// 主入口实现 public static void init(MCCSAPI api) { mapi = api; string[] bts = null; if (!api.COMMERCIAL) { bts = new string[] { "后台指令tell", "前缀/去前缀名", "模拟喊话", "模拟执行me指令", "后台指令输出hello", "查询当前状态至后台", "给32个白桦木", "断开自身连接" }; } else { bts = new string[] { "后台指令tell", "前缀/去前缀名", "模拟喊话", "模拟执行me指令", "后台指令输出hello", "查询当前状态至后台", "给32个白桦木", "断开自身连接", // 以下是非社区版内容 "穿墙能力开/关", "传送至梦之故里大厅", "跨维传送至末地祭坛", "读当前属性值至后台", "临时攻击+10,生命+2,附命+2,抗飞+1,等级+5,食物+2", "读属性上限值至后台", "攻限+10,命限+10,食限+10", "读当前选中物品至后台", "给1个附魔叉", "替换副手为一个叉子", "保存玩家所有物品列表至pit.json并清空", "读pit.json到当前玩家", "读玩家当前效果列表到后台", "设置玩家临时存储的效果列表", "显示欢迎一个血条", "清除欢迎血条", "显示一个带统计的自定义侧边栏", "移除自定义侧边栏", "读当前权限与游戏模式至后台", "切换op/visitor,生存/生存观察者模式", "导出当前位置+长宽高x10的结构到st1.json", "读结构st1.json到当前位置" }; } var a = new ArrayList(bts); // 设置指令描述 api.setCommandDescribeEx("testcase", "开始一个测试用例", MCCSAPI.CommandPermissionLevel.GameMasters, (byte)MCCSAPI.CommandCheatFlag.NotCheat, 0); // 添加测试指令监听 api.addBeforeActListener(EventKey.onInputCommand, x => { var e = BaseEvent.getFrom(x) as InputCommandEvent; if (e.cmd.Trim() == "/testcase") { // 此处执行拦截操作 string uuid = getUUUD(e.playername); var gui = new SimpleGUI(api, uuid, "测试用例", "请于30秒内选择测试用例进行测试:", a); gui.send(30000, selected => { switch (selected) { case "0": api.runcmd("tell \"" + e.playername + "\" 你好 c# !"); break; case "1": { string r = e.playername; r = (r.IndexOf("[前缀]") >= 0 ? r.Substring(4) : "[前缀]" + r); api.reNameByUuid(uuid, r); } break; case "2": api.talkAs(uuid, "你好 c# !"); break; case "3": api.runcmdAs(uuid, "/me 你好 c# !"); break; case "4": api.logout("logout: 你好 c# !"); break; case "5": Console.WriteLine(api.selectPlayer(uuid)); break; case "6": api.addPlayerItem(uuid, 17, 2, 32); break; case "7": api.disconnectClient(uuid, "这个消息来自测试"); break; #region 以下部分为非社区版内容 case "8": { string sa = api.getPlayerAbilities(uuid); if (!string.IsNullOrEmpty(sa)) { var ser = new JavaScriptSerializer(); var ja = ser.Deserialize <Dictionary <string, object> >(sa); var cja = new Dictionary <string, object>(); object nnoclip; if (ja.TryGetValue("noclip", out nnoclip)) { cja["noclip"] = !((bool)nnoclip); } api.setPlayerAbilities(uuid, ser.Serialize(cja)); } } break; case "9": api.transferserver(uuid, "www.xiafox.com", 19132); break; case "10": api.teleport(uuid, 10, 99, 10, 2); break; case "11": api.logout(api.getPlayerAttributes(uuid)); break; case "12": { var sa = api.getPlayerAttributes(uuid); if (!string.IsNullOrEmpty(sa)) { var ser = new JavaScriptSerializer(); var ja = ser.Deserialize <Dictionary <string, object> >(sa); var cja = new Dictionary <string, object>(); object atdmg; if (ja.TryGetValue("attack_damage", out atdmg)) { cja["attack_damage"] = Convert.ToSingle(atdmg) + 10; } if (ja.TryGetValue("absorption", out atdmg)) { cja["absorption"] = Convert.ToSingle(atdmg) + 2; } if (ja.TryGetValue("health", out atdmg)) { cja["health"] = Convert.ToSingle(atdmg) + 2; } if (ja.TryGetValue("knockback_resistance", out atdmg)) { cja["knockback_resistance"] = Convert.ToSingle(atdmg) + 1; } if (ja.TryGetValue("level", out atdmg)) { cja["level"] = Convert.ToSingle(atdmg) + 5; } if (ja.TryGetValue("hunger", out atdmg)) { cja["hunger"] = Convert.ToSingle(atdmg) + 2; } api.setPlayerTempAttributes(uuid, ser.Serialize(cja)); } } break; case "13": api.logout(api.getPlayerMaxAttributes(uuid)); break; case "14": { var sa = api.getPlayerMaxAttributes(uuid); if (!string.IsNullOrEmpty(sa)) { var ser = new JavaScriptSerializer(); var ja = ser.Deserialize <Dictionary <string, object> >(sa); var cja = new Dictionary <string, object>(); object dmg; if (ja.TryGetValue("maxattack_damage", out dmg)) { cja["maxattack_damage"] = Convert.ToSingle(dmg) + 10; } if (ja.TryGetValue("maxhealth", out dmg)) { cja["maxhealth"] = Convert.ToSingle(dmg) + 10; } if (ja.TryGetValue("maxhunger", out dmg)) { cja["maxhunger"] = Convert.ToSingle(dmg) + 10; } api.setPlayerMaxAttributes(uuid, ser.Serialize(cja)); } } break; case "15": api.logout(api.getPlayerSelectedItem(uuid)); break; case "16": { // tt - TAG_TYPE 标签数据类型,总计11种类型 // tv - TAG_VALUE 标签值,由类型决定 // ck - Compound_KEY nbt关键字,字符串类型 // cv - Compound_VALUE