public MJOperatorModel(MahjongOperAll oper, int pai, int[] pais) { this.Oper = oper; this.Pai = pai; this.Pais = pais; }
/// <summary> /// 更新 /// </summary> /// <param name="o"></param> /// <param name="p"></param> /// <param name="pais"></param> public void SetValue(MahjongOperAll o, int p, int[] pais) { this.Oper = o; this.Pai = p; this.Pais = pais; }
public int[] Pais; //其余牌 public MJOperatorModel() { this.Oper = MahjongOperAll.None; this.Pai = 0; this.Pais = new int[3]; }