Esempio n. 1
0
    void Awake()
    {
        InitPlayer();
        instance = this;
        tempX    = gateleft.position.x;
        CreateGateDate();
        ai_end_pos  = gates[0].Destination;
        currentgate = gates[0].Destination;
        endcall     = GameEnd;

        //  Debug.Log(LayerMask.GetMask("Floor"));
    }
 public void Init
     (GameObject _leftrain, GameObject _rightrain, MSGcenter _msg
     , GameObject _hit_sphere, GameObject _bullet, GameObject _arrow
     , GameObject target, GameObject _bowstring, Vector3 bowsoldpoint)
 {
     leftrain   = _leftrain;
     rightrain  = _rightrain;
     msg        = _msg;
     hit_sphere = _hit_sphere;
     bullet     = _bullet;
     arrows     = _arrow;
     bow        = target;
     bowstring  = _bowstring;
     bowsoldpos = bowsoldpoint;
 }
 public void Init(MSGcenter m, Abstract_ALL gate)
 {
     msg     = m;
     hp      = gate.HP;
     allgate = gate;
 }