nbt值,总是为一个TAG var jitem = "{" + "\"tt\": 10, \"tv\": [" + "{ \"ck\": \"Count\", \"cv\": { \"tt\": 1, \"tv\": 1 } }," + "{ \"ck\": \"Damage\", \"cv\": { \"tt\": 2, \"tv\": 0 } }," + "{ \"ck\": \"Name\", \"cv\": { \"tt\": 8, \"tv\": \"minecraft:trident\" } }," + "{ \"ck\": \"tag\", \"cv\": { \"tt\": 10, \"tv\": [" + "{ \"ck\": \"ench\", \"cv\": { \"tt\": 9, \"tv\": [" + "{ \"tt\": 10, \"tv\": [" + "{ \"ck\": \"id\", \"cv\": { \"tt\": 2, \"tv\": 10 } }," + "{ \"ck\": \"lvl\", \"cv\": { \"tt\": 2, \"tv\": 9999 } }]" + "}]}" + "}]}" + "}]" + "}"; api.addPlayerItemEx(uuid, jitem); } break; case "17": { var jtem = "{" + "\"Offhand\": { \"tt\": 9, \"tv\": [" + "{ \"tt\": 10, \"tv\": [" + "{ \"ck\": \"Count\", \"cv\": { \"tt\": 1, \"tv\": 1 } }," + "{ \"ck\": \"Damage\", \"cv\": { \"tt\": 2, \"tv\": 0 } }," + "{ \"ck\": \"Name\", \"cv\": { \"tt\": 8, \"tv\": \"minecraft:trident\" } }," + "{ \"ck\": \"tag\", \"cv\": { \"tt\": 10, \"tv\": [" + "{ \"ck\": \"ench\", \"cv\": {" + "\"tt\": 9, \"tv\": [" + "{ \"tt\": 10, \"tv\": [" + "{ \"ck\": \"id\", \"cv\": { \"tt\": 2, \"tv\": 7 } }," + "{ \"ck\": \"lvl\", \"cv\": { \"tt\": 2, \"tv\": 8888 } }]" + "}]}" + "}]}" + "}]" + "}]}" + "}"; api.setPlayerItems(uuid, jtem); } break; case "18": { var its = api.getPlayerItems(uuid); File.WriteAllText("pit.json", its); // 此处使用空气填充末影箱 var sair = "{\"tt\":10,\"tv\":[{\"ck\":\"Count\",\"cv\":{\"tt\":1,\"tv\":0}},{\"ck\":\"Damage\",\"cv\":{\"tt\":2,\"tv\":0}},{\"ck\":\"Name\"" + ",\"cv\":{\"tt\":8,\"tv\":\"\"}},{\"ck\":\"Slot\",\"cv\":{\"tt\":1,\"tv\":0}}]}"; //let air = { "tt": 10, "tv": [{ "ck": "Count", "cv": { "tt": 1, "tv": 0 } }, { "ck": "Damage", "cv": { "tt": 2, "tv": 0 } }, { "ck": "Name", "cv": { "tt": 8, "tv": "" } }, { "ck": "Slot", "cv": { "tt": 1, "tv": 0 } }] }; var endc = new Dictionary <string, object>(); var eci = new Dictionary <string, object>(); var edclist = new ArrayList(); eci["tt"] = 9; var ser = new JavaScriptSerializer(); for (int i = 0; i < 27; i++) { var mair = ser.Deserialize <Dictionary <string, object> >(sair); if (((Dictionary <string, object>)(((ArrayList)(mair["tv"]))[3]))["ck"].ToString() == "Slot") // 此处需修改并应用 { ((Dictionary <string, object>)(((Dictionary <string, object>)(((ArrayList)(mair["tv"]))[3]))["cv"]))["tv"] = i; } edclist.Add(mair); } eci["tv"] = edclist; endc["EnderChestInventory"] = eci; api.setPlayerItems(uuid, ser.Serialize(endc)); api.runcmd("clear \"" + e.playername + "\""); } break; case "19": { try { var its = File.ReadAllText("pit.json"); if (its != null) { api.setPlayerItems(uuid, its); } } catch { } } break; case "20": { var efs = api.getPlayerEffects(uuid); tmpeff = efs; Console.WriteLine(efs); } break; case "21": api.setPlayerEffects(uuid, tmpeff); break; case "22": api.setPlayerBossBar(uuid, "欢迎使用NetRunner自定义血条!", ((float)(new Random().Next() % 1001)) / 1000.0f); break; case "23": api.removePlayerBossBar(uuid); break; case "24": { int count = 0; if (!sidecount.TryGetValue(uuid, out count)) { sidecount[uuid] = 0; } ++sidecount[uuid]; var ser = new JavaScriptSerializer(); var list = new List <object>(); list.Add("第" + sidecount[uuid] + "次打开侧边栏 "); list.Add("这是第二行 "); list.Add("这是下一行 "); list.Add("属性:[待填写] "); list.Add("§e颜色自拟 "); api.setPlayerSidebar(uuid, e.playername + "的侧边栏", ser.Serialize(list)); } break; case "25": api.removePlayerSidebar(uuid); break; case "26": Console.WriteLine(api.getPlayerPermissionAndGametype(uuid)); break; case "27": { var st = api.getPlayerPermissionAndGametype(uuid); var ser = new JavaScriptSerializer(); var t = ser.Deserialize <Dictionary <string, object> >(st); if (t != null) { t["gametype"] = (int)(t["gametype"]) == 0 ? 3 : 0; t["permission"] = (int)(t["permission"]) == 0 ? 2 : 0; api.setPlayerPermissionAndGametype(uuid, ser.Serialize(t)); } } break; case "28": { var posa = e.XYZ; var ser = new JavaScriptSerializer(); var posb = new Vec3(); posb.x = posa.x + 10; posb.y = posa.y + 10; posb.z = posa.z + 10; var data = api.getStructure(e.dimensionid, ser.Serialize(posa), ser.Serialize(posb), false, true); File.WriteAllText("st1.json", data); } break; case "29": try { var data = File.ReadAllText("st1.json"); var ser = new JavaScriptSerializer(); api.setStructure(data, e.dimensionid, ser.Serialize(e.XYZ), 0, true, true); } catch { } break; #endregion case "null": Console.WriteLine("玩家 " + e.playername + " 主动取消了一个表单项。", gui.id); break; } }, () => Console.WriteLine("[testcase] 玩家 " + e.playername + " 表单已超时,id={0}", gui.id)); return(false); } return(true); }); // 离开监听 api.addAfterActListener(EventKey.onPlayerLeft, x => { var e = BaseEvent.getFrom(x) as PlayerLeftEvent; string uuid; if (nameuuids.TryGetValue(e.playername, out uuid)) { nameuuids.Remove(e.playername); } return(true); }); }
