/// <summary> /// Handler for the Click event of the SignInOut Button. Used to sign in or out Lync depending on the current client state. /// </summary> public void ClientSignInOut() { //MessageBox.Show("HERE"); try { if (_lyncClient.State == ClientState.SignedIn) { //Sign out If the current client state is Signed In _lyncClient.BeginSignOut(SignOutCallback, null); } else if (_lyncClient.State == ClientState.SignedOut) { //Sign in If the current client state is Signed Out _lyncClient.BeginSignIn(null, null, null, SignInCallback, null); } } catch (LyncClientException lyncClientException) { Console.WriteLine(lyncClientException); } catch (SystemException systemException) { if (IsLyncException(systemException)) { // Log the exception thrown by the Lync Model API. Console.WriteLine("Error: " + systemException); } else { // Rethrow the SystemException which did not come from the Lync Model API. throw; } } }
public static void ShutDown() { if (_client.State == ClientState.SignedIn) { _client.BeginSignOut(EndSignout, _client); } else { _client.BeginShutdown(EndShutdown, _client); } }
/// <summary> /// Handler for the Click event of the SignInOut Button. Used to sign in or out Lync depending on the current client state. /// </summary> private void SignInOutButton_Click(object sender, RoutedEventArgs e) { try { if (lyncClient.State == ClientState.SignedIn) { //Sign out If the current client state is Signed In lyncClient.BeginSignOut(SignOutCallback, null); } else if (lyncClient.State == ClientState.SignedOut) { //Sign in If the current client state is Signed Out lyncClient.BeginSignIn(null, null, null, SignInCallback, null); } } catch (LyncClientException lyncClientException) { Console.WriteLine(lyncClientException); } catch (SystemException systemException) { if (IsLyncException(systemException)) { // Log the exception thrown by the Lync Model API. Console.WriteLine("Error: " + systemException); } else { // Rethrow the SystemException which did not come from the Lync Model API. throw; } } }
private void _SignInOut() { try { if (_LyncClient.State == ClientState.SignedIn) { //Sign out If the current client state is Signed In _LyncClient.BeginSignOut(_SignOutCallback, null); } else if (_LyncClient.State == ClientState.SignedOut) { //Sign in If the current client state is Signed Out _LyncClient.BeginSignIn(null, null, null, _SignInCallback, null); } } catch (LyncClientException e) { // Console.WriteLine(lyncClientException); } catch (SystemException systemException) { if (_IsLyncException(systemException)) { // Log the exception thrown by the Lync Model API. // Console.WriteLine("Error: " + systemException); } else { // Rethrow the SystemException which did not come from the Lync Model API. throw; } } }
private void signOutButton_Click(object sender, RoutedEventArgs e) { try { Log("Calling BeginSignOut()"); lyncClient.BeginSignOut(signOutCallback, null); } catch (Exception ex) { Log("Signing out error: " + ex.Message); } }
public void SignOut() { if (client.State != ClientState.SignedIn) { throw new InvalidStateException("Skype / Lync client must be signed in in order to sign out"); } client.BeginSignOut( ar => { client.EndSignIn(ar); }, null); }
//constructor public ShutDown(SignIn signin) { _Client = LyncClient.GetClient(); _SignIn = signin; _SignIn.SigningOut = true; //set flag to indicate we're now signing out if (_Client.State == ClientState.SignedIn) { Object[] _asyncState = { _Client }; _Client.BeginSignOut(SignOutCallback, _asyncState); MessageBox.Show("BeginSignOut method"); } }
private void _LyncClient_CredentialRequested(object sender, CredentialRequestedEventArgs e) { //If the request for credentials comes from Lync server then sign out, get new creentials //and sign in. if (e.Type == CredentialRequestedType.LyncAutodiscover) { try { _retries = _retries + 1; if ((_retries < 10)) { _lyncClient.BeginSignOut(ar => { _lyncClient.EndSignOut(ar); //Ask user for credentials and attempt to sign in again SignUserIn(); }, null); } else { _lyncClient.BeginSignOut(ar => { _lyncClient.EndSignOut(ar); _signInProcedureEvent.Set(); }, null); } } catch (Exception ex) { Trace.WriteLine($"Exception on attempt to sign in, abandoning sign in: {ex.Message}, Lync Client sign in delay"); } } else { e.Submit(_username, _password, false); } }
/// <summary> /// Raised when user's credentials are rejected by Lync or a service that /// Lync depends on requests credentials /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnLyncClientCredentialRequested(object sender, CredentialRequestedEventArgs e) { //If the request for credentials comes from Lync server then sign out, get new creentials //and sign in. if (e.Type == CredentialRequestedType.LyncAutodiscover) { try { _lyncClient.BeginSignOut((ar) => { _lyncClient.EndSignOut(ar); //Ask user for credentials and attempt to sign in again SignUserIn(); }, null); } catch (Exception ex) { _log.ErrorException("OnLyncClientCredentialRequested", ex); } } else { } }
private void Dispose(Boolean disposing) { if (!this.disposed) { if (disposing) { _LyncClient.StateChanged -= _LyncClient_ClientStateChanged; if (_thisInitializedLync == true) { if (_LyncClient.State == ClientState.SignedIn) { _LyncClient.EndSignOut(_lyncClient.BeginSignOut(null, null)); _LyncClient.EndShutdown(_LyncClient.BeginShutdown(null, null)); } } _lyncClient = null; } this.disposed = true; } }