Esempio n. 1
0
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("FileUtility");
     L.RegFunction("SaveFile", SaveFile);
     L.RegFunction("SaveToPersistenDataPath", SaveToPersistenDataPath);
     L.RegFunction("GetFileName", GetFileName);
     L.RegFunction("GetDirectoryFiles", GetDirectoryFiles);
     L.RegFunction("DeleteDirectory", DeleteDirectory);
     L.RegFunction("DownloadFile", DownloadFile);
     L.RegFunction("DirectoryExists", DirectoryExists);
     L.RegFunction("DirectoryDelete", DirectoryDelete);
     L.RegFunction("DirectoryCreate", DirectoryCreate);
     L.RegFunction("Exists", Exists);
     L.RegFunction("Delete", Delete);
     L.RegFunction("WriteAllText", WriteAllText);
     L.RegFunction("ReadAllText", ReadAllText);
     L.RegFunction("ReadAllBytes", ReadAllBytes);
     L.RegFunction("Copy", Copy);
     L.RegFunction("Decompress7Zip", Decompress7Zip);
     L.RegFunction("Decompress7ZipAsync", Decompress7ZipAsync);
     L.RegFunction("EncryptFilePath", EncryptFilePath);
     L.RegFunction("DecryptFilePath", DecryptFilePath);
     L.RegVar("streamingAssetsPathInWWW", get_streamingAssetsPathInWWW, null);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Application");
     L.RegFunction("Quit", Quit);
     L.RegFunction("Unload", Unload);
     L.RegFunction("CanStreamedLevelBeLoaded", CanStreamedLevelBeLoaded);
     L.RegFunction("IsPlaying", IsPlaying);
     L.RegFunction("GetBuildTags", GetBuildTags);
     L.RegFunction("SetBuildTags", SetBuildTags);
     L.RegFunction("HasProLicense", HasProLicense);
     L.RegFunction("RequestAdvertisingIdentifierAsync", RequestAdvertisingIdentifierAsync);
     L.RegFunction("OpenURL", OpenURL);
     L.RegFunction("GetStackTraceLogType", GetStackTraceLogType);
     L.RegFunction("SetStackTraceLogType", SetStackTraceLogType);
     L.RegFunction("RequestUserAuthorization", RequestUserAuthorization);
     L.RegFunction("HasUserAuthorization", HasUserAuthorization);
     L.RegVar("isPlaying", get_isPlaying, null);
     L.RegVar("isFocused", get_isFocused, null);
     L.RegVar("buildGUID", get_buildGUID, null);
     L.RegVar("runInBackground", get_runInBackground, set_runInBackground);
     L.RegVar("isBatchMode", get_isBatchMode, null);
     L.RegVar("dataPath", get_dataPath, null);
     L.RegVar("streamingAssetsPath", get_streamingAssetsPath, null);
     L.RegVar("persistentDataPath", get_persistentDataPath, null);
     L.RegVar("temporaryCachePath", get_temporaryCachePath, null);
     L.RegVar("absoluteURL", get_absoluteURL, null);
     L.RegVar("unityVersion", get_unityVersion, null);
     L.RegVar("version", get_version, null);
     L.RegVar("installerName", get_installerName, null);
     L.RegVar("identifier", get_identifier, null);
     L.RegVar("installMode", get_installMode, null);
     L.RegVar("sandboxType", get_sandboxType, null);
     L.RegVar("productName", get_productName, null);
     L.RegVar("companyName", get_companyName, null);
     L.RegVar("cloudProjectId", get_cloudProjectId, null);
     L.RegVar("targetFrameRate", get_targetFrameRate, set_targetFrameRate);
     L.RegVar("consoleLogPath", get_consoleLogPath, null);
     L.RegVar("backgroundLoadingPriority", get_backgroundLoadingPriority, set_backgroundLoadingPriority);
     L.RegVar("genuine", get_genuine, null);
     L.RegVar("genuineCheckAvailable", get_genuineCheckAvailable, null);
     L.RegVar("platform", get_platform, null);
     L.RegVar("isMobilePlatform", get_isMobilePlatform, null);
     L.RegVar("isConsolePlatform", get_isConsolePlatform, null);
     L.RegVar("systemLanguage", get_systemLanguage, null);
     L.RegVar("internetReachability", get_internetReachability, null);
     L.RegVar("isEditor", get_isEditor, null);
     L.RegVar("lowMemory", get_lowMemory, set_lowMemory);
     L.RegVar("logMessageReceived", get_logMessageReceived, set_logMessageReceived);
     L.RegVar("logMessageReceivedThreaded", get_logMessageReceivedThreaded, set_logMessageReceivedThreaded);
     L.RegVar("onBeforeRender", get_onBeforeRender, set_onBeforeRender);
     L.RegVar("focusChanged", get_focusChanged, set_focusChanged);
     L.RegVar("deepLinkActivated", get_deepLinkActivated, set_deepLinkActivated);
     L.RegVar("wantsToQuit", get_wantsToQuit, set_wantsToQuit);
     L.RegVar("quitting", get_quitting, set_quitting);
     L.RegVar("unloading", get_unloading, set_unloading);
     L.RegFunction("AdvertisingIdentifierCallback", UnityEngine_Application_AdvertisingIdentifierCallback);
     L.RegFunction("LogCallback", UnityEngine_Application_LogCallback);
     L.RegFunction("LowMemoryCallback", UnityEngine_Application_LowMemoryCallback);
     L.EndStaticLibs();
 }
 public static void QPYX_Register_YXQP(LuaState L_YXQP)
 {
     L_YXQP.BeginStaticLibs("FileUtility");
     L_YXQP.RegFunction("SaveFile", QPYX_SaveFile_YXQP);
     L_YXQP.RegFunction("SaveToPersistenDataPath", QPYX_SaveToPersistenDataPath_YXQP);
     L_YXQP.RegFunction("GetFileName", QPYX_GetFileName_YXQP);
     L_YXQP.RegFunction("GetDirectoryFiles", QPYX_GetDirectoryFiles_YXQP);
     L_YXQP.RegFunction("GetDirectorFilesSize", QPYX_GetDirectorFilesSize_YXQP);
     L_YXQP.RegFunction("GetFilesSize", QPYX_GetFilesSize_YXQP);
     L_YXQP.RegFunction("GetDirectories", QPYX_GetDirectories_YXQP);
     L_YXQP.RegFunction("DeleteDirectory", QPYX_DeleteDirectory_YXQP);
     L_YXQP.RegFunction("DownloadFile", QPYX_DownloadFile_YXQP);