public static void tpaa(MCCSAPI api) { api.setCommandDescribe("homegui", "打开homegui"); api.setCommandDescribe("tpato", "传送到一个玩家"); api.setCommandDescribe("tpac", "同游传送请求"); api.setCommandDescribe("tpde", "拒绝传送请求"); api.setCommandDescribe("tpapb", "改变tpa屏蔽状态"); api.setCommandDescribe("tpagui", "打开tpagui"); api.setCommandDescribe("homeadd", "添加一个私人传送点"); api.setCommandDescribe("homedel", "删除一个私人传送点"); api.setCommandDescribe("homego", "前往一个私人传送点"); api.setCommandDescribe("back", "返回上一个死亡点"); Dictionary <string, string> uuid = new Dictionary <string, string>(); //uuid Dictionary <string, string> tpa_pb = new Dictionary <string, string>(); //tpa屏蔽状态 Dictionary <string, string> tpa_dx = new Dictionary <string, string>(); //tpa对象 Dictionary <string, string> tpa_ys = new Dictionary <string, string>(); //tpa延时用 Dictionary <string, string> tpa_gui = new Dictionary <string, string>(); //记录guiid Dictionary <string, string> guils = new Dictionary <string, string>(); //gui类型 Dictionary <string, string> back_x = new Dictionary <string, string>(); //backx Dictionary <string, string> back_y = new Dictionary <string, string>(); //backy Dictionary <string, string> back_z = new Dictionary <string, string>(); //backz Dictionary <string, int> back_did = new Dictionary <string, int>(); //back维度 ArrayList onlineplayer = new ArrayList(); //在线玩家 int tpa_yx = 30000; string __back = "true"; string home_max = "5"; if (File.Exists("./config/tpa.txt")) { try { string[] config = File.ReadAllLines("./config/tpa.txt", System.Text.Encoding.Default); tpa_yx = int.Parse(config[0].Substring(12)); __back = config[1].Substring(12); home_max = config[2].Substring(14); Console.WriteLine("[TPA]配置文件读取成功!"); } catch { Console.WriteLine("[TPA]配置文件读取失败!"); } } else { Directory.CreateDirectory("config/"); File.AppendAllText("./config/tpa.txt", "玩家tpa请求有效时间:30000\n是否开启/back功能:true\n玩家设置home的最大数量:5", System.Text.Encoding.Default); Console.WriteLine("[TPA]未检查到配置文件!将自动创建!"); } api.addAfterActListener(EventKey.onLoadName, x => { var a = BaseEvent.getFrom(x) as LoadNameEvent; uuid.Add(a.playername, a.uuid); guils.Add(a.playername, "other"); onlineplayer.Add(a.playername); if (tpa_pb.ContainsKey(a.playername) == false) { tpa_pb.Add(a.playername, "no"); } try { tpa_dx.Add(a.playername, "cxk"); tpa_gui.Add(a.playername, "a"); tpa_ys.Add(a.playername, "0"); back_x.Add(a.playername, string.Empty); back_y.Add(a.playername, string.Empty); back_z.Add(a.playername, string.Empty); back_did.Add(a.playername, 0); } catch { Console.WriteLine("warn!!!!"); } return(true); }); api.addBeforeActListener(EventKey.onInputCommand, x => { bool re = true; var a = BaseEvent.getFrom(x) as InputCommandEvent; if (a.cmd.StartsWith("/tpato")) { string tpatoplayername = string.Empty; re = false; try { if (tpa_ys[a.playername] == "0") { tpatoplayername = a.cmd.Substring(7); if (api.getOnLinePlayers().IndexOf(tpatoplayername) != -1 || tpatoplayername.Length > 5) { if (tpa_pb[tpatoplayername] == "no") { api.runcmd("tellraw \"" + tpatoplayername + "\" {\"rawtext\":[{\"text\":\"玩家" + a.playername + "向您发送了一个传送请求,/tpac接受,/tpde拒绝\"}]}"); tpa_ys[a.playername] = "1"; tpa_dx[tpatoplayername] = a.playername; tpa_gui[tpatoplayername] = api.sendModalForm(uuid[tpatoplayername], "TPA请求", "玩家" + a.playername + "向您发送了一个传送请求", "同意", "拒绝").ToString(); Task taskkk = Task.Run(async() => { await Task.Delay(30000); if (tpa_ys[a.playername] == "1") { tpa_ys[a.playername] = "0"; api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"tpa请求超时\"}]}"); tpa_dx[tpatoplayername] = "cxk"; } }); } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"对方屏蔽了tpa请求\"}]}"); } } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"tpa请求发送失败,请检查您输入的指令\"}]}"); } } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"您有另一个tpa正在进行中!