public MCNK(char[] magic, byte[] size, byte[] content) : base(magic, size) { using (BinaryReader reader = new BinaryReader(new MemoryStream(content))) { #region read MCNKhead mcHeader.Flags = reader.ReadUInt32(); mcHeader.IndexX = reader.ReadUInt32(); mcHeader.IndexY = reader.ReadUInt32(); mcHeader.NLayers = reader.ReadUInt32(); mcHeader.NDoodadRefs = reader.ReadUInt32(); offset offset = new offset(); offset.address = reader.ReadUInt32(); mcHeader.OfsMCVT = offset; offset = new offset(); offset.address = reader.ReadUInt32(); mcHeader.OfsMCNR = offset; offset = new offset(); offset.address = reader.ReadUInt32(); mcHeader.OfsMCLY = offset; offset = new offset(); offset.address = reader.ReadUInt32(); mcHeader.OfsMCRF = offset; offset = new offset(); offset.address = reader.ReadUInt32(); mcHeader.OfsMCAL = offset; mcHeader.SizeAlpha = reader.ReadUInt32(); offset = new offset(); offset.address = reader.ReadUInt32(); mcHeader.OfsMCSH = offset; mcHeader.SizeShadow = reader.ReadUInt32(); mcHeader.Areaid = reader.ReadUInt32(); mcHeader.NMapObjRefs = reader.ReadUInt32(); mcHeader.Holes = reader.ReadUInt32(); mcHeader.GroundEffectsMap = new byte[16]; for (int x = 0; x < 16; x++) { mcHeader.GroundEffectsMap[x] = reader.ReadByte(); } mcHeader.PredTex = reader.ReadUInt32(); mcHeader.NoEffectDoodad = reader.ReadUInt32(); offset = new offset(); offset.address = reader.ReadUInt32(); mcHeader.OfsMCSE = offset; mcHeader.NSndEmitters = reader.ReadUInt32(); offset = new offset(); offset.address = reader.ReadUInt32(); mcHeader.OfsMCLQ = offset; mcHeader.SizeLiquid = reader.ReadUInt32(); mcHeader.Pos = new float[3]; mcHeader.Pos[0] = reader.ReadSingle(); mcHeader.Pos[1] = reader.ReadSingle(); mcHeader.Pos[2] = reader.ReadSingle(); offset = new offset(); offset.address = reader.ReadUInt32(); mcHeader.OfsMCCV = offset; mcHeader.Props = reader.ReadUInt32(); mcHeader.EffectId = reader.ReadUInt32(); #endregion while (reader.BaseStream.Position < reader.BaseStream.Length) { byte[] ChunkMagic = reader.ReadBytes(4); byte[] ChunkSize = reader.ReadBytes(4); byte[] ChunkContent = reader.ReadBytes(BitConverter.ToInt32(ChunkSize, 0)); string ChunkMagicString = ADT.MagicBytesToString(ChunkMagic); switch (ChunkMagicString) { case "MCVT": mcvt = new MCVT(ADT.MagicBytesToChars(ChunkMagic), ChunkSize, ChunkContent); break; case "MCCV": mccv = new MCCV(ADT.MagicBytesToChars(ChunkMagic), ChunkSize, ChunkContent); break; case "MCNR": mcnr = new MCNR(ADT.MagicBytesToChars(ChunkMagic), ChunkSize, ChunkContent, reader.ReadBytes(13)); break; case "MCLY": mcly = new MCLY(ADT.MagicBytesToChars(ChunkMagic), ChunkSize, ChunkContent); break; case "MCRF": mcrf = new MCRF(ADT.MagicBytesToChars(ChunkMagic), ChunkSize, ChunkContent); break; case "MCAL": mcal = new MCAL(ADT.MagicBytesToChars(ChunkMagic), ChunkSize, ChunkContent); break; case "MCSE": mcse = new MCSE(ADT.MagicBytesToChars(ChunkMagic), ChunkSize, ChunkContent); break; case "MCSH": mcsh = new MCSH(ADT.MagicBytesToChars(ChunkMagic), ChunkSize, ChunkContent); break; case "MCLQ": mclq = new MCLQ(ADT.MagicBytesToChars(ChunkMagic), ChunkSize, ChunkContent); break; } //Logger.log(ChunkMagicString, Logger.Direction.LEVEL2, ChunkContent.Length.ToString() + " byte"); } } //Logger.log("---", Logger.Direction.LEVEL2); }
