/// <summary> /// Cleans up the component. /// </summary> void OnDestroy() { MagicLeapDevice.UnregisterOnHeadTrackingMapEvent(OnHeadTrackingMapEvent); MLInput.OnControllerTouchpadGestureStart -= OnTouchpadGestureStart; MLInput.OnTriggerDown -= OnTriggerDown; MLInput.OnControllerButtonDown -= OnButtonDown; }
/// <summary> /// Clean up /// </summary> void OnDestroy() { foreach (MLPersistentBehavior pointBehavior in _pointBehaviors) { if (pointBehavior != null) { RemoveContentListeners(pointBehavior); Destroy(pointBehavior.gameObject); } } if (MLPersistentCoordinateFrames.IsStarted) { MLPersistentCoordinateFrames.Stop(); } if (MLPersistentStore.IsStarted) { MLPersistentStore.Stop(); } MLInput.OnControllerButtonDown -= HandleControllerButtonDown; MLInput.OnControllerTouchpadGestureStart -= HandleTouchpadGestureStart; MLInput.OnControllerTouchpadGestureContinue -= HandleTouchpadGestureContinue; MLInput.OnControllerTouchpadGestureEnd -= HandleTouchpadGestureEnd; MagicLeapDevice.UnregisterOnHeadTrackingMapEvent(HandleHeadTrackingMapEvent); }
void Awake() { MLInput.OnControllerButtonDown += OnButtonDown; MagicLeapDevice.RegisterOnHeadTrackingMapEvent(OnHeadTrackingMapEvent); cursorObject = Instantiate(m_PlacedPrefab, new Vector3(0.0f, 0.0f, 0.0f), new Quaternion(0.0f, 0.0f, 0.0f, 0.0f)); _camera = Camera.main; }
/// <summary> /// Destroys all planes instances created /// </summary> void OnDestroy() { MagicLeapDevice.UnregisterOnHeadTrackingMapEvent(HandleOnHeadTrackingMapEvent); DestroyPlanes(); DestroyBoundaries(); }
/// <summary> /// Initializes component data and starts MLInput. /// </summary> void Awake() { if (_mlSpatialMapper == null) { Debug.LogError("Error: MeshingExample._mlSpatialMapper is not set, disabling script."); enabled = false; return; } if (_meshingVisualizer == null) { Debug.LogError("Error: MeshingExample._meshingVisualizer is not set, disabling script."); enabled = false; return; } if (_controllerConnectionHandler == null) { Debug.LogError("Error MeshingExample._controllerConnectionHandler not set, disabling script."); enabled = false; return; } _renderModeCount = System.Enum.GetNames(typeof(MeshingVisualizer.RenderMode)).Length; _camera = Camera.main; MLInput.OnControllerButtonDown += OnButtonDown; MLInput.OnTriggerDown += OnTriggerDown; MLInput.OnControllerTouchpadGestureStart += OnTouchpadGestureStart; MagicLeapDevice.RegisterOnHeadTrackingMapEvent(OnHeadTrackingMapEvent); }
void Awake() { MagicLeapDevice.RegisterOnHeadTrackingMapEvent(OnHeadTrackingMapEvent); _planesComponent = GetComponent <Planes>(); _planesVisualizer = GetComponent <PlaneVisualizer>(); _camera = Camera.main; }
/// <summary> /// Validate properties. Attach event listener to when privileges are granted /// on Awake because the privilege requester requests on Start. /// </summary> void Awake() { if (_content == null || _content.GetComponent <MLPersistentBehavior>() == null) { Debug.LogError("Error: PersistenceExample._content is not set or is missing MLPersistentBehavior behavior, disabling script."); enabled = false; return; } if (_destroyedContentEffect == null) { Debug.LogError("Error: PersistenceExample._destroyedContentEffect is not set, disabling script."); enabled = false; return; } if (_controller == null) { Debug.LogError("Error: PersistenceExample._controller is not set, disabling script."); enabled = false; return; } if (_statusText == null) { Debug.LogError("Error: PersistenceExample._statusText is not set, disabling script."); enabled = false; return; } if (_countCreatedText == null) { Debug.LogError("Error: PersistenceExample._countCreatedText is not set, disabling script."); enabled = false; return; } _countCreatedTextFormat = _countCreatedText.text; _countCreatedText.text = string.Format(_countCreatedTextFormat, _countCreatedGood, _countCreatedBad); if (_countRestoredText == null) { Debug.LogError("Error: PersistenceExample._countRestoredText is not set, disabling script."); enabled = false; return; } _countRestoredTextFormat = _countRestoredText.text; _countRestoredText.text = string.Format(_countRestoredTextFormat, _countRestoredGood, _countRestoredBad); _statusText.text = "Status: Requesting Privileges"; MagicLeapDevice.RegisterOnHeadTrackingMapEvent(HandleHeadTrackingMapEvent); }