\"}]}"); } } catch { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"tpa请求发送失败,请检查您输入的指令\"}]}"); Console.WriteLine("warn!"); } } if (a.cmd.StartsWith("/tpapb")) { re = false; if (tpa_pb[a.playername] == "yes") { tpa_pb[a.playername] = "no"; } else { tpa_pb[a.playername] = "yes"; } } if (a.cmd.StartsWith("/tpac")) { re = false; if (tpa_dx[a.playername] != "cxk") { api.runcmd("tp \"" + a.playername + "\" " + tpa_dx[a.playername]); tpa_ys[tpa_dx[a.playername]] = "0"; tpa_dx[a.playername] = "cxk"; } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"没有人向你发送传送请求!\"}]}"); } } if (a.cmd.StartsWith("/tpde")) { re = false; if (tpa_dx[a.playername] != "cxk") { api.runcmd("tellraw \"" + tpa_dx[a.playername] + "\" {\"rawtext\":[{\"text\":\"对方拒绝了您的传送请求\"}]}"); tpa_ys[tpa_dx[a.playername]] = "0"; tpa_dx[a.playername] = "cxk"; } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"没有人向你发送传送请求!\"}]}"); } } if (a.cmd.StartsWith("/tpagui")) { re = false; string online = "[\""; foreach (string p in onlineplayer) { online = online + "\",\"" + p; } online = online + "\"]"; online = "[" + online.Substring(4); api.sendCustomForm(uuid[a.playername], "{\"content\":[{\"type\":\"label\",\"text\":\"这个一个TPAGUI喵\"},{\"default\":0,\"options\":" + online + ",\"type\":\"dropdown\",\"text\":\"请选择一个玩家\"}], \"type\":\"custom_form\",\"title\":\"TPAGUI\"}").ToString(); guils[a.playername] = "fz"; } if (__back == "true") { if (a.cmd.StartsWith("/back") && a.cmd.EndsWith("/back")) { re = false; if (back_x[a.playername] != string.Empty) { api.teleport(uuid[a.playername], Convert.ToSingle(back_x[a.playername]), Convert.ToSingle(back_y[a.playername]), Convert.ToSingle(back_z[a.playername]), back_did[a.playername]); api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"命令已执行\"}]}"); back_x[a.playername] = string.Empty; back_y[a.playername] = string.Empty; back_z[a.playername] = string.Empty; } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"未找到死亡点!\"}]}"); } } } if (a.cmd.StartsWith("/homeadd ")) { re = false; if (File.Exists("./data/tpa/" + a.playername + ".txt")) { if (File.ReadAllLines("./data/tpa/" + a.playername + ".txt").Length < int.Parse(home_max)) { File.AppendAllText("./data/tpa/" + a.playername + ".txt", a.cmd.Substring(9) + "-" + a.XYZ.x + " " + a.XYZ.y + " " + a.XYZ.z + "\n"); } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"您设置的home数量已达到上限!\"}]}"); } } else { Directory.CreateDirectory("./data/tpa"); File.AppendAllText("./data/tpa/" + a.playername + ".txt", a.cmd.Substring(9) + "-" + a.XYZ.x + " " + a.XYZ.y + " " + a.XYZ.z + "\n"); } } if (a.cmd == "/homegui") { re = false; if (File.Exists("./data/tpa/" + a.playername + ".txt")) { string[] lines = File.ReadAllLines("./data/tpa/" + a.playername + ".txt"); if (lines.Length != 0) { string homes = "["; foreach (string line in lines) { Console.WriteLine(line); homes = homes + "\"" + line.Substring(0, line.IndexOf("-")) + "\"" + ","; } homes = homes.Substring(0, homes.Length - 1) + "]"; api.sendCustomForm(uuid[a.playername], "{\"content\":[{\"type\":\"label\",\"text\":\"这个一个Thomegui\"},{\"default\":0,\"options\":" + homes + ",\"type\":\"dropdown\",\"text\":\"请选择一个家\"}], \"type\":\"custom_form\",\"title\":\"HOMEGUI\"}").ToString(); guils[a.playername] = "homegui"; } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"您还没有任何家!\"}]}"); } } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"您还没有任何家!\"}]}"); } } if (a.cmd.StartsWith("/homego ")) { re = false; string tz = a.cmd.Substring(8); if (File.Exists("./data/tpa/" + a.playername + ".txt")) { byte bbb = 1; foreach (string line in File.ReadAllLines("./data/tpa/" + a.playername + ".txt")) { if (line.StartsWith(tz)) { bbb = 0; api.runcmd("tp \"" + a.playername + "\" " + line.Substring(tz.Length + 1)); break; } } if (bbb == 1) { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"未找到该名称的home点!