static MainMenuStateManager() { MainMenuStateSystem = GameObject.FindObjectOfType <MainMenuStateSystem>(); }
public static void UpdateReferences() { MainMenuStateSystem = GameObject.FindObjectOfType <MainMenuStateSystem>(); }
static MainMenuStateManager() { MainMenuStateSystem = GameObject.FindObjectOfType <MainMenuStateSystem>(); }
public static void UpdateReferences() { MainMenuStateSystem = GameObject.FindObjectOfType <MainMenuStateSystem>(); }