public MCNK(byte[] chunkBytes, WDT.WDT wdt) : base(chunkBytes) { Flags = (MCNKFlags)ReadUInt32(); Index = this.ReadVector2UInt(); Layers = ReadUInt32(); NumberDoodadRefs = ReadUInt32(); OffsetMCVT = ReadUInt32(); OffsetMCNR = ReadUInt32(); OffsetMCLY = ReadUInt32(); OffsetMCRF = ReadUInt32(); OffsetMCAL = ReadUInt32(); SizeAlpha = ReadUInt32(); OffsetMCSH = ReadUInt32(); SizeShadow = ReadUInt32(); AreaId = ReadUInt32(); NumberMapObjectRefs = ReadUInt32(); Holes = ReadUInt16(); HolesPadding = ReadUInt16(); // Maybe change this to two longs like in https://bitbucket.org/mugadr_m/kotlin-wow/src/378f3fdec7fff325f52560fc2cce64c946cf57ab/editor/src/main/kotlin/ch/cromon/wow/io/files/map/wotlk/MapChunk.kt?at=master&fileviewer=file-view-default#MapChunk.kt-37 for (int i = 0; i < 16; i++) { ReallyLowQualityTextureingMap[i] = ReadByte(); } PredTex = ReadUInt32(); NumberEffectDoodads = ReadUInt32(); OffsetMCSE = ReadUInt32(); NumberSoundEmitters = ReadUInt32(); OffsetMCLQ = ReadUInt32(); SizeLiquid = ReadUInt32(); Position = this.ReadVector3Float(); OffsetMCCV = ReadUInt32(); Unused1 = ReadUInt32(); Unused2 = ReadUInt32(); if (OffsetMCVT > 0) { BaseStream.Position = OffsetMCVT; MCVT = new MCVT(ReadBytes((int)MCVT.ChunkSize)); } if (OffsetMCNR > 0) { BaseStream.Position = OffsetMCNR; MCNR = new MCNR(ReadBytes((int)MCNR.ChunkSize)); } if (OffsetMCLY > 0) { BaseStream.Position = OffsetMCLY; MCLY = new MCLY(ReadBytes((int)MCLY.ChunkSize)); } if (OffsetMCRF > 0) { BaseStream.Position = OffsetMCRF; MCRF = new MCRF(ReadBytes((int)MCRF.ChunkSize), this); } // TODO: && No WDT file? if (OffsetMCAL > 0 && wdt != null) { BaseStream.Position = OffsetMCAL; MCAL = new MCAL(ReadBytes((int)MCAL.ChunkSize), this, wdt); } if (OffsetMCSH > 0 && SizeShadow > 8 && Flags.HasFlag(MCNKFlags.HasMCSH)) { BaseStream.Position = OffsetMCSH; MCSH = new MCSH(ReadBytes((int)MCSH.ChunkSize)); } if (OffsetMCSE > 0 && NumberSoundEmitters > 0) { BaseStream.Position = OffsetMCSE; MCSE = new MCSE(ReadBytes((int)MCSE.ChunkSize), this); } if (OffsetMCLQ > 0 && SizeLiquid > 0) { BaseStream.Position = OffsetMCLQ; MCLQ = new MCLQ(ReadBytes((int)MCLQ.ChunkSize), this); } if (OffsetMCCV > 0) { BaseStream.Position = OffsetMCCV; MCCV = new MCCV(ReadBytes((int)MCCV.ChunkSize)); } Close(); }
public override byte[] GetChunkBytes() { using (var stream = new MemoryStream()) { using (var writer = new BinaryWriter(stream)) { writer.Write((uint)Flags); writer.WriteVector2UInt(Index); writer.Write(Layers); writer.Write(NumberDoodadRefs); var positionOffsetMCVT = BaseStream.Position; writer.Write(0); var positionOffsetMCNR = BaseStream.Position; writer.Write(0); var positionOffsetMCLY = BaseStream.Position; writer.Write(0); var positionOffsetMCRF = BaseStream.Position; writer.Write(0); var positionOffsetMCAL = BaseStream.Position; writer.Write(0); writer.Write(SizeShadow); var positionOffsetMCSH = BaseStream.Position; writer.Write(0); writer.Write(SizeShadow); writer.Write(AreaId); writer.Write(NumberMapObjectRefs); writer.Write(Holes); writer.Write(HolesPadding); for (int i = 0; i < 16; i++) { writer.Write(ReallyLowQualityTextureingMap[i]); } writer.Write(PredTex); writer.Write(NumberEffectDoodads); var positionOffsetMCSE = BaseStream.Position; writer.Write(0); writer.Write(NumberSoundEmitters); var positionOffsetMCLQ = BaseStream.Position; writer.Write(0); writer.Write(SizeLiquid); writer.WriteVector3Float(Position); var positionOffsetMCCV = BaseStream.Position; writer.Write(0); writer.Write(Unused1); writer.Write(Unused2); // Subchunks var positionMCVT = BaseStream.Position; BaseStream.Position = positionOffsetMCVT; writer.Write(positionMCVT); BaseStream.Position = positionMCVT; writer.Write(MCVT.GetChunkHeaderBytes()); writer.Write(MCVT.GetChunkBytes()); var positionMCNR = BaseStream.Position; BaseStream.Position = positionOffsetMCNR; writer.Write(positionMCNR); BaseStream.Position = positionMCNR; writer.Write(MCNR.GetChunkHeaderBytes()); writer.Write(MCNR.GetChunkBytes()); var positionMCLY = BaseStream.Position; BaseStream.Position = positionOffsetMCLY; writer.Write(positionMCLY); BaseStream.Position = positionMCLY; writer.Write(MCLY.GetChunkHeaderBytes()); writer.Write(MCLY.GetChunkBytes()); var positionMCRF = BaseStream.Position; BaseStream.Position = positionOffsetMCRF; writer.Write(positionMCRF); BaseStream.Position = positionMCRF; writer.Write(MCRF.GetChunkHeaderBytes()); writer.Write(MCRF.GetChunkBytes()); // if WDT var positionMCAL = BaseStream.Position; BaseStream.Position = positionOffsetMCAL; writer.Write(positionMCAL); BaseStream.Position = positionMCAL; writer.Write(MCAL.GetChunkHeaderBytes()); writer.Write(MCAL.GetChunkBytes()); if (SizeShadow > 8 && Flags.HasFlag(MCNKFlags.HasMCSH)) { var positionMCSH = BaseStream.Position; BaseStream.Position = positionOffsetMCSH; writer.Write(positionMCSH); BaseStream.Position = positionMCSH; writer.Write(MCSH.GetChunkHeaderBytes()); writer.Write(MCSH.GetChunkBytes()); } if (NumberSoundEmitters > 0) { var positionMCSE = BaseStream.Position; BaseStream.Position = positionOffsetMCSE; writer.Write(positionMCSE); BaseStream.Position = positionMCSE; writer.Write(MCSE.GetChunkHeaderBytes()); writer.Write(MCSE.GetChunkBytes()); } if (SizeLiquid > 0) { var positionMCLQ = BaseStream.Position; BaseStream.Position = positionOffsetMCLQ; writer.Write(positionMCLQ); BaseStream.Position = positionMCLQ; writer.Write(MCLQ.GetChunkHeaderBytes()); writer.Write(MCLQ.GetChunkBytes()); } var positionMCCV = BaseStream.Position; BaseStream.Position = positionOffsetMCCV; writer.Write(positionMCCV); BaseStream.Position = positionMCCV; writer.Write(MCCV.GetChunkHeaderBytes()); writer.Write(MCCV.GetChunkBytes()); } return(stream.ToArray()); } }
public static bool ConvertADT(ChunkedFile adt, string mapName, string outputPath, int gx, int gy, uint build, bool ignoreDeepWater) { // Prepare map header MapFileHeader map; map.mapMagic = SharedConst.MAP_MAGIC; map.versionMagic = SharedConst.MAP_VERSION_MAGIC; map.buildMagic = build; // Get area flags data for (var x = 0; x < SharedConst.ADT_CELLS_PER_GRID; ++x) { for (var y = 0; y < SharedConst.ADT_CELLS_PER_GRID; ++y) { AreaIDs[x][y] = 0; LiquidEntries[x][y] = 0; LiquidFlags[x][y] = 0; } } for (var x = 0; x < SharedConst.ADT_GRID_SIZE; ++x) { for (var y = 0; y < SharedConst.ADT_GRID_SIZE; ++y) { V8[x][y] = 0; LiquidSnow[x][y] = false; } } for (var x = 0; x < SharedConst.ADT_GRID_SIZE + 1; ++x) { for (var y = 0; y < SharedConst.ADT_GRID_SIZE + 1; ++y) { V9[x][y] = 0; } } for (var x = 0; x < SharedConst.ADT_CELLS_PER_GRID; ++x) { for (var y = 0; y < SharedConst.ADT_CELLS_PER_GRID; ++y) { for (var z = 0; z < 8; ++z) { Holes[x][y][z] = 0; } } } bool hasHoles = false; bool hasFlightBox = false; foreach (var fileChunk in adt.chunks.LookupByKey("MCNK")) { MCNK mcnk = fileChunk.As <MCNK>(); // Area data AreaIDs[mcnk.IndexY][mcnk.IndexX] = (ushort)mcnk.AreaID; // Height // Height values for triangles stored in order: // 1 2 3 4 5 6 7 8 9 // 10 11 12 13 14 15 16 17 // 18 19 20 21 22 23 24 25 26 // 27 28 29 30 31 32 33 34 // . . . . . . . . // For better get height values merge it to V9 and V8 map // V9 height map: // 1 2 3 4 5 6 7 8 9 // 18 19 20 21 22 23 24 25 26 // . . . . . . . . // V8 height map: // 10 11 12 13 14 15 16 17 // 27 28 29 30 31 32 33 34 // . . . . . . . . // Set map height as grid height for (int y = 0; y <= SharedConst.ADT_CELL_SIZE; y++) { int cy = (int)mcnk.IndexY * SharedConst.ADT_CELL_SIZE + y; for (int x = 0; x <= SharedConst.ADT_CELL_SIZE; x++) { int cx = (int)mcnk.IndexX * SharedConst.ADT_CELL_SIZE + x; V9[cy][cx] = mcnk.ypos; } } for (int y = 0; y < SharedConst.ADT_CELL_SIZE; y++) { int cy = (int)mcnk.IndexY * SharedConst.ADT_CELL_SIZE + y; for (int x = 0; x < SharedConst.ADT_CELL_SIZE; x++) { int cx = (int)mcnk.IndexX * SharedConst.ADT_CELL_SIZE + x; V8[cy][cx] = mcnk.ypos; } } // Get custom height FileChunk chunk = fileChunk.GetSubChunk("MCVT"); if (chunk != null) { MCVT mcvt = chunk.As <MCVT>(); // get V9 height map for (int y = 0; y <= SharedConst.ADT_CELL_SIZE; y++) { int cy = (int)mcnk.IndexY * SharedConst.ADT_CELL_SIZE + y; for (int x = 0; x <= SharedConst.ADT_CELL_SIZE; x++) { int cx = (int)mcnk.IndexX * SharedConst.ADT_CELL_SIZE + x; V9[cy][cx] += mcvt.HeightMap[y * (SharedConst.ADT_CELL_SIZE * 2 + 1) + x]; } } // get V8 height map for (int y = 0; y < SharedConst.ADT_CELL_SIZE; y++) { int cy = (int)mcnk.IndexY * SharedConst.ADT_CELL_SIZE + y; for (int x = 0; x < SharedConst.ADT_CELL_SIZE; x++) { int cx = (int)mcnk.IndexX * SharedConst.ADT_CELL_SIZE + x; V8[cy][cx] += mcvt.HeightMap[y * (SharedConst.ADT_CELL_SIZE * 2 + 1) + SharedConst.ADT_CELL_SIZE + 1 + x]; } } } // Liquid data if (mcnk.MCLQCount > 8) { FileChunk lquidChunk = fileChunk.GetSubChunk("MCLQ"); if (lquidChunk != null) { MCLQ liquid = lquidChunk.As <MCLQ>(); int count = 0; for (int y = 0; y < SharedConst.ADT_CELL_SIZE; ++y) { int cy = (int)mcnk.IndexY * SharedConst.ADT_CELL_SIZE + y; for (int x = 0; x < SharedConst.ADT_CELL_SIZE; ++x) { int cx = (int)mcnk.IndexX * SharedConst.ADT_CELL_SIZE + x; if (liquid.Flags[y][x] != 0x0F) { LiquidSnow[cy][cx] = true; if (!ignoreDeepWater && Convert.ToBoolean(liquid.Flags[y][x] & (1 << 7))) { LiquidFlags[mcnk.IndexY][mcnk.IndexX] |= LiquidHeaderTypeFlags.DarkWater; } ++count; } } } if (mcnk.Flags.HasAnyFlag(MCNKFlags.LiquidRiver)) { LiquidEntries[mcnk.IndexY][mcnk.IndexX] = 1; LiquidFlags[mcnk.IndexY][mcnk.IndexX] |= LiquidHeaderTypeFlags.Water; // water } if (mcnk.Flags.HasAnyFlag(MCNKFlags.LiquidOcean)) { LiquidEntries[mcnk.IndexY][mcnk.IndexX] = 2; LiquidFlags[mcnk.IndexY][mcnk.IndexX] |= LiquidHeaderTypeFlags.Ocean; // ocean } if (mcnk.Flags.HasAnyFlag(MCNKFlags.LiquidMagma)) { LiquidEntries[mcnk.IndexY][mcnk.IndexX] = 3; LiquidFlags[mcnk.IndexY][mcnk.IndexX] |= LiquidHeaderTypeFlags.Magma; // magma } if (mcnk.Flags.HasAnyFlag(MCNKFlags.LiquidSlime)) { LiquidEntries[mcnk.IndexY][mcnk.IndexX] = 4; LiquidFlags[mcnk.IndexY][mcnk.IndexX] |= LiquidHeaderTypeFlags.Slime; // slime } if (count == 0 && LiquidFlags[mcnk.IndexY][mcnk.IndexX] != 0) { Console.WriteLine("Wrong liquid detect in MCLQ chunk"); } for (int y = 0; y <= SharedConst.ADT_CELL_SIZE; ++y) { int cy = (int)mcnk.IndexY * SharedConst.ADT_CELL_SIZE + y; for (int x = 0; x <= SharedConst.ADT_CELL_SIZE; ++x) { int cx = (int)mcnk.IndexX * SharedConst.ADT_CELL_SIZE + x; LiquidHeight[cy][cx] = liquid.Liquid[y][x].Height; } } } } // Hole data if (!mcnk.Flags.HasAnyFlag(MCNKFlags.HighResHoles)) { uint hole = mcnk.HolesLowRes; if (hole != 0) { if (TransformToHighRes((ushort)hole, Holes[mcnk.IndexY][mcnk.IndexX])) { hasHoles = true; } } } else { Buffer.BlockCopy(mcnk.HighResHoles, 0, Holes[mcnk.IndexY][mcnk.IndexX], 0, 8); if (BitConverter.ToUInt64(Holes[mcnk.IndexY][mcnk.IndexX], 0) != 0) { hasHoles = true; } } } // Get liquid map for grid (in WOTLK used MH2O chunk) FileChunk chunkMH2O = adt.GetChunk("MH2O"); if (chunkMH2O != null) { MH2O h2o = chunkMH2O.As <MH2O>(); for (int i = 0; i < SharedConst.ADT_CELLS_PER_GRID; i++) { for (int j = 0; j < SharedConst.ADT_CELLS_PER_GRID; j++) { MH2OInstance?h = h2o.GetLiquidInstance(i, j); if (!h.HasValue) { continue; } MH2OInstance adtLiquidHeader = h.Value; MH2OChunkAttribute?attrs = h2o.GetLiquidAttributes(i, j); int count = 0; ulong existsMask = h2o.GetLiquidExistsBitmap(adtLiquidHeader); for (int y = 0; y < adtLiquidHeader.GetHeight(); y++) { int cy = i * SharedConst.ADT_CELL_SIZE + y + adtLiquidHeader.GetOffsetY(); for (int x = 0; x < adtLiquidHeader.GetWidth(); x++) { int cx = j * SharedConst.ADT_CELL_SIZE + x + adtLiquidHeader.GetOffsetX(); if (Convert.ToBoolean(existsMask & 1)) { LiquidSnow[cy][cx] = true; ++count; } existsMask >>= 1; } } LiquidEntries[i][j] = h2o.GetLiquidType(adtLiquidHeader); if (LiquidEntries[i][j] != 0) { var liquidTypeRecord = LiquidTypeStorage[LiquidEntries[i][j]]; switch ((LiquidType)liquidTypeRecord.SoundBank) { case LiquidType.Water: LiquidFlags[i][j] |= LiquidHeaderTypeFlags.Water; break; case LiquidType.Ocean: LiquidFlags[i][j] |= LiquidHeaderTypeFlags.Ocean; if (!ignoreDeepWater && attrs.Value.Deep != 0) { LiquidFlags[i][j] |= LiquidHeaderTypeFlags.DarkWater; } break; case LiquidType.Magma: LiquidFlags[i][j] |= LiquidHeaderTypeFlags.Magma; break; case LiquidType.Slime: LiquidFlags[i][j] |= LiquidHeaderTypeFlags.Slime; break; default: Console.WriteLine($"\nCan't find Liquid type {adtLiquidHeader.LiquidType} for map {mapName}\nchunk {i},{j}\n"); break; } if (count == 0 && LiquidFlags[i][j] != 0) { Console.WriteLine("Wrong liquid detect in MH2O chunk"); } } else { Console.WriteLine($"LiquidEntries is 0 for [{i}][{j}] ({i * j})"); } int pos = 0; for (int y = 0; y <= adtLiquidHeader.GetHeight(); y++) { int cy = i * SharedConst.ADT_CELL_SIZE + y + adtLiquidHeader.GetOffsetY(); for (int x = 0; x <= adtLiquidHeader.GetWidth(); x++) { int cx = j * SharedConst.ADT_CELL_SIZE + x + adtLiquidHeader.GetOffsetX(); LiquidHeight[cy][cx] = h2o.GetLiquidHeight(adtLiquidHeader, i, j, pos); pos++; } } } } } FileChunk chunkMFBO = adt.GetChunk("MFBO"); if (chunkMFBO != null) { MFBO mfbo = chunkMFBO.As <MFBO>(); for (var i = 0; i < 3; ++i) { FlightBoxMax[i][0] = mfbo.Max.coords[0 + i * 3]; FlightBoxMax[i][1] = mfbo.Max.coords[1 + i * 3]; FlightBoxMax[i][2] = mfbo.Max.coords[2 + i * 3]; FlightBoxMin[i][0] = mfbo.Min.coords[0 + i * 3]; FlightBoxMin[i][1] = mfbo.Min.coords[1 + i * 3]; FlightBoxMin[i][2] = mfbo.Min.coords[2 + i * 3]; } hasFlightBox = true; } //============================================ // Try pack area data //============================================ bool fullAreaData = false; uint areaId = AreaIDs[0][0]; for (int y = 0; y < SharedConst.ADT_CELLS_PER_GRID; ++y) { for (int x = 0; x < SharedConst.ADT_CELLS_PER_GRID; ++x) { if (AreaIDs[y][x] != areaId) { fullAreaData = true; break; } } } map.areaMapOffset = 44; map.areaMapSize = 8; MapAreaHeader areaHeader; areaHeader.fourcc = SharedConst.MAP_AREA_MAGIC; areaHeader.flags = 0; if (fullAreaData) { areaHeader.gridArea = 0; map.areaMapSize += 512; } else { areaHeader.flags |= AreaHeaderFlags.NoArea; areaHeader.gridArea = (ushort)areaId; } //============================================ // Try pack height data //============================================ float maxHeight = -20000; float minHeight = 20000; for (int y = 0; y < SharedConst.ADT_GRID_SIZE; y++) { for (int x = 0; x < SharedConst.ADT_GRID_SIZE; x++) { float h = V8[y][x]; if (maxHeight < h) { maxHeight = h; } if (minHeight > h) { minHeight = h; } } } for (int y = 0; y <= SharedConst.ADT_GRID_SIZE; y++) { for (int x = 0; x <= SharedConst.ADT_GRID_SIZE; x++) { float h = V9[y][x]; if (maxHeight < h) { maxHeight = h; } if (minHeight > h) { minHeight = h; } } } // Check for allow limit minimum height (not store height in deep ochean - allow save some memory) if (minHeight < -2000.0f) { for (int y = 0; y < SharedConst.ADT_GRID_SIZE; y++) { for (int x = 0; x < SharedConst.ADT_GRID_SIZE; x++) { if (V8[y][x] < -2000.0f) { V8[y][x] = -2000.0f; } } } for (int y = 0; y <= SharedConst.ADT_GRID_SIZE; y++) { for (int x = 0; x <= SharedConst.ADT_GRID_SIZE; x++) { if (V9[y][x] < -2000.0f) { V9[y][x] = -2000.0f; } } } if (minHeight < -2000.0f) { minHeight = -2000.0f; } if (maxHeight < -2000.0f) { maxHeight = -2000.0f; } } map.heightMapOffset = map.areaMapOffset + map.areaMapSize; map.heightMapSize = (uint)Marshal.SizeOf <MapHeightHeader>(); MapHeightHeader heightHeader; heightHeader.fourcc = SharedConst.MAP_HEIGHT_MAGIC; heightHeader.flags = 0; heightHeader.gridHeight = minHeight; heightHeader.gridMaxHeight = maxHeight; if (maxHeight == minHeight) { heightHeader.flags |= HeightHeaderFlags.NoHeight; } // Not need store if flat surface if ((maxHeight - minHeight) < 0.005f) { heightHeader.flags |= HeightHeaderFlags.NoHeight; } if (hasFlightBox) { heightHeader.flags |= HeightHeaderFlags.HasFlightBounds; map.heightMapSize += 18 + 18; } // Try store as packed in uint16 or uint8 values if (!heightHeader.flags.HasFlag(HeightHeaderFlags.NoHeight)) { float step = 0; // Try Store as uint values if (true)//CONF_allow_float_to_int { float diff = maxHeight - minHeight; if (diff < 2.0f) // As uint8 (max accuracy = CONF_float_to_int8_limit/256) { heightHeader.flags |= HeightHeaderFlags.AsInt8; step = 255 / diff; } else if (diff < 2048.0f) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536) { heightHeader.flags |= HeightHeaderFlags.AsInt16; step = 65535 / diff; } } // Pack it to int values if need if (heightHeader.flags.HasFlag(HeightHeaderFlags.AsInt8)) { for (int y = 0; y < SharedConst.ADT_GRID_SIZE; y++) { for (int x = 0; x < SharedConst.ADT_GRID_SIZE; x++) { UInt8_V8[y][x] = (byte)((V8[y][x] - minHeight) * step + 0.5f); } } for (int y = 0; y <= SharedConst.ADT_GRID_SIZE; y++) { for (int x = 0; x <= SharedConst.ADT_GRID_SIZE; x++) { UInt8_V9[y][x] = (byte)((V9[y][x] - minHeight) * step + 0.5f); } } map.heightMapSize += 16641 + 16384; } else if (heightHeader.flags.HasFlag(HeightHeaderFlags.AsInt16)) { for (int y = 0; y < SharedConst.ADT_GRID_SIZE; y++) { for (int x = 0; x < SharedConst.ADT_GRID_SIZE; x++) { UInt16_V8[y][x] = (ushort)((V8[y][x] - minHeight) * step + 0.5f); } } for (int y = 0; y <= SharedConst.ADT_GRID_SIZE; y++) { for (int x = 0; x <= SharedConst.ADT_GRID_SIZE; x++) { UInt16_V9[y][x] = (ushort)((V9[y][x] - minHeight) * step + 0.5f); } } map.heightMapSize += 33282 + 32768; } else { map.heightMapSize += 66564 + 65536; } } //============================================ // Pack liquid data //============================================ ushort firstLiquidType = LiquidEntries[0][0]; LiquidHeaderTypeFlags firstLiquidFlag = LiquidFlags[0][0]; bool fullType = false; for (int y = 0; y < SharedConst.ADT_CELLS_PER_GRID; y++) { for (int x = 0; x < SharedConst.ADT_CELLS_PER_GRID; x++) { if (LiquidEntries[y][x] != firstLiquidType || LiquidFlags[y][x] != firstLiquidFlag) { fullType = true; y = SharedConst.ADT_CELLS_PER_GRID; break; } } } MapLiquidHeader mapLiquidHeader = new(); // no water data (if all grid have 0 liquid type) if (firstLiquidFlag == 0 && !fullType) { // No liquid data map.liquidMapOffset = 0; map.liquidMapSize = 0; } else { int minX = 255, minY = 255; int maxX = 0, maxY = 0; maxHeight = -20000; minHeight = 20000; for (int y = 0; y < SharedConst.ADT_GRID_SIZE; y++) { for (int x = 0; x < SharedConst.ADT_GRID_SIZE; x++) { if (LiquidSnow[y][x]) { if (minX > x) { minX = x; } if (maxX < x) { maxX = x; } if (minY > y) { minY = y; } if (maxY < y) { maxY = y; } float h = LiquidHeight[y][x]; if (maxHeight < h) { maxHeight = h; } if (minHeight > h) { minHeight = h; } } else { LiquidHeight[y][x] = -2000.0f; } } } map.liquidMapOffset = map.heightMapOffset + map.heightMapSize; map.liquidMapSize = (uint)Marshal.SizeOf <MapLiquidHeader>(); mapLiquidHeader.fourcc = SharedConst.MAP_LIQUID_MAGIC; mapLiquidHeader.flags = LiquidHeaderFlags.None; mapLiquidHeader.liquidType = 0; mapLiquidHeader.offsetX = (byte)minX; mapLiquidHeader.offsetY = (byte)minY; mapLiquidHeader.width = (byte)(maxX - minX + 1 + 1); mapLiquidHeader.height = (byte)(maxY - minY + 1 + 1); mapLiquidHeader.liquidLevel = minHeight; if (maxHeight == minHeight) { mapLiquidHeader.flags |= LiquidHeaderFlags.NoHeight; } // Not need store if flat surface if ((maxHeight - minHeight) < 0.001f) { mapLiquidHeader.flags |= LiquidHeaderFlags.NoHeight; } if (!fullType) { mapLiquidHeader.flags |= LiquidHeaderFlags.NoType; } if (mapLiquidHeader.flags.HasFlag(LiquidHeaderFlags.NoType)) { mapLiquidHeader.liquidFlags = firstLiquidFlag; mapLiquidHeader.liquidType = firstLiquidType; } else { map.liquidMapSize += 512 + 256; } if (!mapLiquidHeader.flags.HasFlag(LiquidHeaderFlags.NoHeight)) { map.liquidMapSize += (uint)(sizeof(float) * mapLiquidHeader.width * mapLiquidHeader.height); } } if (hasHoles) { if (map.liquidMapOffset != 0) { map.holesOffset = map.liquidMapOffset + map.liquidMapSize; } else { map.holesOffset = map.heightMapOffset + map.heightMapSize; } map.holesSize = 2048; } else { map.holesOffset = 0; map.holesSize = 0; } // Ok all data prepared - store it using (BinaryWriter binaryWriter = new(File.Open(outputPath, FileMode.Create, FileAccess.Write))) { binaryWriter.WriteStruct(map); // Store area data binaryWriter.WriteStruct(areaHeader); if (!areaHeader.flags.HasFlag(AreaHeaderFlags.NoArea)) { for (var x = 0; x < AreaIDs.Length; ++x) { for (var y = 0; y < AreaIDs[x].Length; ++y) { binaryWriter.Write(AreaIDs[x][y]); } } } // Store height data binaryWriter.WriteStruct(heightHeader); if (!heightHeader.flags.HasFlag(HeightHeaderFlags.NoHeight)) { if (heightHeader.flags.HasFlag(HeightHeaderFlags.AsInt16)) { for (var x = 0; x < UInt16_V9.Length; ++x) { for (var y = 0; y < UInt16_V9[x].Length; ++y) { binaryWriter.Write(UInt16_V9[x][y]); } } for (var x = 0; x < UInt16_V8.Length; ++x) { for (var y = 0; y < UInt16_V8[x].Length; ++y) { binaryWriter.Write(UInt16_V8[x][y]); } } } else if (heightHeader.flags.HasFlag(HeightHeaderFlags.AsInt8)) { for (var x = 0; x < UInt8_V9.Length; ++x) { for (var y = 0; y < UInt8_V9[x].Length; ++y) { binaryWriter.Write(UInt8_V9[x][y]); } } for (var x = 0; x < UInt8_V8.Length; ++x) { for (var y = 0; y < UInt8_V8[x].Length; ++y) { binaryWriter.Write(UInt8_V8[x][y]); } } } else { for (var x = 0; x < V9.Length; ++x) { for (var y = 0; y < V9[x].Length; ++y) { binaryWriter.Write(V9[x][y]); } } for (var x = 0; x < V8.Length; ++x) { for (var y = 0; y < V8[x].Length; ++y) { binaryWriter.Write(V8[x][y]); } } } } if (heightHeader.flags.HasFlag(HeightHeaderFlags.HasFlightBounds)) { for (var x = 0; x < 3; ++x) { for (var y = 0; y < 3; ++y) { binaryWriter.Write(FlightBoxMax[x][y]); } } for (var x = 0; x < 3; ++x) { for (var y = 0; y < 3; ++y) { binaryWriter.Write(FlightBoxMin[x][y]); } } } // Store liquid data if need if (map.liquidMapOffset != 0) { binaryWriter.WriteStruct(mapLiquidHeader); if (!mapLiquidHeader.flags.HasFlag(LiquidHeaderFlags.NoType)) { for (var x = 0; x < LiquidEntries.Length; ++x) { for (var y = 0; y < LiquidEntries[x].Length; ++y) { binaryWriter.Write(LiquidEntries[x][y]); } } for (var x = 0; x < LiquidFlags.Length; ++x) { for (var y = 0; y < LiquidFlags[x].Length; ++y) { binaryWriter.Write((byte)LiquidFlags[x][y]); } } } if (!mapLiquidHeader.flags.HasFlag(LiquidHeaderFlags.NoHeight)) { for (int y = 0; y < mapLiquidHeader.height; y++) { for (int x = 0; x < mapLiquidHeader.width; x++) { binaryWriter.Write(LiquidHeight[y + mapLiquidHeader.offsetY][x + mapLiquidHeader.offsetX]); } } } } // store hole data if (hasHoles) { for (var x = 0; x < Holes.Length; ++x) { for (var y = 0; y < Holes[x].Length; ++y) { for (var z = 0; z < Holes[x][y].Length; ++z) { binaryWriter.Write(Holes[x][y][z]); } } } } } return(true); }