\"}]}"); } } } if (a.cmd.StartsWith("/homedel ")) { re = false; if (File.Exists("./data/tpa/" + a.playername + ".txt")) { string[] lines = File.ReadAllLines("./data/tpa/" + a.playername + ".txt", System.Text.Encoding.Default); if (lines.Length != 0) { ArrayList ol = new ArrayList(); foreach (string line in lines) { ol.Add(line); if (line.StartsWith(a.cmd.Substring(9))) { ol.Remove(line); } } if (ol.Count == lines.Length) { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"未找到该名字的home点\"}]}"); } else { File.Delete("./data/tpa/" + a.playername + ".txt"); File.AppendAllLines("./data/tpa/" + a.playername + ".txt", (string[])ol.ToArray(typeof(string))); api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"该home点已删除!\"}]}"); } } } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"您还没有任何home点\"}]}"); } } return(re); }); api.addAfterActListener(EventKey.onMobDie, x => { var a = BaseEvent.getFrom(x) as MobDieEvent; if (a.mobtype == "entity.player.name") { try { back_x[a.playername] = a.XYZ.x.ToString(); back_y[a.playername] = a.XYZ.y.ToString(); back_z[a.playername] = a.XYZ.z.ToString(); back_did[a.playername] = a.dimensionid; } catch { } } return(true); }); api.addAfterActListener(EventKey.onPlayerLeft, x => { var a = BaseEvent.getFrom(x) as PlayerLeftEvent; uuid.Remove(a.playername); guils.Remove(a.playername); onlineplayer.Remove(a.playername); tpa_dx.Remove(a.playername); tpa_gui.Remove(a.playername); tpa_ys.Remove(a.playername); back_x.Remove(a.playername); back_y.Remove(a.playername); back_z.Remove(a.playername); return(true); }); api.addAfterActListener(EventKey.onFormSelect, x => { var a = BaseEvent.getFrom(x) as FormSelectEvent; if (guils[a.playername] == "homegui") { int ssss = Convert.ToInt32(a.selected.Substring(6, a.selected.Length - 7)); string[] lines = File.ReadAllLines("./data/tpa/" + a.playername + ".txt"); api.runcmd("tp " + a.playername + " " + lines[ssss].Substring(lines[ssss].IndexOf("-") + 1)); } if (guils[a.playername] == "fz") { if (tpa_ys[a.playername] == "0") { String tpatoplayername; tpatoplayername = onlineplayer[int.Parse(a.selected.Substring(6, 1))].ToString(); if (api.getOnLinePlayers().IndexOf(tpatoplayername) != -1 && tpatoplayername.Length > 5) { if (tpa_pb[tpatoplayername] == "no") { api.runcmd("tellraw \"" + tpatoplayername + "\" {\"rawtext\":[{\"text\":\"玩家" + a.playername + "向您发送了一个传送请求,/tpac接受,/tpde拒绝\"}]}"); tpa_ys[a.playername] = "1"; tpa_dx[tpatoplayername] = a.playername; tpa_gui[tpatoplayername] = api.sendModalForm(uuid[tpatoplayername], "TPA请求", "玩家" + a.playername + "向您发送了一个传送请求", "同意", "拒绝").ToString(); guils[a.playername] = "jd"; Task taskkk = Task.Run(async() => { await Task.Delay(tpa_yx); if (tpa_ys[a.playername] == "1") { tpa_ys[a.playername] = "0"; api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"tpa请求超时\"}]}"); tpa_dx[tpatoplayername] = "cxk"; } }); } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"对方屏蔽了tpa请求\"}]}"); } } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"tpa请求发送失败,请检查您输入的指令\"}]}"); } } } if (guils[a.playername] == "jd") { if (a.selected == "true") { if (tpa_dx[a.playername] != "cxk") { if (tpa_dx[a.playername] != "cxk") { api.runcmd("tp \"" + a.playername + "\" " + tpa_dx[a.playername]); tpa_ys[tpa_dx[a.playername]] = "0"; tpa_dx[a.playername] = "cxk"; } } } if (a.selected == "false") { api.runcmd("tellraw \"" + tpa_dx[a.playername] + "\" {\"rawtext\":[{\"text\":\"对方拒绝了您的传送请求\"}]}"); tpa_ys[tpa_dx[a.playername]] = "0"; tpa_dx[a.playername] = "cxk"; } } return(true); }); }
