Esempio n. 1
0
        static void Main(string[] args)
        {
            LuaTask.LuaEnv l = new LuaTask.LuaEnv();
            l.ErrorEvent += (e, d) =>
            {
                Console.WriteLine(d);
            };

            l.DoString(@"
sys.timerStart(print,2000,'2 seconds')
sys.timerLoopStart(print,1000,'loop')

sys.taskInit(function()
    while true do 
        print('task1',os.time())
        sys.wait(1000)
    end
end)
sys.taskInit(function()
    while true do 
        print('task2',os.time())
        sys.wait(1000)
    end
end)
");

            Console.ReadLine();
        }
Esempio n. 2
0
 /// <summary>
 /// 添加一个触发事件
 /// 如果虚拟机不存在,则自动新建
 /// </summary>
 /// <param name="name">虚拟机名称</param>
 /// <param name="type">触发类型名</param>
 /// <param name="data">回调数据</param>
 public static void Run(string name, string type, object data)
 {
     Log.Info("NewLuaEnv", name);
     //检查文件是否存在
     if (!File.Exists(Utils.Path + "lua/main.lua"))
     {
         Log.Error("Lua", $"报错错虚拟机名称:{name}。没有找到入口脚本文件。文件路径应在{Utils.Path}lua/main.lua");
         return;
     }
     lock (stateLock)
     {
         if (!states.ContainsKey(name))//没有的话就初始化池子
         {
             states[name]             = new LuaTask.LuaEnv();
             states[name].ErrorEvent += (e, text) =>
             {
                 Log.Warn(
                     "Lua插件报错",
                     $"虚拟机运行时错误。名称:{name},错误信息:{text}"
                     );
             };
             try
             {
                 states[name].lua.LoadCLRPackage();
                 states[name].lua["LuaEnvName"] = name;
                 states[name].lua.DoFile(Utils.Path + "lua/main.lua");
             }
             catch (Exception e)
             {
                 states[name].Dispose();
                 states.TryRemove(name, out _);
                 Log.Warn(
                     "Lua插件报错",
                     $"虚拟机启动时错误。名称:{name},错误信息:{e.Message}"
                     );
                 return;
             }
         }
         Log.Debug("lua插件", $"触发事件{type}");
         states[name].addTigger(type, data);//运行
     }
 }
Esempio n. 3
0
        static void Main(string[] args)
        {
            LuaTask.LuaEnv l = new LuaTask.LuaEnv();
            l.ErrorEvent += (e, d) =>
            {
                Console.WriteLine(d);
            };

            l.DoString(@"
import('System')
t = TimeSpan(10000000)
sys.async('mscorlib','System.Threading.Thread.Sleep',t,
function(r,data)
print('cb function',r,data,os.time())
end)
print(os.time())
");


            Console.ReadLine();
        }