Esempio n. 1
0
    private MJGameBackController mBackController; //回放controller

    protected override void Awake()
    {
        base.Awake();
        mBackController = Global.Inst.GetController <MJGameBackController>();
        mModel          = MJGameModel.Inst;
        mBackModel      = MJGameBackModel.Inst;
        InitMJScene();
        mFourBtGameObject.gameObject.SetActive(true);
        mDeltaTime = 2f;
    }
Esempio n. 2
0
 public override void SetController(BaseController c)
 {
     base.SetController(c);
     Inst = this;
 }
Esempio n. 3
0
 public MJGameBackController() : base("MJGameBackUI", "Windows/Majiang/GameBackUI")
 {
     SetModel <MJGameBackModel>();
     mModel = MJGameBackModel.Inst;
 }