private void SetActivePanel(MainFormPanel panelName) { switch (panelName) { case MainFormPanel.Null: { connectingPanel.SetActive(false); disconectingPanel.SetActive(false); cam.gameObject.SetActive(false); break; } case MainFormPanel.Connecting: { connectingPanel.SetActive(true); disconectingPanel.SetActive(false); cam.gameObject.SetActive(true); break; } case MainFormPanel.Disconnecting: { connectingPanel.SetActive(false); disconectingPanel.SetActive(true); cam.gameObject.SetActive(true); break; } } activePanel = panelName; }
public static void SetActivePanel(MainFormPanel mainFormPanel) => _mainForm.ActivePanel = mainFormPanel;
void Start() { ActivePanel = MainFormPanel.Connecting; }