Esempio n. 1
0
        public void initGame()
        {
            if (_client.PlayerNumber == 1 && !_headAdded)
            {
                MainPlayer.RemoveAt(0);
                MainPlayer.Add(new Head(_snake_Head_Pl1_Texture, new Vector2(0, 0), 0));
                EnemyPlayer.Add(new Head(_snake_Head_Pl2_Texture, new Vector2(0, 0), 0));
                _headAdded = true;
            }
            else if (_client.PlayerNumber == 2 && !_headAdded)
            {
                MainPlayer.RemoveAt(0);
                MainPlayer.Add(new Head(_snake_Head_Pl2_Texture, new Vector2(0, 0), 0));
                EnemyPlayer.Add(new Head(_snake_Head_Pl1_Texture, new Vector2(0, 0), 0));

                _headAdded = true;
            }
        }