     L_YXQP.RegFunction("DownloadFileWithWebRequest", QPYX_DownloadFileWithWebRequest_YXQP);
     L_YXQP.RegFunction("DirectoryMove", QPYX_DirectoryMove_YXQP);
     L_YXQP.RegFunction("DirectoryExists", QPYX_DirectoryExists_YXQP);
     L_YXQP.RegFunction("DirectoryDelete", QPYX_DirectoryDelete_YXQP);
     L_YXQP.RegFunction("DirectoryCreate", QPYX_DirectoryCreate_YXQP);
     L_YXQP.RegFunction("Exists", QPYX_Exists_YXQP);
     L_YXQP.RegFunction("Delete", QPYX_Delete_YXQP);
     L_YXQP.RegFunction("WriteAllText", QPYX_WriteAllText_YXQP);
     L_YXQP.RegFunction("ReadAllText", QPYX_ReadAllText_YXQP);
     L_YXQP.RegFunction("ReadAllBytes", QPYX_ReadAllBytes_YXQP);
     L_YXQP.RegFunction("Copy", QPYX_Copy_YXQP);
     L_YXQP.RegFunction("Decompress7Zip", QPYX_Decompress7Zip_YXQP);
     L_YXQP.RegFunction("CompressFir", QPYX_CompressFir_YXQP);
     L_YXQP.RegFunction("CompressFirAsync", QPYX_CompressFirAsync_YXQP);
     L_YXQP.RegFunction("CompressDir", QPYX_CompressDir_YXQP);
     L_YXQP.RegFunction("CompressDirAsync", QPYX_CompressDirAsync_YXQP);
     L_YXQP.RegFunction("DecompressZip", QPYX_DecompressZip_YXQP);
     L_YXQP.RegFunction("Decompress7ZipAsync", QPYX_Decompress7ZipAsync_YXQP);
     L_YXQP.RegFunction("EncryptFilePath", QPYX_EncryptFilePath_YXQP);
     L_YXQP.RegFunction("DecryptFilePath", QPYX_DecryptFilePath_YXQP);
     L_YXQP.RegVar("streamingAssetsPathInWWW", QPYX_get_streamingAssetsPathInWWW_YXQP, null);
     L_YXQP.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("GameUGUIEventDispatcher");
     L.RegFunction("onCustomerHandle", onCustomerHandle);
     L.RegFunction("onPressHandle", onPressHandle);
     L.RegFunction("onPressUpHandle", onPressUpHandle);
     L.RegFunction("onClickHandle", onClickHandle);
     L.RegFunction("onEndDragHandle", onEndDragHandle);
     L.RegFunction("onBeginDragHandle", onBeginDragHandle);
     L.RegFunction("onDragHandle", onDragHandle);
     L.RegFunction("onDropHandle", onDropHandle);
     L.RegFunction("onSelectHandle", onSelectHandle);
     L.RegFunction("onCancelHandle", onCancelHandle);
     L.RegFunction("RemoveAllEvents", RemoveAllEvents);
     L.RegVar("onCustomerFn", get_onCustomerFn, set_onCustomerFn);
     L.RegVar("onPressFn", get_onPressFn, set_onPressFn);
     L.RegVar("onClickFn", get_onClickFn, set_onClickFn);
     L.RegVar("onDragFn", get_onDragFn, set_onDragFn);
     L.RegVar("onEndDragFn", get_onEndDragFn, set_onEndDragFn);
     L.RegVar("onBeginDragFn", get_onBeginDragFn, set_onBeginDragFn);
     L.RegVar("onDropFn", get_onDropFn, set_onDropFn);
     L.RegVar("onSelectFn", get_onSelectFn, set_onSelectFn);
     L.RegVar("onCancelFn", get_onCancelFn, set_onCancelFn);
     L.RegVar("onPressUpFn", get_onPressUpFn, set_onPressUpFn);
     L.EndStaticLibs();
 }
Esempio n. 5
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("ClientProfiler");
     L.RegFunction("BeginSample", BeginSample);
     L.RegFunction("EndSample", EndSample);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("RenderSettings");
     L.RegFunction("__eq", new LuaCSFunction(op_Equality));
     L.RegVar("fog", new LuaCSFunction(get_fog), new LuaCSFunction(set_fog));
     L.RegVar("fogStartDistance", new LuaCSFunction(get_fogStartDistance), new LuaCSFunction(set_fogStartDistance));
     L.RegVar("fogEndDistance", new LuaCSFunction(get_fogEndDistance), new LuaCSFunction(set_fogEndDistance));
     L.RegVar("fogMode", new LuaCSFunction(get_fogMode), new LuaCSFunction(set_fogMode));
     L.RegVar("fogColor", new LuaCSFunction(get_fogColor), new LuaCSFunction(set_fogColor));
     L.RegVar("fogDensity", new LuaCSFunction(get_fogDensity), new LuaCSFunction(set_fogDensity));
     L.RegVar("ambientMode", new LuaCSFunction(get_ambientMode), new LuaCSFunction(set_ambientMode));
     L.RegVar("ambientSkyColor", new LuaCSFunction(get_ambientSkyColor), new LuaCSFunction(set_ambientSkyColor));
     L.RegVar("ambientEquatorColor", new LuaCSFunction(get_ambientEquatorColor), new LuaCSFunction(set_ambientEquatorColor));
     L.RegVar("ambientGroundColor", new LuaCSFunction(get_ambientGroundColor), new LuaCSFunction(set_ambientGroundColor));
     L.RegVar("ambientIntensity", new LuaCSFunction(get_ambientIntensity), new LuaCSFunction(set_ambientIntensity));
     L.RegVar("ambientLight", new LuaCSFunction(get_ambientLight), new LuaCSFunction(set_ambientLight));
     L.RegVar("subtractiveShadowColor", new LuaCSFunction(get_subtractiveShadowColor), new LuaCSFunction(set_subtractiveShadowColor));
     L.RegVar("skybox", new LuaCSFunction(get_skybox), new LuaCSFunction(set_skybox));
     L.RegVar("sun", new LuaCSFunction(get_sun), new LuaCSFunction(set_sun));
     L.RegVar("ambientProbe", new LuaCSFunction(get_ambientProbe), new LuaCSFunction(set_ambientProbe));
     L.RegVar("customReflection", new LuaCSFunction(get_customReflection), new LuaCSFunction(set_customReflection));
     L.RegVar("reflectionIntensity", new LuaCSFunction(get_reflectionIntensity), new LuaCSFunction(set_reflectionIntensity));
     L.RegVar("reflectionBounces", new LuaCSFunction(get_reflectionBounces), new LuaCSFunction(set_reflectionBounces));
     L.RegVar("defaultReflectionMode", new LuaCSFunction(get_defaultReflectionMode), new LuaCSFunction(set_defaultReflectionMode));
     L.RegVar("defaultReflectionResolution", new LuaCSFunction(get_defaultReflectionResolution), new LuaCSFunction(set_defaultReflectionResolution));
