Esempio n. 1
0
	void DestroylineDrag()
	{
		if(hasPlane)
			Destroy (GameObject.Find(GameControl.GameControlInstance.getPlaneName(changeDragPoint(DragNailName))));
		Is_drag = false;
		//fuyuan
		if (points.Count == 1)
		{
			destroyDragLine();
			MLine lineOri=new MLine(link1,link2,link1.transform);
			lineOri.setColor(GameControl.getColor);
			lineOri.obj.AddComponent<LinePoints> ().setLinePoint (link1.name,link2.name);
		}
		//add links
		if (points.Count == 2) 
		{
			points[1].GetComponent<Renderer>().material.color=Color.red;
			if(points[1].GetComponent<AddNailPoint>()==null)
			points[1].AddComponent<AddNailPoint>();
//			GameControl.nailControl.mPoints.Remove(GameControl.mLinks);
////			GameControl.nailControl.mColor.Remove(GameControl.getColor);
			GameControl.nailControl.mPoints.RemoveAt(getNailIndex);
			GameControl.nailControl.mColor.RemoveAt(getNailIndex);
				for(int i=1;i<GameControl.mLinks.Length();i++)
				{
					if(GameControl.mLinks.get_Listnode(i).Equals(link1.name)&&GameControl.mLinks.get_Listnode(i+1).Equals(link2.name))
					{
						GameControl.mLinks.Insert(i,points[1].name);
					}
				}
			GameControl.nailControl.mPoints.Add(GameControl.mLinks);
			GameControl.nailControl.mColor.Add(GameControl.getColor);
		}
		GameControl.GameControlInstance.setNailing ();
		lineIndexs.Clear ();
		pointLinks.Clear ();
		Destroy(GameObject.Find("dragObj"));
		Destroy (line);
		points.Clear ();
//		GameControl.mLinks = new VectorList.LinkList ();
		GameControl.mLinks = GameControl.nailControl.mPoints[GameControl.nailControl.mPoints.Count-1];
	}
Esempio n. 2
0
	public void drawDragLine()
	{
		destroyDragLine ();
		if (points.Count == 1) 
		{
			MLine line1 = new MLine (link1, points[0], link1.transform);
			line1.setColor(GameControl.getColor);
			MLine line2 = new MLine ( points[0],link2, points[0].transform);
			line2.setColor(GameControl.getColor);
		}
		if (points.Count == 2) 
		{
			MLine line1 = new MLine (link1, points[1], link1.transform);
			line1.setColor(GameControl.getColor);
			line1.obj.AddComponent<LinePoints> ().setLinePoint (link1.name, points [1].name);
			MLine line2 = new MLine (points[1],link2, link2.transform);
			line2.setColor(GameControl.getColor);
			line2.obj.AddComponent<LinePoints> ().setLinePoint (points [1].name,link2.name );
		}
		temp1 = 0;
		temp2 = 0;
	}
Esempio n. 3
0
	protected void setFirstLine(GameObject _point1,GameObject _point2)
	{
		setColor ();
		MLine line1 = new MLine (_point1,_point2, _point1.transform);
		line1.setColor (GameControl.getColor);
		MLine line2 = new MLine (_point2,_point1, _point2.transform);
		line2.setColor (GameControl.getColor);
		addCompent (_point1);
		addCompent (_point2);
		line1.obj.AddComponent<LinePoints> ().setLinePoint (_point1.name, _point2.name); 
		line2.obj.AddComponent<LinePoints> ().setLinePoint (_point2.name, _point1.name); 
		GameControl.mLines=new List<Line> ();
		GameControl.mLinks=new LinkList();
		GameControl.GameControlInstance.addLinePoint (_point1.name, _point2.name);
		GameControl.GameControlInstance.addLinePoint (_point2.name, _point1.name);
		GameControl.mLinks.Insert (0,_point1.name);
		GameControl.mLinks.Insert (1,_point2.name);
		GameControl.mLinks.Insert (2,_point1.name);
		GameControl.nailControl.mPoints.Add (GameControl.mLinks);
		GameControl.nailControl.mColor.Add (GameControl.getColor);
		GameControl.GameControlInstance.setNailing ();
	}