Esempio n. 1
0
 private void BackoutOrExit(object obj) //TODO: make a seperate exit monobehavior maybe or at least make the end panels a public MVCHelper list
 {
     mVCHelper.CallEvent(UIEvents.end, null);
     subPannelToClose.CallEvent(UIEvents.end, null);
     //pausePanel.CallEvent(UIEvents.pause, null);
     if (returnPanel != null)
     {
         returnPanel.Return();
     }
     //else
     //{
     //    //Pauser.UnpauseGame();
     //}
 }
Esempio n. 2
0
    protected void BackoutOrExit(object obj) //TODO: make a seperate exit monobehavior maybe or at least make the end panels a public MVCHelper list
    {
        goldPanel?.CallEvent(UIEvents.end, null);
        shopTypePanel?.CallEvent(UIEvents.end, null);
        messagePanel?.CallEvent(UIEvents.end, null);
        mVCHelper.CallEvent(UIEvents.end, null);

        if (returnPanel != null)
        {
            returnPanel.Return();
        }
        else
        {
            Pauser.UnpauseGame();
        }
    }