     L.RegVar("haloStrength", new LuaCSFunction(get_haloStrength), new LuaCSFunction(set_haloStrength));
     L.RegVar("flareStrength", new LuaCSFunction(get_flareStrength), new LuaCSFunction(set_flareStrength));
     L.RegVar("flareFadeSpeed", new LuaCSFunction(get_flareFadeSpeed), new LuaCSFunction(set_flareFadeSpeed));
     L.EndStaticLibs();
 }
Esempio n. 7
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Debugger");
     L.RegFunction("Log", Log);
     L.RegFunction("Log0", Log0);
     L.RegFunction("Log1", Log1);
     L.RegFunction("Log2", Log2);
     L.RegFunction("Log3", Log3);
     L.RegFunction("Log4", Log4);
     L.RegFunction("Log5", Log5);
     L.RegFunction("LogWarning", LogWarning);
     L.RegFunction("LogWarning0", LogWarning0);
     L.RegFunction("LogWarning1", LogWarning1);
     L.RegFunction("LogWarning2", LogWarning2);
     L.RegFunction("LogWarning3", LogWarning3);
     L.RegFunction("LogWarning4", LogWarning4);
     L.RegFunction("LogWarning5", LogWarning5);
     L.RegFunction("LogError", LogError);
     L.RegFunction("LogError0", LogError0);
     L.RegFunction("LogError1", LogError1);
     L.RegFunction("LogError2", LogError2);
     L.RegFunction("LogError3", LogError3);
     L.RegFunction("LogError4", LogError4);
     L.RegFunction("LogError5", LogError5);
     L.RegFunction("LogException", LogException);
     L.RegFunction("LogException0", LogException0);
     L.RegFunction("LogException1", LogException1);
     L.RegVar("useLog", get_useLog, set_useLog);
     L.RegVar("threadStack", get_threadStack, set_threadStack);
     L.RegVar("logger", get_logger, set_logger);
     L.EndStaticLibs();
 }
Esempio n. 8
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Time");
     L.RegVar("time", get_time, null);
     L.RegVar("timeAsDouble", get_timeAsDouble, null);
     L.RegVar("timeSinceLevelLoad", get_timeSinceLevelLoad, null);
     L.RegVar("timeSinceLevelLoadAsDouble", get_timeSinceLevelLoadAsDouble, null);
     L.RegVar("deltaTime", get_deltaTime, null);
     L.RegVar("fixedTime", get_fixedTime, null);
     L.RegVar("fixedTimeAsDouble", get_fixedTimeAsDouble, null);
     L.RegVar("unscaledTime", get_unscaledTime, null);
     L.RegVar("unscaledTimeAsDouble", get_unscaledTimeAsDouble, null);
     L.RegVar("fixedUnscaledTime", get_fixedUnscaledTime, null);
     L.RegVar("fixedUnscaledTimeAsDouble", get_fixedUnscaledTimeAsDouble, null);
     L.RegVar("unscaledDeltaTime", get_unscaledDeltaTime, null);
     L.RegVar("fixedUnscaledDeltaTime", get_fixedUnscaledDeltaTime, null);
     L.RegVar("fixedDeltaTime", get_fixedDeltaTime, set_fixedDeltaTime);
     L.RegVar("maximumDeltaTime", get_maximumDeltaTime, set_maximumDeltaTime);
     L.RegVar("smoothDeltaTime", get_smoothDeltaTime, null);
     L.RegVar("maximumParticleDeltaTime", get_maximumParticleDeltaTime, set_maximumParticleDeltaTime);
     L.RegVar("timeScale", get_timeScale, set_timeScale);
     L.RegVar("frameCount", get_frameCount, null);
     L.RegVar("renderedFrameCount", get_renderedFrameCount, null);
     L.RegVar("realtimeSinceStartup", get_realtimeSinceStartup, null);
     L.RegVar("realtimeSinceStartupAsDouble", get_realtimeSinceStartupAsDouble, null);
     L.RegVar("captureDeltaTime", get_captureDeltaTime, set_captureDeltaTime);
     L.RegVar("captureFramerate", get_captureFramerate, set_captureFramerate);
     L.RegVar("inFixedTimeStep", get_inFixedTimeStep, null);
     L.EndStaticLibs();
 }
Esempio n. 9
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("NGUIText");
     L.RegFunction("Update", new LuaCSFunction(NGUITextWrap.Update));
     L.RegFunction("Prepare", new LuaCSFunction(NGUITextWrap.Prepare));
     L.RegFunction("GetSymbol", new LuaCSFunction(NGUITextWrap.GetSymbol));
     L.RegFunction("GetGlyphWidth", new LuaCSFunction(NGUITextWrap.GetGlyphWidth));
     L.RegFunction("GetGlyph", new LuaCSFunction(NGUITextWrap.GetGlyph));
     L.RegFunction("ParseAlpha", new LuaCSFunction(NGUITextWrap.ParseAlpha));
     L.RegFunction("ParseColor", new LuaCSFunction(NGUITextWrap.ParseColor));
     L.RegFunction("ParseColor24", new LuaCSFunction(NGUITextWrap.ParseColor24));
     L.RegFunction("ParseColor32", new LuaCSFunction(NGUITextWrap.ParseColor32));
     L.RegFunction("EncodeColor", new LuaCSFunction(NGUITextWrap.EncodeColor));
     L.RegFunction("EncodeAlpha", new LuaCSFunction(NGUITextWrap.EncodeAlpha));
     L.RegFunction("EncodeColor24", new LuaCSFunction(NGUITextWrap.EncodeColor24));
     L.RegFunction("EncodeColor32", new LuaCSFunction(NGUITextWrap.EncodeColor32));
     L.RegFunction("ParseSymbol", new LuaCSFunction(NGUITextWrap.ParseSymbol));
     L.RegFunction("IsHex", new LuaCSFunction(NGUITextWrap.IsHex));
     L.RegFunction("StripSymbols", new LuaCSFunction(NGUITextWrap.StripSymbols));
     L.RegFunction("Align", new LuaCSFunction(NGUITextWrap.Align));
     L.RegFunction("GetExactCharacterIndex", new LuaCSFunction(NGUITextWrap.GetExactCharacterIndex));
     L.RegFunction("GetApproximateCharacterIndex", new LuaCSFunction(NGUITextWrap.GetApproximateCharacterIndex));
     L.RegFunction("EndLine", new LuaCSFunction(NGUITextWrap.EndLine));
     L.RegFunction("CalculatePrintedSize", new LuaCSFunction(NGUITextWrap.CalculatePrintedSize));
     L.RegFunction("CalculateOffsetToFit", new LuaCSFunction(NGUITextWrap.CalculateOffsetToFit));
