private void OnMouseDown() { // Create a new fine var newFine = Instantiate(_finePrefab, transform); _mainController.AddDocument(newFine); // Start dragging it newFine.GetComponent <DraggableController>().StartDragging(); }
private void OnMouseDown() { // Create a new fine var newFine = Instantiate(_finePrefab, transform); _mainController.AddDocument(newFine); // Start dragging it newFine.GetComponent <DraggableController>().StartDragging(); }