Esempio n. 1
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    public void LoadMagazine(Magazine_Interactable mag)
    {
        magWell.ForceSnap(mag.gameObject);
        attachedMag = mag;

        Rigidbody magBody = mag.GetComponent <Rigidbody>();
        Collider  magCol  = mag.GetComponent <Collider>();

        magBody.useGravity  = false;
        magBody.isKinematic = true;
        magCol.isTrigger    = true;

        mag.isGrabbable = true;
    }
Esempio n. 2
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    public void UnLoadMagazine()
    {
        if (attachedMag)
        {
            magWell.ForceUnsnap();

            Rigidbody magBody = attachedMag.GetComponent <Rigidbody>();
            Collider  magCol  = attachedMag.GetComponent <Collider>();
            magBody.useGravity  = true;
            magBody.isKinematic = false;
            magCol.isTrigger    = false;

            attachedMag.isGrabbable = true;

            attachedMag = null;
        }
    }