     L.RegFunction("GetEndOfLineThatFits", new LuaCSFunction(NGUITextWrap.GetEndOfLineThatFits));
     L.RegFunction("WrapText", new LuaCSFunction(NGUITextWrap.WrapText));
     L.RegFunction("Print", new LuaCSFunction(NGUITextWrap.Print));
     L.RegFunction("PrintApproximateCharacterPositions", new LuaCSFunction(NGUITextWrap.PrintApproximateCharacterPositions));
     L.RegFunction("PrintExactCharacterPositions", new LuaCSFunction(NGUITextWrap.PrintExactCharacterPositions));
     L.RegFunction("PrintCaretAndSelection", new LuaCSFunction(NGUITextWrap.PrintCaretAndSelection));
     L.RegVar("bitmapFont", new LuaCSFunction(NGUITextWrap.get_bitmapFont), new LuaCSFunction(NGUITextWrap.set_bitmapFont));
     L.RegVar("dynamicFont", new LuaCSFunction(NGUITextWrap.get_dynamicFont), new LuaCSFunction(NGUITextWrap.set_dynamicFont));
     L.RegVar("glyph", new LuaCSFunction(NGUITextWrap.get_glyph), new LuaCSFunction(NGUITextWrap.set_glyph));
     L.RegVar("fontSize", new LuaCSFunction(NGUITextWrap.get_fontSize), new LuaCSFunction(NGUITextWrap.set_fontSize));
     L.RegVar("fontScale", new LuaCSFunction(NGUITextWrap.get_fontScale), new LuaCSFunction(NGUITextWrap.set_fontScale));
     L.RegVar("pixelDensity", new LuaCSFunction(NGUITextWrap.get_pixelDensity), new LuaCSFunction(NGUITextWrap.set_pixelDensity));
     L.RegVar("fontStyle", new LuaCSFunction(NGUITextWrap.get_fontStyle), new LuaCSFunction(NGUITextWrap.set_fontStyle));
     L.RegVar("alignment", new LuaCSFunction(NGUITextWrap.get_alignment), new LuaCSFunction(NGUITextWrap.set_alignment));
     L.RegVar("tint", new LuaCSFunction(NGUITextWrap.get_tint), new LuaCSFunction(NGUITextWrap.set_tint));
     L.RegVar("rectWidth", new LuaCSFunction(NGUITextWrap.get_rectWidth), new LuaCSFunction(NGUITextWrap.set_rectWidth));
     L.RegVar("rectHeight", new LuaCSFunction(NGUITextWrap.get_rectHeight), new LuaCSFunction(NGUITextWrap.set_rectHeight));
     L.RegVar("regionWidth", new LuaCSFunction(NGUITextWrap.get_regionWidth), new LuaCSFunction(NGUITextWrap.set_regionWidth));
     L.RegVar("regionHeight", new LuaCSFunction(NGUITextWrap.get_regionHeight), new LuaCSFunction(NGUITextWrap.set_regionHeight));
     L.RegVar("maxLines", new LuaCSFunction(NGUITextWrap.get_maxLines), new LuaCSFunction(NGUITextWrap.set_maxLines));
     L.RegVar("gradient", new LuaCSFunction(NGUITextWrap.get_gradient), new LuaCSFunction(NGUITextWrap.set_gradient));
     L.RegVar("gradientBottom", new LuaCSFunction(NGUITextWrap.get_gradientBottom), new LuaCSFunction(NGUITextWrap.set_gradientBottom));
     L.RegVar("gradientTop", new LuaCSFunction(NGUITextWrap.get_gradientTop), new LuaCSFunction(NGUITextWrap.set_gradientTop));
     L.RegVar("encoding", new LuaCSFunction(NGUITextWrap.get_encoding), new LuaCSFunction(NGUITextWrap.set_encoding));
     L.RegVar("spacingX", new LuaCSFunction(NGUITextWrap.get_spacingX), new LuaCSFunction(NGUITextWrap.set_spacingX));
     L.RegVar("spacingY", new LuaCSFunction(NGUITextWrap.get_spacingY), new LuaCSFunction(NGUITextWrap.set_spacingY));
     L.RegVar("premultiply", new LuaCSFunction(NGUITextWrap.get_premultiply), new LuaCSFunction(NGUITextWrap.set_premultiply));
     L.RegVar("symbolStyle", new LuaCSFunction(NGUITextWrap.get_symbolStyle), new LuaCSFunction(NGUITextWrap.set_symbolStyle));
     L.RegVar("finalSize", new LuaCSFunction(NGUITextWrap.get_finalSize), new LuaCSFunction(NGUITextWrap.set_finalSize));
     L.RegVar("finalSpacingX", new LuaCSFunction(NGUITextWrap.get_finalSpacingX), new LuaCSFunction(NGUITextWrap.set_finalSpacingX));
     L.RegVar("finalLineHeight", new LuaCSFunction(NGUITextWrap.get_finalLineHeight), new LuaCSFunction(NGUITextWrap.set_finalLineHeight));
     L.RegVar("baseline", new LuaCSFunction(NGUITextWrap.get_baseline), new LuaCSFunction(NGUITextWrap.set_baseline));
     L.RegVar("useSymbols", new LuaCSFunction(NGUITextWrap.get_useSymbols), new LuaCSFunction(NGUITextWrap.set_useSymbols));
     L.EndStaticLibs();
 }
Esempio n. 10
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("NGUIText");
     L.RegFunction("Update", Update);
     L.RegFunction("Prepare", Prepare);
     L.RegFunction("GetSymbol", GetSymbol);
     L.RegFunction("GetGlyphWidth", GetGlyphWidth);
     L.RegFunction("GetGlyph", GetGlyph);
     L.RegFunction("ParseAlpha", ParseAlpha);
     L.RegFunction("ParseColor", ParseColor);
     L.RegFunction("ParseColor24", ParseColor24);
     L.RegFunction("ParseColor32", ParseColor32);
     L.RegFunction("EncodeColor", EncodeColor);
     L.RegFunction("EncodeAlpha", EncodeAlpha);
     L.RegFunction("EncodeColor24", EncodeColor24);
     L.RegFunction("EncodeColor32", EncodeColor32);
     L.RegFunction("ParseSymbol", ParseSymbol);
     L.RegFunction("IsHex", IsHex);
     L.RegFunction("StripSymbols", StripSymbols);
     L.RegFunction("Align", Align);
     L.RegFunction("GetExactCharacterIndex", GetExactCharacterIndex);
     L.RegFunction("GetApproximateCharacterIndex", GetApproximateCharacterIndex);
     L.RegFunction("EndLine", EndLine);
     L.RegFunction("CalculatePrintedSize", CalculatePrintedSize);
     L.RegFunction("CalculateOffsetToFit", CalculateOffsetToFit);
     L.RegFunction("GetEndOfLineThatFits", GetEndOfLineThatFits);
     L.RegFunction("WrapText", WrapText);
     L.RegFunction("Print", Print);
     L.RegFunction("PrintApproximateCharacterPositions", PrintApproximateCharacterPositions);
