private void showMatrix(MadScience.Wrappers.Matrix4by3 matrix) { txtMatrix11.Text = matrix.rc11.ToString(); txtMatrix12.Text = matrix.rc12.ToString(); txtMatrix13.Text = matrix.rc13.ToString(); txtMatrix14.Text = matrix.rc14.ToString(); txtMatrix21.Text = matrix.rc21.ToString(); txtMatrix22.Text = matrix.rc22.ToString(); txtMatrix23.Text = matrix.rc23.ToString(); txtMatrix24.Text = matrix.rc24.ToString(); txtMatrix31.Text = matrix.rc31.ToString(); txtMatrix32.Text = matrix.rc32.ToString(); txtMatrix33.Text = matrix.rc33.ToString(); txtMatrix34.Text = matrix.rc34.ToString(); }
private MadScience.Wrappers.Matrix4by3 getMatrix() { MadScience.Wrappers.Matrix4by3 matrix = new MadScience.Wrappers.Matrix4by3(); matrix.rc11 = Convert.ToSingle(txtMatrix11.Text, CultureInfo.InvariantCulture); matrix.rc12 = Convert.ToSingle(txtMatrix12.Text, CultureInfo.InvariantCulture); matrix.rc13 = Convert.ToSingle(txtMatrix13.Text, CultureInfo.InvariantCulture); matrix.rc14 = Convert.ToSingle(txtMatrix14.Text, CultureInfo.InvariantCulture); matrix.rc21 = Convert.ToSingle(txtMatrix21.Text, CultureInfo.InvariantCulture); matrix.rc22 = Convert.ToSingle(txtMatrix22.Text, CultureInfo.InvariantCulture); matrix.rc23 = Convert.ToSingle(txtMatrix23.Text, CultureInfo.InvariantCulture); matrix.rc24 = Convert.ToSingle(txtMatrix24.Text, CultureInfo.InvariantCulture); matrix.rc31 = Convert.ToSingle(txtMatrix31.Text, CultureInfo.InvariantCulture); matrix.rc32 = Convert.ToSingle(txtMatrix32.Text, CultureInfo.InvariantCulture); matrix.rc33 = Convert.ToSingle(txtMatrix33.Text, CultureInfo.InvariantCulture); matrix.rc34 = Convert.ToSingle(txtMatrix34.Text, CultureInfo.InvariantCulture); return(matrix); }