public static void aaascr(MCCSAPI api) { api.setCommandDescribe("is creative", "创建一个空岛"); api.setCommandDescribe("is goreset", "重置空岛传送点"); api.setCommandDescribe("is go", "保存或传送到空岛传送点"); api.setCommandDescribe("is sign", "签到"); api.setCommandDescribe("is clear", "清理掉落物品"); string qdpath = "./skyblockX/sign/" + DateTime.Now.Year.ToString() + "/" + DateTime.Now.DayOfYear.ToString(); string qdjlpath = "./skyblockX/sign/签到奖励.txt"; string _ifobsition = "true"; string _ifrespawnpunish = "false"; string eula = "false"; string _ifautoclear = "false"; string qdjl = "give @s apple"; int cleartime = 10; int start_x = 0; int start_y = 0; int start_z = 0; int end_x = 0; int end_y = 0; int end_z = 0; int x_max = 5000; int z_max = 5000; if (File.Exists("./skyblockX/skyblockX.txt")) { try { string[] config = File.ReadAllLines("./skyblockX/skyblockX.txt", System.Text.Encoding.Default); _ifobsition = config[0].Substring(14); _ifrespawnpunish = config[1].Substring(9); _ifautoclear = config[2].Substring(7); cleartime = int.Parse(config[3].Substring(7)); start_x = int.Parse(config[4].Substring(8)); start_y = int.Parse(config[5].Substring(8)); start_z = int.Parse(config[6].Substring(8)); end_x = int.Parse(config[7].Substring(6)); end_y = int.Parse(config[8].Substring(6)); end_z = int.Parse(config[9].Substring(6)); x_max = int.Parse(config[10].Substring(6)); z_max = int.Parse(config[11].Substring(6)); Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine("[SkyBlockX]配置文件读取成功!"); Console.ForegroundColor = ConsoleColor.White; } catch { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyBlockX]配置文件读取失败!"); Console.ForegroundColor = ConsoleColor.White; } } else { Directory.CreateDirectory("./skyblockX"); File.AppendAllText("./skyblockX/skyblockX.txt", "是否允许桶点黑曜石变为岩浆:true\n是否开启重生惩罚:false\n是否自动清理:false\n自动清理间隔:10\nstart_x:0\nstart_y:0\nstart_z:0\nend_x:0\nend_y:0\nend_z:0\nx_max:5000\nz_max:5000", System.Text.Encoding.Default); Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyBlockX]未检查到配置文件!将自动创建!"); Console.ForegroundColor = ConsoleColor.White; } int ktime = 60000 * cleartime; if (File.Exists("./skyblockX/islands")) { Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine("[SkyBlockX]数据读取成功成功!"); Console.ForegroundColor = ConsoleColor.White; } else { try { System.IO.Directory.CreateDirectory("./skyblockX/islands"); Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine("[SkyBlockX]文件夹创建成功!"); Console.ForegroundColor = ConsoleColor.White; } catch { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyBlockX]文件夹创建失败!"); Console.ForegroundColor = ConsoleColor.White; } } if (File.Exists("./skyblockX/spawns")) { Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine("[SkyBlockX]数据读取成功成功!"); Console.ForegroundColor = ConsoleColor.White; } else { try { System.IO.Directory.CreateDirectory("./skyblockX/spawns"); Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine("[SkyBlockX]文件夹创建成功!"); Console.ForegroundColor = ConsoleColor.White; } catch { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyBlockX]文件夹创建失败!"); Console.ForegroundColor = ConsoleColor.White; } } if (File.Exists(qdpath)) { } else { try { System.IO.Directory.CreateDirectory(qdpath); Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine("[SkyBlockX]文件夹创建成功!"); Console.ForegroundColor = ConsoleColor.White; } catch { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyBlockX]文件夹创建失败!"); Console.ForegroundColor = ConsoleColor.White; Directory.CreateDirectory(qdpath); } } if (File.Exists("./SkyBlockXeula.txt")) { try { string[] config = File.ReadAllLines("./SkyBlockXeula.txt", System.Text.Encoding.Default); eula = config[0].Substring(5); Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine("[SkyBlockX]eula协议读取成功!"); Console.ForegroundColor = ConsoleColor.White; } catch { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyBlockX]eula协议读取失败!"); Console.ForegroundColor = ConsoleColor.White; } } else { File.AppendAllText("./SkyBlockXeula.txt", "eula=false\nAugust 2020 SkyBlockX Release.\nThanks for using SkyBlockX.\n一条重要规定是除非Sbaoor明确同意,\n否则您不得分发使用SkyBlockX创建的任何内容。\n\"分发使用SkyBlockX创建的任何内容\"是指:\n1.向任何其他人提供使用SkyBlockX的服务端整合包;\n2.将SkyBlockX用于商业用途;\n3.试图通过SkyBlockX创建的任何内容赚钱;\n如果您同意了eula协定,\n这代表您已被授予使用的许可,\n因此您可以在自己的服务端上使用它。\n", System.Text.Encoding.Default); Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyBlockX]未检查到eula文件!