     L.RegFunction("PrintExactCharacterPositions", PrintExactCharacterPositions);
     L.RegFunction("PrintCaretAndSelection", PrintCaretAndSelection);
     L.RegVar("bitmapFont", get_bitmapFont, set_bitmapFont);
     L.RegVar("dynamicFont", get_dynamicFont, set_dynamicFont);
     L.RegVar("glyph", get_glyph, set_glyph);
     L.RegVar("fontSize", get_fontSize, set_fontSize);
     L.RegVar("fontScale", get_fontScale, set_fontScale);
     L.RegVar("pixelDensity", get_pixelDensity, set_pixelDensity);
     L.RegVar("fontStyle", get_fontStyle, set_fontStyle);
     L.RegVar("alignment", get_alignment, set_alignment);
     L.RegVar("tint", get_tint, set_tint);
     L.RegVar("rectWidth", get_rectWidth, set_rectWidth);
     L.RegVar("rectHeight", get_rectHeight, set_rectHeight);
     L.RegVar("regionWidth", get_regionWidth, set_regionWidth);
     L.RegVar("regionHeight", get_regionHeight, set_regionHeight);
     L.RegVar("maxLines", get_maxLines, set_maxLines);
     L.RegVar("gradient", get_gradient, set_gradient);
     L.RegVar("gradientBottom", get_gradientBottom, set_gradientBottom);
     L.RegVar("gradientTop", get_gradientTop, set_gradientTop);
     L.RegVar("encoding", get_encoding, set_encoding);
     L.RegVar("spacingX", get_spacingX, set_spacingX);
     L.RegVar("spacingY", get_spacingY, set_spacingY);
     L.RegVar("premultiply", get_premultiply, set_premultiply);
     L.RegVar("symbolStyle", get_symbolStyle, set_symbolStyle);
     L.RegVar("finalSize", get_finalSize, set_finalSize);
     L.RegVar("finalSpacingX", get_finalSpacingX, set_finalSpacingX);
     L.RegVar("finalLineHeight", get_finalLineHeight, set_finalLineHeight);
     L.RegVar("baseline", get_baseline, set_baseline);
     L.RegVar("useSymbols", get_useSymbols, set_useSymbols);
     L.EndStaticLibs();
 }
Esempio n. 11
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 public static void QPYX_Register_YXQP(LuaState L_YXQP)
 {
     L_YXQP.BeginStaticLibs("GameUGUIEventDispatcher");
     L_YXQP.RegFunction("onCustomerHandle", QPYX_onCustomerHandle_YXQP);
     L_YXQP.RegFunction("onPressHandle", QPYX_onPressHandle_YXQP);
     L_YXQP.RegFunction("onPressUpHandle", QPYX_onPressUpHandle_YXQP);
     L_YXQP.RegFunction("onClickHandle", QPYX_onClickHandle_YXQP);
     L_YXQP.RegFunction("onEndDragHandle", QPYX_onEndDragHandle_YXQP);
     L_YXQP.RegFunction("onBeginDragHandle", QPYX_onBeginDragHandle_YXQP);
     L_YXQP.RegFunction("onDragHandle", QPYX_onDragHandle_YXQP);
     L_YXQP.RegFunction("onDropHandle", QPYX_onDropHandle_YXQP);
     L_YXQP.RegFunction("onSelectHandle", QPYX_onSelectHandle_YXQP);
     L_YXQP.RegFunction("onCancelHandle", QPYX_onCancelHandle_YXQP);
     L_YXQP.RegFunction("RemoveAllEvents", QPYX_RemoveAllEvents_YXQP);
     L_YXQP.RegVar("onCustomerFn", QPYX_get_onCustomerFn_YXQP, QPYX_set_onCustomerFn_YXQP);
     L_YXQP.RegVar("onPressFn", QPYX_get_onPressFn_YXQP, QPYX_set_onPressFn_YXQP);
     L_YXQP.RegVar("onClickFn", QPYX_get_onClickFn_YXQP, QPYX_set_onClickFn_YXQP);
     L_YXQP.RegVar("onDragFn", QPYX_get_onDragFn_YXQP, QPYX_set_onDragFn_YXQP);
     L_YXQP.RegVar("onEndDragFn", QPYX_get_onEndDragFn_YXQP, QPYX_set_onEndDragFn_YXQP);
     L_YXQP.RegVar("onBeginDragFn", QPYX_get_onBeginDragFn_YXQP, QPYX_set_onBeginDragFn_YXQP);
     L_YXQP.RegVar("onDropFn", QPYX_get_onDropFn_YXQP, QPYX_set_onDropFn_YXQP);
     L_YXQP.RegVar("onSelectFn", QPYX_get_onSelectFn_YXQP, QPYX_set_onSelectFn_YXQP);
     L_YXQP.RegVar("onCancelFn", QPYX_get_onCancelFn_YXQP, QPYX_set_onCancelFn_YXQP);
     L_YXQP.RegVar("onPressUpFn", QPYX_get_onPressUpFn_YXQP, QPYX_set_onPressUpFn_YXQP);
     L_YXQP.EndStaticLibs();
 }
Esempio n. 12
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 public static void QPYX_Register_YXQP(LuaState L_YXQP)
 {
     L_YXQP.BeginStaticLibs("SleepTimeout");
     L_YXQP.RegConstant("NeverSleep", -1);
     L_YXQP.RegConstant("SystemSetting", -2);
     L_YXQP.EndStaticLibs();
 }
Esempio n. 13
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("LuaNetHelper");
     L.RegFunction("SendLuaReq", SendLuaReq);
     L.RegFunction("Send2Lua", Send2Lua);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Utility");
     L.RegFunction("Log", Log);
     L.RegFunction("LogWarning", LogWarning);
     L.RegFunction("LogError", LogError);
     L.RegFunction("RecordTexture2DFile", RecordTexture2DFile);
     L.RegFunction("LoadConfigFile", LoadConfigFile);
     L.RegFunction("LoadPersistentConfigFile", LoadPersistentConfigFile);
     L.RegFunction("LoadResourceConfigFile", LoadResourceConfigFile);
     L.RegFunction("RecordConfigTextFile", RecordConfigTextFile);
     L.RegFunction("DepartDictionaryByLines", DepartDictionaryByLines);
     L.RegFunction("isNull", isNull);
     L.RegFunction("MD5", MD5);
     L.RegFunction("MD5File", MD5File);
     L.RegFunction("MakeUnifiedDirectory", MakeUnifiedDirectory);
     L.RegFunction("CreateTimer", CreateTimer);
     L.RegFunction("CreateDelayInvok", CreateDelayInvok);
     L.RegFunction("RemoveTimer", RemoveTimer);
     L.RegFunction("ChangedTimerSpecaTime", ChangedTimerSpecaTime);
     L.RegFunction("ChangedTimerLoopCount", ChangedTimerLoopCount);
     L.RegFunction("PlayerAnimationAndCloseOnComplete", PlayerAnimationAndCloseOnComplete);
     L.RegFunction("MergeString", MergeString);
     L.RegFunction("GetFileNameWithoutExtension", GetFileNameWithoutExtension);
