// Use this for initialization void Start() { madchen = GameObject.FindWithTag("Player"); madchenController = madchen.GetComponent("MadchenController") as MadchenController; }
// Use this for initialization void Start() { this.player = GameObject.Find("Player"); this.playerScript = (MadchenController) player.GetComponent(typeof(MadchenController)); this.monsterSightController = (MonsterSightController) sightMask.GetComponent(typeof(MonsterSightController)); if (lookLeft) Flip(); CalculateSightMask(); }