将自动创建!"); Console.ForegroundColor = ConsoleColor.White; } if (eula != "true") { while (true) { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyblockX]请同意用户协议"); Console.ForegroundColor = ConsoleColor.White; Console.ReadKey(); } } Dictionary <string, string> uuid = new Dictionary <string, string>(); api.addAfterActListener(EventKey.onLoadName, x => { var a = BaseEvent.getFrom(x) as LoadNameEvent; uuid.Add(a.playername, a.uuid); return(true); }); api.addBeforeActListener(EventKey.onPlayerLeft, x => { var a = BaseEvent.getFrom(x) as PlayerLeftEvent; uuid.Remove(a.playername); return(true); }); api.addBeforeActListener(EventKey.onUseItem, x => { var a = BaseEvent.getFrom(x) as UseItemEvent; string obsidian = "minecraft:obsidian"; string Bucket = "Bucket"; //Console.WriteLine("{0} {1}", a.blockname, a.itemname); if (a.blockname == obsidian & a.itemname == Bucket & a.dimensionid == 0 & _ifobsition == "true") { api.runcmd("setblock " + a.position.x + " " + a.position.y + " " + a.position.z + " flowing_lava"); api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3已帮你恢复岩浆!\"}]}"); } if (a.blockname == obsidian & a.itemname == Bucket & a.dimensionid == 0 & _ifobsition == "false") { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3岩浆还原已被禁用!\"}]}"); } if (a.blockname == obsidian & a.itemname == Bucket & a.dimensionid == 0 & _ifobsition != "false" & _ifobsition != "true") { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyBlockX]配置文件填写错误!请检查是否允许岩浆还原项!"); Console.ForegroundColor = ConsoleColor.White; } return(true); }); api.addBeforeActListener(EventKey.onRespawn, x => { var a = BaseEvent.getFrom(x) as RespawnEvent; if (_ifrespawnpunish == "true") { api.runcmd("effect " + a.playername + " hunger 4 225 true"); } if (_ifrespawnpunish == "false") { } if (_ifrespawnpunish != "false" & _ifrespawnpunish != "true") { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyBlockX]配置文件填写错误!请检查是否重生惩罚项!"); Console.ForegroundColor = ConsoleColor.White; } return(true); }); api.addBeforeActListener(EventKey.onInputCommand, x => { var a = BaseEvent.getFrom(x) as InputCommandEvent; string ispath = "./skyblockx/islands/" + a.playername + ".txt"; string sppath = "./skyblockX/spawns/" + a.playername + ".txt"; if (a.cmd.StartsWith("/is")) { string iscommand = string.Empty; iscommand = a.cmd.Substring(4); if (iscommand == "creative") { if (File.Exists(ispath)) { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3你已经创建过了!!\"}]}"); return(false); } else { Random ran = new Random(); int n = ran.Next(0, x_max); int z = ran.Next(0, z_max); api.runcmd("tp \"" + a.playername + "\" " + n + " 100 " + z); api.runcmd("effect \"" + a.playername + "\" slow_falling 10 5 true"); StreamWriter writer = new StreamWriter(ispath); writer.Write(string.Concat("坐标:" + n + " 70 " + z, Environment.NewLine)); writer.Close(); //Thread.Sleep(5000); var t = Task.Run(async delegate { await Task.Delay(3000); api.runcmd("clone " + start_x + " " + start_y + " " + start_z + " " + end_x + " " + end_y + " " + end_z + " " + n + " 50 " + z); return(42); }); api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3创建成功!\"}]}"); api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3请用/is go来保存你的传送点!\"}]}"); return(false); } } if (iscommand == "go") { if (File.Exists(sppath)) { string[] config = File.ReadAllLines(sppath, System.Text.Encoding.Default); int sp_x = int.Parse(config[0].Substring(2)); int sp_y = int.Parse(config[1].Substring(2)); int sp_z = int.Parse(config[2].Substring(2)); api.teleport(uuid[a.playername], sp_x, sp_y, sp_z, 0); api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3传送成功!\"}]}"); return(false); } else { StreamWriter writer = new StreamWriter(sppath); int intx = Convert.ToInt32(a.XYZ.x); int inty = Convert.ToInt32(a.XYZ.y); int intz = Convert.ToInt32(a.XYZ.z); writer.Write(string.Concat("x:" + intx, Environment.NewLine)); writer.Write(string.Concat("y:" + inty, Environment.NewLine)); writer.Write(string.Concat("z:" + intz, Environment.NewLine)); writer.Close(); api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3已保存空岛传送点!\"}]}"); return(false); } } if (iscommand == "goreset") { StreamWriter writer = new StreamWriter(sppath); int intx = Convert.ToInt32(a.XYZ.x); int inty = Convert.ToInt32(a.XYZ.y); int intz = Convert.ToInt32(a.XYZ.z); writer.Write(string.Concat("x:" + intx, Environment.NewLine)); writer.Write(string.Concat("y:" + inty, Environment.NewLine)); writer.Write(string.Concat("z:" + intz, Environment.NewLine)); writer.Close(); api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3已重置空岛传送点!