public bool SetState(string line)
 {
     MainPackageStates newState;
     if (line == "?")
         _state = MainPackageStates.Help;
     else if (Enum.TryParse(line, true, out newState))
         _state = newState;
     return false;
 }
Esempio n. 2
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        public static bool SetState(string line)
        {
            var lline = line.ToLower();

            if (lline.Contains("help") || lline.Contains("?"))
            {
                validCommand = true;
                _state       = MainPackageStates.Help;
            }

            if (lline.Contains("login") || lline.Contains("autologin"))
            {
                validCommand = true;
                _state       = MainPackageStates.Login;
            }

            if (lline.Contains("migrate"))
            {
                validCommand = true;
                _state       = MainPackageStates.Migrate;
            }

            if (lline.Contains("setstores"))
            {
                _state = MainPackageStates.SetStores;
            }

            if (lline.Contains("logout"))
            {
                validCommand = true;
                _state       = MainPackageStates.Logout;
            }

            if (lline.Contains("exit"))
            {
                _state = MainPackageStates.Exit;
            }
            return(false);
        }
Esempio n. 3
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 public static void SetState(MainPackageStates state)
 {
     _state = state;
 }
 public static void SetState(MainPackageStates state)
 {
     _state = state;
 }