/// <summary> /// Applies LUT (look-up table) correction /// </summary> private static void ApplyLut() { using (var bitmap = new Bitmap("../../../../_Input/Chicago.jpg")) using (var lut = new Lut()) { lut.SetPoint(50, 70); lut.SetPoint(100, 150); lut.InterpolationMode = LutInterpolationMode.Cubic; bitmap.ColorAdjustment.ApplyLut(lut); bitmap.Save("../../../../_Output/ApplyLut.jpg"); } }
/// <summary> /// Applies LUT (look-up table) correction using memory-friendly Pipeline API /// </summary> private static void ApplyLutMemoryFriendly() { using (var reader = ImageReader.Create("../../../../_Input/Chicago.jpg")) using (var lutTransform = new LutTransform()) using (var lut = new Lut()) using (var writer = ImageWriter.Create("../../../../_Output/ApplyLutMemoryFriendly.jpg")) { lut.SetPoint(50, 70); lut.SetPoint(100, 150); lut.InterpolationMode = LutInterpolationMode.Cubic; lutTransform.Lut = lut; Pipeline.Run(reader + lutTransform + writer); } }