// Use this for initialization void Awake() { player = GameObject.FindGameObjectWithTag ("Player").transform; playerOrgin = player.position; path2 = new []{ new Vector3(10.0f,20.0f,40f), new Vector3(10f,10f,20f), playerOrgin, new Vector3(0f,10f,-10f), new Vector3( 0f, -5f, -20f), new Vector3(10f,-10f,5f), new Vector3(5f,5f,15f), new Vector3(0f,20f,20f)}; path3 = new []{ new Vector3(30.0f,6.0f,60f), new Vector3(9f,40f,40f), new Vector3(15.2f,2f,20f), new Vector3(0f,0f,5f), new Vector3( 4f, 7f, -30f), new Vector3(16f,4f, 5f)}; path4 = new []{ new Vector3(20.0f,30.0f,60f), new Vector3(5f,70f,40f), new Vector3(28.2f,21f,20f), new Vector3(0f,0f,5f), new Vector3( 4f, 7f, -30f), new Vector3(16f,4f, 5f)}; path5 = new []{ new Vector3(20.0f,30.0f,60f), new Vector3(5f,-70f,30f), new Vector3(11.2f,16f,20f), new Vector3(0f,0f,5f), new Vector3( 4f, -17f, -30f), new Vector3(16f,4f, 5f)}; aiShip = FindObjectOfType <Rigidbody> (); launcher = GetComponent<MLauncher> (); path = path2; target = path[0]; bound = new Bounds (path[0], new Vector3(1f,1f,1f)); }
// Use this for initialization void Awake() { player = GameObject.FindGameObjectWithTag("Player").transform; playerOrgin = player.position; path2 = new [] { new Vector3(10.0f, 20.0f, 40f), new Vector3(10f, 10f, 20f), playerOrgin, new Vector3(0f, 10f, -10f), new Vector3(0f, -5f, -20f), new Vector3(10f, -10f, 5f), new Vector3(5f, 5f, 15f), new Vector3(0f, 20f, 20f) }; path3 = new [] { new Vector3(30.0f, 6.0f, 60f), new Vector3(9f, 40f, 40f), new Vector3(15.2f, 2f, 20f), new Vector3(0f, 0f, 5f), new Vector3(4f, 7f, -30f), new Vector3(16f, 4f, 5f) }; path4 = new [] { new Vector3(20.0f, 30.0f, 60f), new Vector3(5f, 70f, 40f), new Vector3(28.2f, 21f, 20f), new Vector3(0f, 0f, 5f), new Vector3(4f, 7f, -30f), new Vector3(16f, 4f, 5f) }; path5 = new [] { new Vector3(20.0f, 30.0f, 60f), new Vector3(5f, -70f, 30f), new Vector3(11.2f, 16f, 20f), new Vector3(0f, 0f, 5f), new Vector3(4f, -17f, -30f), new Vector3(16f, 4f, 5f) }; aiShip = FindObjectOfType <Rigidbody> (); launcher = GetComponent <MLauncher> (); path = path2; target = path[0]; bound = new Bounds(path[0], new Vector3(1f, 1f, 1f)); }
public FrmMain(IServerProvider serverprovider) { this.serverprovider = serverprovider; query = new ServerQuery(); serverList = new List <ServerRow>(); serverMap = new Dictionary <ServerInfo, ServerRow>(); icons = new ImageList(); icons.Images.Add("pw", Icons.lock_neutral); icons.Images.Add("pwTrue", Icons.lock_closed); icons.Images.Add("pwFalse", Icons.lock_open); blackpen = new Pen(new SolidBrush(Color.Black)); InitializeComponent(); #if WITHLAUNCHER launcher = new MLauncher(); txtName.Text = launcher.GetName(); #endif lstServers.Columns[0].ImageKey = "pw"; lstServers.Columns[5].Width = SystemInformation.VirtualScreen.Width; lstServers.SmallImageList = icons; loadServersThread = new Thread(LoadServers); loadServersThread.Start(); tabPane.AddTab("Favorites"); tabPane.AddTab("Internet"); tabPane.AddTab("Hosted"); }