Esempio n. 1
0
            private EffectSlime GetSlimeEffect()
            {
                var data = new MEffectData();

                data.Duration     = (int)this.Data.Z;
                data.ParticlePath = "Effects/SlimeParticles";
                data.X            = this.Data.X;
                data.Y            = this.Data.Y;
                var slime = new EffectSlime();

                slime.SetData(data);
                return(slime);
            }
Esempio n. 2
0
        private EffectSlime GetSlimeEffect()
        {
            var slime = new EffectSlime();
            var data  = new MEffectData();

            data.Duration     = (int)this._data.X;
            data.X            = this._data.Y;
            data.ParticlePath = StringUtil.PathBuilder(
                CombatGUIParams.EFFECTS_PATH,
                "Slime",
                CombatGUIParams.PARTICLES_EXTENSION);
            data.Type = EEffect.Slime;
            slime.SetData(data);
            return(slime);
        }