     L.RegFunction("PoolPush", PoolPush);
     L.RegFunction("PoolPop", PoolPop);
     L.RegFunction("RealtimeSinceStarGetTime", RealtimeSinceStarGetTime);
     L.RegFunction("Encrypt", Encrypt);
     L.RegFunction("Decrypt", Decrypt);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("RenderSettings");
     L.RegFunction("__eq", op_Equality);
     L.RegVar("fog", get_fog, set_fog);
     L.RegVar("fogMode", get_fogMode, set_fogMode);
     L.RegVar("fogColor", get_fogColor, set_fogColor);
     L.RegVar("fogDensity", get_fogDensity, set_fogDensity);
     L.RegVar("fogStartDistance", get_fogStartDistance, set_fogStartDistance);
     L.RegVar("fogEndDistance", get_fogEndDistance, set_fogEndDistance);
     L.RegVar("ambientMode", get_ambientMode, set_ambientMode);
     L.RegVar("ambientSkyColor", get_ambientSkyColor, set_ambientSkyColor);
     L.RegVar("ambientEquatorColor", get_ambientEquatorColor, set_ambientEquatorColor);
     L.RegVar("ambientGroundColor", get_ambientGroundColor, set_ambientGroundColor);
     L.RegVar("ambientLight", get_ambientLight, set_ambientLight);
     L.RegVar("ambientIntensity", get_ambientIntensity, set_ambientIntensity);
     L.RegVar("ambientProbe", get_ambientProbe, set_ambientProbe);
     L.RegVar("reflectionIntensity", get_reflectionIntensity, set_reflectionIntensity);
     L.RegVar("reflectionBounces", get_reflectionBounces, set_reflectionBounces);
     L.RegVar("haloStrength", get_haloStrength, set_haloStrength);
     L.RegVar("flareStrength", get_flareStrength, set_flareStrength);
     L.RegVar("flareFadeSpeed", get_flareFadeSpeed, set_flareFadeSpeed);
     L.RegVar("skybox", get_skybox, set_skybox);
     L.RegVar("sun", get_sun, set_sun);
     L.RegVar("defaultReflectionMode", get_defaultReflectionMode, set_defaultReflectionMode);
     L.RegVar("defaultReflectionResolution", get_defaultReflectionResolution, set_defaultReflectionResolution);
     L.RegVar("customReflection", get_customReflection, set_customReflection);
     L.EndStaticLibs();
 }
Esempio n. 16
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("CTLSchedule");
     L.RegFunction("AddScheduler", AddScheduler);
     L.RegFunction("RemoveScheduler", RemoveScheduler);
     L.EndStaticLibs();
 }
Esempio n. 17
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("QualitySettings");
     L.RegFunction("GetQualityLevel", GetQualityLevel);
     L.RegFunction("SetQualityLevel", SetQualityLevel);
     L.RegFunction("IncreaseLevel", IncreaseLevel);
     L.RegFunction("DecreaseLevel", DecreaseLevel);
     L.RegFunction("__eq", op_Equality);
     L.RegVar("names", get_names, null);
     L.RegVar("pixelLightCount", get_pixelLightCount, set_pixelLightCount);
     L.RegVar("shadowProjection", get_shadowProjection, set_shadowProjection);
     L.RegVar("shadowCascades", get_shadowCascades, set_shadowCascades);
     L.RegVar("shadowDistance", get_shadowDistance, set_shadowDistance);
     L.RegVar("shadowNearPlaneOffset", get_shadowNearPlaneOffset, set_shadowNearPlaneOffset);
     L.RegVar("shadowCascade2Split", get_shadowCascade2Split, set_shadowCascade2Split);
     L.RegVar("shadowCascade4Split", get_shadowCascade4Split, set_shadowCascade4Split);
     L.RegVar("masterTextureLimit", get_masterTextureLimit, set_masterTextureLimit);
     L.RegVar("anisotropicFiltering", get_anisotropicFiltering, set_anisotropicFiltering);
     L.RegVar("lodBias", get_lodBias, set_lodBias);
     L.RegVar("maximumLODLevel", get_maximumLODLevel, set_maximumLODLevel);
     L.RegVar("particleRaycastBudget", get_particleRaycastBudget, set_particleRaycastBudget);
     L.RegVar("softVegetation", get_softVegetation, set_softVegetation);
     L.RegVar("realtimeReflectionProbes", get_realtimeReflectionProbes, set_realtimeReflectionProbes);
     L.RegVar("billboardsFaceCameraPosition", get_billboardsFaceCameraPosition, set_billboardsFaceCameraPosition);
     L.RegVar("maxQueuedFrames", get_maxQueuedFrames, set_maxQueuedFrames);
     L.RegVar("vSyncCount", get_vSyncCount, set_vSyncCount);
     L.RegVar("antiAliasing", get_antiAliasing, set_antiAliasing);
     L.RegVar("desiredColorSpace", get_desiredColorSpace, null);
     L.RegVar("activeColorSpace", get_activeColorSpace, null);
     L.RegVar("blendWeights", get_blendWeights, set_blendWeights);
     L.RegVar("asyncUploadTimeSlice", get_asyncUploadTimeSlice, set_asyncUploadTimeSlice);
     L.RegVar("asyncUploadBufferSize", get_asyncUploadBufferSize, set_asyncUploadBufferSize);
     L.EndStaticLibs();
 }
Esempio n. 18
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("DevicePlatform");
     L.RegFunction("GetCurDevicePlamform", GetCurDevicePlamform);
     L.RegFunction("GetCurDevicePlatformPath", GetCurDevicePlatformPath);
     L.EndStaticLibs();
 }
Esempio n. 19
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Directory");
     L.RegFunction("GetFiles", GetFiles);
     L.RegFunction("GetDirectories", GetDirectories);
     L.RegFunction("GetFileSystemEntries", GetFileSystemEntries);
     L.RegFunction("EnumerateDirectories", EnumerateDirectories);
     L.RegFunction("EnumerateFiles", EnumerateFiles);
     L.RegFunction("EnumerateFileSystemEntries", EnumerateFileSystemEntries);
     L.RegFunction("GetDirectoryRoot", GetDirectoryRoot);
     L.RegFunction("CreateDirectory", CreateDirectory);
     L.RegFunction("Delete", Delete);
     L.RegFunction("Exists", Exists);
