protected override void Awake()
    {
        base.Awake();
        _inputController = GetComponent <InputController>();

        _mainRotorController = GetComponentInChildren <MainRotorController>();
        _tailRotorController = GetComponentInChildren <TailRotorController>();
        _tailFinController   = GetComponentInChildren <TailFinController>();
    }
 protected virtual void HandleMainRotors(MainRotorController mainRotor, InputController input)
 {
     //mainRotor.RotorSpeed = FinalPower;
 }