Esempio n. 1
0
 void Awake()
 {
     if(_instance == null)
         _instance = GetComponent< MainManage >();
     Bullet = GetComponentInChildren< BulletManage > ();
     Record = GetComponentInChildren< RecordManage > ();
     Bonus = GetComponentInChildren< BonusManage > ();
     Player = GetComponentInChildren< PlayerControl > ();
     Enemy = GetComponentInChildren< EnemyManage > ();
     Sound = GetComponentInChildren< SoundManage > ();
     _shoot = Player.GetComponent< PlayerShoot > ();
     Output = GameObject.Find ("Output").GetComponent< UILabel >();
 }