     L.RegFunction("GetLastAccessTime", GetLastAccessTime);
     L.RegFunction("GetLastAccessTimeUtc", GetLastAccessTimeUtc);
     L.RegFunction("GetLastWriteTime", GetLastWriteTime);
     L.RegFunction("GetLastWriteTimeUtc", GetLastWriteTimeUtc);
     L.RegFunction("GetCreationTime", GetCreationTime);
     L.RegFunction("GetCreationTimeUtc", GetCreationTimeUtc);
     L.RegFunction("GetCurrentDirectory", GetCurrentDirectory);
     L.RegFunction("GetLogicalDrives", GetLogicalDrives);
     L.RegFunction("GetParent", GetParent);
     L.RegFunction("Move", Move);
     L.RegFunction("SetCreationTime", SetCreationTime);
     L.RegFunction("SetCreationTimeUtc", SetCreationTimeUtc);
     L.RegFunction("SetCurrentDirectory", SetCurrentDirectory);
     L.RegFunction("SetLastAccessTime", SetLastAccessTime);
     L.RegFunction("SetLastAccessTimeUtc", SetLastAccessTimeUtc);
     L.RegFunction("SetLastWriteTime", SetLastWriteTime);
     L.RegFunction("SetLastWriteTimeUtc", SetLastWriteTimeUtc);
     L.RegFunction("GetAccessControl", GetAccessControl);
     L.EndStaticLibs();
 }
Esempio n. 20
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("LuaProfilerExtension");
     L.RegFunction("BeginSample", BeginSample);
     L.RegFunction("EndSample", EndSample);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Physics");
     L.RegFunction("Raycast", Raycast);
     L.RegFunction("RaycastAll", RaycastAll);
     L.RegFunction("Linecast", Linecast);
     L.RegFunction("OverlapSphere", OverlapSphere);
     L.RegFunction("CapsuleCast", CapsuleCast);
     L.RegFunction("SphereCast", SphereCast);
     L.RegFunction("CapsuleCastAll", CapsuleCastAll);
     L.RegFunction("SphereCastAll", SphereCastAll);
     L.RegFunction("CheckSphere", CheckSphere);
     L.RegFunction("CheckCapsule", CheckCapsule);
     L.RegFunction("IgnoreCollision", IgnoreCollision);
     L.RegFunction("IgnoreLayerCollision", IgnoreLayerCollision);
     L.RegFunction("GetIgnoreLayerCollision", GetIgnoreLayerCollision);
     L.RegConstant("kIgnoreRaycastLayer", 4);
     L.RegConstant("kDefaultRaycastLayers", -5);
     L.RegConstant("kAllLayers", -1);
     L.RegConstant("IgnoreRaycastLayer", 4);
     L.RegConstant("DefaultRaycastLayers", -5);
     L.RegConstant("AllLayers", -1);
     L.RegVar("gravity", get_gravity, set_gravity);
     L.RegVar("defaultContactOffset", get_defaultContactOffset, set_defaultContactOffset);
     L.RegVar("bounceThreshold", get_bounceThreshold, set_bounceThreshold);
     L.RegVar("solverIterationCount", get_solverIterationCount, set_solverIterationCount);
     L.RegVar("sleepThreshold", get_sleepThreshold, set_sleepThreshold);
     L.EndStaticLibs();
 }
Esempio n. 22
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("CommonUtils");
     L.RegFunction("AddChild", AddChild);
     L.RegFunction("ClearChild", ClearChild);
     L.RegFunction("GetABPath", GetABPath);
     L.RegFunction("ReadFileText", ReadFileText);
     L.RegFunction("ReadFileBytes", ReadFileBytes);
     L.RegFunction("GetTime", GetTime);
     L.RegFunction("Md5", Md5);
     L.RegFunction("Md5file", Md5file);
     L.RegFunction("ResetTrans", ResetTrans);
     L.RegFunction("SetAnchorPos", SetAnchorPos);
     L.RegFunction("SetLocalPos", SetLocalPos);
     L.RegFunction("SetLocalScale", SetLocalScale);
     L.RegFunction("SetLocalRotation", SetLocalRotation);
     L.RegFunction("SetParent", SetParent);
     L.RegFunction("IsChinese", IsChinese);
     L.RegFunction("StrLenWidth", StrLenWidth);
     L.RegFunction("NameCheck", NameCheck);
     L.RegFunction("EncryptTxt", EncryptTxt);
     L.RegFunction("DecryptTxt", DecryptTxt);
     L.RegVar("NetAvailable", get_NetAvailable, null);
     L.RegVar("IsWifi", get_IsWifi, null);
     L.EndStaticLibs();
 }
Esempio n. 23
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Common_Utils");
     L.RegFunction("AddBtnMsg", AddBtnMsg);
     L.RegFunction("RemoveBtnMsg", RemoveBtnMsg);
     L.RegFunction("InstantiateGoByPath", InstantiateGoByPath);
     L.RegFunction("InstantiateGoByPrefab", InstantiateGoByPrefab);
     L.RegFunction("AddSingleComponent", AddSingleComponent);
     L.RegFunction("GetGameObjectByName", GetGameObjectByName);
     L.RegFunction("FindChildByPath", FindChildByPath);
     L.RegFunction("GetComponentByPath", GetComponentByPath);
     L.RegFunction("GetDeviceInfo", GetDeviceInfo);
     L.RegFunction("GetUIRootObj", GetUIRootObj);
     L.RegFunction("GetUICameraObj", GetUICameraObj);
     L.RegFunction("GetUIRoot", GetUIRoot);
     L.RegFunction("GetUICamera", GetUICamera);
     L.RegFunction("GetMainCamera", GetMainCamera);
     L.RegFunction("GetMainGameObj", GetMainGameObj);
     L.RegFunction("GetModelOutlineCameraObj", GetModelOutlineCameraObj);
     L.RegFunction("GetBatteryLevel", GetBatteryLevel);
     L.RegFunction("GetBatteryStatus", GetBatteryStatus);
     L.RegFunction("GetNetworkStatus", GetNetworkStatus);
     L.RegFunction("WorldToUIPoint", WorldToUIPoint);
     L.RegFunction("ActivedChildCount", ActivedChildCount);
     L.RegFunction("GetAssetPath", GetAssetPath);
     L.RegFunction("GetHostIp", GetHostIp);
     L.RegFunction("ChildCount", ChildCount);
     L.RegFunction("GetChild", GetChild);
     L.RegFunction("GetNavMeshHeight", GetNavMeshHeight);
     L.RegFunction("CheckLocalFileExist", CheckLocalFileExist);
     L.EndStaticLibs();
 }
Esempio n. 24
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("ClipboardUtility");