private void UpdateWorldScale() { // Update the world scale on the main camera's parent. _camera.transform.parent.localScale = new Vector3(_scale, _scale, _scale); // Calculate the updated clip distances based on the world scale. float worldScale = _camera.transform.parent.lossyScale.x; // Assumes the original clip distances are in meters. _camera.nearClipPlane = _originalNearClipDistance * worldScale; _camera.farClipPlane = _originalFarClipDistance * worldScale; // Notify the MagicLeapDevice the scale has changed. MagicLeapDevice.UpdateWorldScale(); }
private void Awake() { _renderes = new List <MeshRenderer> { LeftIndexTip.gameObject.GetComponent <MeshRenderer>(), LeftThumbTip.gameObject.GetComponent <MeshRenderer>(), LeftPinkyTip.gameObject.GetComponent <MeshRenderer>(), LeftCenter.gameObject.GetComponent <MeshRenderer>(), LeftWrist.gameObject.GetComponent <MeshRenderer>(), RightIndexTip.gameObject.GetComponent <MeshRenderer>(), RightThumbTip.gameObject.GetComponent <MeshRenderer>(), RightPinkyTip.gameObject.GetComponent <MeshRenderer>(), RightCenter.gameObject.GetComponent <MeshRenderer>(), RightWrist.gameObject.GetComponent <MeshRenderer>() }; if (!MagicLeapDevice.IsReady()) { Debug.LogWarning("Disabling MagicBubbles.Scripts.HandTracking because MagicLeapDevice wasn't ready."); enabled = false; return; } var result = MLHands.Start(); if (!result.IsOk) { Debug.LogWarning("Disabling MagicBubbles.Scripts.HandTracking because MLHands didn't start."); enabled = false; return; } _gestures = new MLHandKeyPose[4]; _gestures[0] = MLHandKeyPose.Finger; _gestures[1] = MLHandKeyPose.OpenHandBack; _gestures[2] = MLHandKeyPose.Fist; _gestures[3] = MLHandKeyPose.Pinch; MLHands.KeyPoseManager.EnableKeyPoses(_gestures, true); _leftFingerCollider = LeftIndexTip.gameObject.GetComponent <SphereCollider>(); _leftCenterCollider = LeftCenter.gameObject.GetComponent <MeshCollider>(); _rightFingerCollider = RightIndexTip.gameObject.GetComponent <SphereCollider>(); _rightCenterCollider = RightCenter.gameObject.GetComponent <MeshCollider>(); }
private void Awake() { _telekinesis = EyeGaze.GetComponent <TelekinesisController>(); _gazeRay = EyeGaze.GetComponent <LineRenderer>(); _gazeBall = EyeGaze.GetComponentInChildren <MeshRenderer>(); if (!MagicLeapDevice.IsReady()) { Debug.LogWarning("Disabling MagicBubbles.Scripts.EyeTracking because MagicLeapDevice wasn't ready."); return; } MLEyes.Start(); if (!MLEyes.IsStarted) { Debug.LogWarning("Disabling MagicBubbles.Scripts.EyeTracking because MLEyes didn't start."); } }
/// <summary> /// Initializes all variables and makes sure needed components exist /// </summary> void Awake() { if (PlaneVisualPrefab == null) { Debug.LogError("Error: PlanesVisualizer.PlaneVisualPrefab is not set, disabling script."); enabled = false; return; } if (WallMaterial == null || FloorMaterial == null || CeilingMaterial == null || DefaultMaterial == null || BorderMaterial == null) { Debug.LogError("Error: PlanesVisualizer.Materials is not set, disabling script."); enabled = false; return; } MeshRenderer planeRenderer = PlaneVisualPrefab.GetComponent <MeshRenderer>(); if (planeRenderer == null) { Debug.LogError("Error: PlanesVisualizer MeshRenderer component not found, disabling script."); enabled = false; return; } /* * if (_renderModeText == null) * { * Debug.LogError("Error: PlanesVisualizer._renderModeText is not set, disabling script."); * enabled = false; * return; * }*/ MagicLeapDevice.RegisterOnHeadTrackingMapEvent(HandleOnHeadTrackingMapEvent); _planesParent = new GameObject(); _planeCache = new List <GameObject>(); _planeFlags = new List <uint>(); _boundariesParent = new GameObject(); _boundariesCache = new List <BoundariesCache>(); UpdateStatusText(); }
