// Use this for initialization
 void Start()
 {
     madchen = GameObject.FindWithTag("Player");
     madchenController = madchen.GetComponent("MadchenController") as MadchenController;
 }
 // Use this for initialization
 void Start()
 {
     this.player = GameObject.Find("Player");
     this.playerScript = (MadchenController) player.GetComponent(typeof(MadchenController));
     this.monsterSightController = (MonsterSightController) sightMask.GetComponent(typeof(MonsterSightController));
     if (lookLeft)
         Flip();
     CalculateSightMask();
 }