private static int Set(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); LuaStringBuffer luaStringBuffer = (LuaStringBuffer)LuaScriptMgr.GetNetObjectSelf(L, 1, "LuaStringBuffer"); byte[] arrayNumber = LuaScriptMgr.GetArrayNumber <byte>(L, 2); luaStringBuffer.Set(arrayNumber); return(0); }
static int Set(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 2); LuaStringBuffer obj = (LuaStringBuffer)LuaScriptMgr.GetNetObjectSelf(L, 1, "LuaStringBuffer"); byte[] objs0 = LuaScriptMgr.GetArrayNumber <byte>(L, 2); obj.Set(objs0); return(0); }