public MSB3.Region.SpawnPoint Serialize(GameObject parent) { var part = new MSB3.Region.SpawnPoint(parent.name); _Serialize(part, parent); part.UnkT00 = UnkT00; return(part); }
public void SetRegion(MSB3.Region.SpawnPoint region) { setBaseRegion(region); UnkT00 = region.UnkT00; }