public bool SetReach(bool isReach) { if (_allHais.Count <= 0) { return(false); } // set last hai reach. MahjongPai lastHai = _allHais[_allHais.Count - 1]; lastHai.SetReach(isReach); _curLineRightAligPosX += (MahjongPai.Height - MahjongPai.Width); return(true); }