public void Serialize(IDataWriter writer)
 {
     MainCreatureLightInfos.Serialize(writer);
     for (var i = 0; i < Underlings.Length; i++)
     {
         Underlings[i].Serialize(writer);
     }
 }
Esempio n. 2
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 public override void Serialize(IDataWriter writer)
 {
     MainCreatureLightInfos.Serialize(writer);
     writer.WriteShort((short)Underlings.Count);
     foreach (var x in Underlings)
     {
         x.Serialize(writer);
     }
 }
 public override void Serialize(IDataWriter writer)
 {
     MainCreatureLightInfos.Serialize(writer);
     writer.WriteShort((short)Underlings.Count);
     for (var underlingsIndex = 0; underlingsIndex < Underlings.Count; underlingsIndex++)
     {
         var objectToSend = Underlings[underlingsIndex];
         objectToSend.Serialize(writer);
     }
 }