Esempio n. 1
0
 public virtual void OnDeath()
 {
     FindObjectOfType <SpawnManager>().spawnedEnemies.Remove(this);
     mainLevelRef.AddCurrency(unitValue);
     mainLevelRef.audioRef.PlaySFX("EnemyDestroy");
     this.enabled = false;
     Destroy(this.gameObject, 5.0f);
     anim.SetBool("Death", true);
 }