\"}]}"); return(false); } if (iscommand == "clear") { var b = Tools.Player.getPlayerAbilities(api, uuid[a.playername]); if (b.op == "true") { var t = Task.Run(async delegate { api.runcmd("tellraw @a {\"rawtext\":[{\"text\":\"§3还有10秒就要清理掉落物品了!\"}]}"); await Task.Delay(10000); api.runcmd("tellraw @a {\"rawtext\":[{\"text\":\"§3清理完毕!\"}]}"); api.runcmd("kill @e[type=item]"); return(42); }); } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3权限不足!\"}]}"); } return(false); } if (iscommand == "sign") { string grqdpath = "./skyblockX/sign/" + DateTime.Now.Year.ToString() + "/" + DateTime.Now.DayOfYear.ToString() + "/" + a.playername + ".txt"; if (File.Exists(qdjlpath)) { if (File.Exists(grqdpath)) { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3你签到过了!\"}]}"); return(false); } else { if (File.Exists(qdpath)) { string[] config = File.ReadAllLines(qdjlpath, System.Text.Encoding.Default); qdjl = config[0].Substring(5); if (qdjl != null) { api.runcmd("execute \"" + a.playername + "\" ~~~ " + qdjl); api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3签到成功!\"}]}"); StreamWriter writer = new StreamWriter(grqdpath); writer.Write(string.Concat(DateTime.Now.ToString("hh:mm:ss"), Environment.NewLine)); writer.Close(); return(false); } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3你的服主还没设置签到奖励!\"}]}"); return(false); } } else { Directory.CreateDirectory("./skyblockX/sign/" + DateTime.Now.Year.ToString() + "/" + DateTime.Now.DayOfYear.ToString()); string[] config = File.ReadAllLines(qdjlpath, System.Text.Encoding.Default); qdjl = config[0].Substring(5); if (qdjl != null) { api.runcmd("execute \"" + a.playername + "\" ~~~ " + qdjl); api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3签到成功!\"}]}"); StreamWriter writer = new StreamWriter(grqdpath); writer.Write(string.Concat(DateTime.Now.ToString("hh:mm:ss"), Environment.NewLine)); writer.Close(); return(false); } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3你的服主还没设置签到奖励!\"}]}"); return(false); } } } } else { api.runcmd("tellraw \"" + a.playername + "\" {\"rawtext\":[{\"text\":\"§3你的服主还没设置签到奖励!\"}]}"); Directory.CreateDirectory("/skyblockX/sign"); File.AppendAllText(qdjlpath, "签到奖励:", System.Text.Encoding.Default); return(false); } } } return(true); }); if (_ifautoclear == "true") { Task.Run(() => { while (true) { Thread.Sleep(ktime); api.runcmd("tellraw @a {\"rawtext\":[{\"text\":\"§3还有10秒就要清理掉落物品了!\"}]}"); Thread.Sleep(10000); api.runcmd("tellraw @a {\"rawtext\":[{\"text\":\"§3清理完毕!\"}]}"); api.runcmd("kill @e[type=item]"); } }); } api.addBeforeActListener(EventKey.onServerCmd, x => { var commandinput = BaseEvent.getFrom(x) as ServerCmdEvent; if (commandinput.cmd == "skyreload") { try { string[] config = File.ReadAllLines("./skyblockX/skyblockX.txt", System.Text.Encoding.Default); _ifobsition = config[0].Substring(14); _ifrespawnpunish = config[1].Substring(9); _ifautoclear = config[2].Substring(7); cleartime = int.Parse(config[3].Substring(7)); start_x = int.Parse(config[4].Substring(8)); start_y = int.Parse(config[5].Substring(8)); start_z = int.Parse(config[6].Substring(8)); end_x = int.Parse(config[7].Substring(6)); end_y = int.Parse(config[8].Substring(6)); end_z = int.Parse(config[9].Substring(6)); x_max = int.Parse(config[10].Substring(6)); z_max = int.Parse(config[11].Substring(6)); Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine("[SkyBlockX]配置文件读取成功!"); Console.ForegroundColor = ConsoleColor.White; } catch { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("[SkyBlockX]配置文件读取失败!"); Console.ForegroundColor = ConsoleColor.White; } return(false); } if (commandinput.cmd == "stop") { Task.Run(() => { while (true) { api.runcmd("tellraw @a {\"rawtext\":[{\"text\":\"§3还有30秒就要关服了!\"}]}"); Thread.Sleep(10000); api.runcmd("tellraw @a {\"rawtext\":[{\"text\":\"§3还有20秒就要关服了!\"}]}"); Thread.Sleep(10000); api.runcmd("tellraw @a {\"rawtext\":[{\"text\":\"§3还有10秒就要关服了!\"}]}"); Thread.Sleep(10000); api.runcmd("stop"); } }); return(false); } return(true); }); }