protected override void Awake() { base.Awake(); _inputController = GetComponent <InputController>(); _mainRotorController = GetComponentInChildren <MainRotorController>(); _tailRotorController = GetComponentInChildren <TailRotorController>(); _tailFinController = GetComponentInChildren <TailFinController>(); }
protected virtual void HandleMainRotors(MainRotorController mainRotor, InputController input) { //mainRotor.RotorSpeed = FinalPower; }