/// <summary> /// Check editor set variables for null references. /// </summary> void Awake() { if (_numberOfPlanesText == null) { Debug.LogError("Error: PlanesExample._numberOfPlanesText is not set, disabling script."); enabled = false; return; } if (_numberOfBoundariesText == null) { Debug.LogError("Error: PlanesExample._numberOfBoundariesText is not set, disabling script."); enabled = false; return; } if (_boundedExtentsText == null) { Debug.LogError("Error: PlanesExample._boundedExtentsText is not set, disabling script."); enabled = false; return; } if (_boundsWireframeCube == null) { Debug.LogError("Error: PlanesExample._boundsWireframeCube is not set, disabling script."); enabled = false; return; } if (_controllerConnectionHandler == null) { Debug.LogError("Error: PlanesExample._controllerConnectionHandler is not set, disabling script."); enabled = false; return; } MLInput.OnControllerButtonDown += OnButtonDown; MagicLeapDevice.RegisterOnHeadTrackingMapEvent(OnHeadTrackingMapEvent); _planesComponent = GetComponent <Planes>(); _camera = Camera.main; }
/// <summary> /// Initializes variables and makes sure needed components exist. /// </summary> void Awake() { MLInput.OnControllerButtonDown += OnButtonDown; MagicLeapDevice.RegisterOnHeadTrackingMapEvent(OnHeadTrackingMapEvent); _camera = Camera.main; // Check if the Layer is set to Default and disable any child colliders. if (gameObject.layer == LayerMask.NameToLayer("Default")) { Collider[] colliders = GetComponentsInChildren <Collider>(); // Disable any active colliders. foreach (Collider collider in colliders) { collider.enabled = false; } // Warn user if any colliders had to be disabled. if (colliders.Length > 0) { Debug.LogWarning("Colliders have been disabled on this RaycastVisualizer.\nIf this is undesirable, change this object's layer to something other than Default."); } } if (_raycast == null) { Debug.LogError("Error: RaycastVisualizer._raycast is not set, disabling script."); enabled = false; return; } _render = GetComponent <Renderer>(); if (_render == null) { Debug.LogError("Error: RaycastVisualizer._render is not set, disabling script."); enabled = false; return; } _color = _render.material.color; }
/// <summary> /// Assure that if the 'WorldReconstruction' privilege is missing, then it is logged for all users /// </summary> private IEnumerator LogWorldReconstructionMissingPrivilege() { yield return(new WaitUntil(() => MagicLeapDevice.IsReady())); MLResult result = MLPrivileges.Start(); if (result.IsOk) { result = MLPrivileges.CheckPrivilege(MLPrivilegeId.WorldReconstruction); if (result.Code != MLResultCode.PrivilegeGranted) { Debug.LogErrorFormat("Error: Unable to create Mesh Subsystem due to missing 'WorldReconstruction' privilege. Please add to manifest. Disabling script."); enabled = false; } MLPrivileges.Stop(); } else { Debug.LogErrorFormat("Error: MeshingExample failed starting MLPrivileges. Reason: {0}", result); } yield return(null); }
private void Awake() { if (mlSpatialMapper == null) { Debug.LogError("Error: Meshing._mlSpatialMapper is not set, disabling script."); enabled = false; return; } if (meshingVisualizer == null) { Debug.LogError("Error: Meshing._meshingVisualizer is not set, disabling script."); enabled = false; return; } if (controllerConnectionHandler == null) { Debug.LogError("Error Meshing._controllerConnectionHandler not set, disabling script."); enabled = false; return; } mainCamera = Camera.main; MagicLeapDevice.RegisterOnHeadTrackingMapEvent(OnHeadTrackingMapEvent); MLInput.OnControllerTouchpadGestureStart += OnTouchpadGestureStart; }
private void OnDestroy() { MagicLeapDevice.UnregisterOnHeadTrackingMapEvent(OnHeadTrackingMapEvent); MLInput.OnControllerTouchpadGestureStart -= OnTouchpadGestureStart; }
void OnDestroy() { MagicLeapDevice.UnregisterOnHeadTrackingMapEvent(OnHeadTrackingMapEvent); MLInput.OnControllerButtonDown -= OnButtonDown; }
/// <summary> /// Cleans up the component. /// </summary> void OnDestroy() { MagicLeapDevice.UnregisterOnHeadTrackingMapEvent(OnHeadTrackingMapEvent); }