     L.RegFunction("CopyToClipboard", CopyToClipboard);
     L.RegVar("ClipboardInstance_", get_ClipboardInstance_, set_ClipboardInstance_);
     L.EndStaticLibs();
 }
Esempio n. 25
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Physics");
     L.RegFunction("Raycast", Raycast);
     L.RegFunction("RaycastAll", RaycastAll);
     L.RegFunction("Linecast", Linecast);
     L.RegFunction("OverlapSphere", OverlapSphere);
     L.RegFunction("CapsuleCast", CapsuleCast);
     L.RegFunction("SphereCast", SphereCast);
     L.RegFunction("CapsuleCastAll", CapsuleCastAll);
     L.RegFunction("SphereCastAll", SphereCastAll);
     L.RegFunction("CheckSphere", CheckSphere);
     L.RegFunction("CheckCapsule", CheckCapsule);
     L.RegFunction("IgnoreCollision", IgnoreCollision);
     L.RegFunction("IgnoreLayerCollision", IgnoreLayerCollision);
     L.RegFunction("GetIgnoreLayerCollision", GetIgnoreLayerCollision);
     L.RegConstant("kIgnoreRaycastLayer", 4);
     L.RegConstant("kDefaultRaycastLayers", -5);
     L.RegConstant("kAllLayers", -1);
     L.RegConstant("IgnoreRaycastLayer", 4);
     L.RegConstant("DefaultRaycastLayers", -5);
     L.RegConstant("AllLayers", -1);
     L.RegVar("gravity", get_gravity, set_gravity);
     L.RegVar("defaultContactOffset", get_defaultContactOffset, set_defaultContactOffset);
     L.RegVar("bounceThreshold", get_bounceThreshold, set_bounceThreshold);
     L.RegVar("solverIterationCount", get_solverIterationCount, set_solverIterationCount);
     L.RegVar("sleepThreshold", get_sleepThreshold, set_sleepThreshold);
     L.EndStaticLibs();
 }
Esempio n. 26
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Localization");
     L.RegFunction("init", init);
     L.RegFunction("destroy", destroy);
     L.RegFunction("countryID", countryID);
     L.RegFunction("countryCode", countryCode);
     L.RegFunction("countryName", countryName);
     L.RegFunction("countryFlag", countryFlag);
     L.RegFunction("countryMoney", countryMoney);
     L.RegFunction("languageCustomID", languageCustomID);
     L.RegFunction("languageCode", languageCode);
     L.RegFunction("languageName", languageName);
     L.RegFunction("languageDirectory", languageDirectory);
     L.RegFunction("translationCode", translationCode);
     L.RegFunction("text", text);
     L.RegFunction("text_item", text_item);
     L.RegFunction("text_quest", text_quest);
     L.RegVar("currentCountry", get_currentCountry, set_currentCountry);
     L.RegVar("currentLanguage", get_currentLanguage, set_currentLanguage);
     L.RegVar("countryCodeTable", get_countryCodeTable, set_countryCodeTable);
     L.RegVar("countryIdTable", get_countryIdTable, set_countryIdTable);
     L.RegVar("languageCodeTable", get_languageCodeTable, set_languageCodeTable);
     L.RegVar("languageIdTable", get_languageIdTable, set_languageIdTable);
     L.RegVar("bInited", get_bInited, set_bInited);
     L.EndStaticLibs();
 }
Esempio n. 27
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("PathUtil");
     L.RegFunction("PackagePath", PackagePath);
     L.RegFunction("StreamingAssetsPath", StreamingAssetsPath);
     L.RegFunction("LocalPath", LocalPath);
     L.RegFunction("platformPathHead", platformPathHead);
     L.RegFunction("LocalDataPath", LocalDataPath);
     L.RegFunction("PackageDataPath", PackageDataPath);
     L.RegFunction("LocalLuaPath", LocalLuaPath);
     L.RegFunction("LocalToLuaPath", LocalToLuaPath);
     L.RegFunction("PackageLuaPath", PackageLuaPath);
     L.RegFunction("PackageToLuaPath", PackageToLuaPath);
     L.RegFunction("LogPath", LogPath);
     L.RegFunction("RecPath", RecPath);
     L.RegFunction("PatchDownloadPath", PatchDownloadPath);
     L.RegFunction("HeadPath", HeadPath);
     L.RegFunction("GameCachePath", GameCachePath);
     L.RegFunction("ImagePath", ImagePath);
     L.RegFunction("ConfigPath", ConfigPath);
     L.RegFunction("localLuaExists", localLuaExists);
     L.RegFunction("localDataExists", localDataExists);
     L.RegFunction("updateFileListName", updateFileListName);
     L.RegFunction("updateFileName", updateFileName);
     L.EndStaticLibs();
 }
	public static void Register(LuaState L)
	{
		L.BeginStaticLibs("SleepTimeout");
		L.RegConstant("NeverSleep", -1);
		L.RegConstant("SystemSetting", -2);
		L.EndStaticLibs();
	}
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("QualitySettings");
     L.RegFunction("GetQualityLevel", GetQualityLevel);
     L.RegFunction("SetQualityLevel", SetQualityLevel);
     L.RegFunction("IncreaseLevel", IncreaseLevel);
     L.RegFunction("DecreaseLevel", DecreaseLevel);
     L.RegFunction("__eq", op_Equality);
     L.RegVar("names", get_names, null);
     L.RegVar("pixelLightCount", get_pixelLightCount, set_pixelLightCount);
     L.RegVar("shadowProjection", get_shadowProjection, set_shadowProjection);
     L.RegVar("shadowCascades", get_shadowCascades, set_shadowCascades);
     L.RegVar("shadowDistance", get_shadowDistance, set_shadowDistance);
     L.RegVar("shadowCascade2Split", get_shadowCascade2Split, set_shadowCascade2Split);
     L.RegVar("shadowCascade4Split", get_shadowCascade4Split, set_shadowCascade4Split);
     L.RegVar("masterTextureLimit", get_masterTextureLimit, set_masterTextureLimit);
     L.RegVar("anisotropicFiltering", get_anisotropicFiltering, set_anisotropicFiltering);
     L.RegVar("lodBias", get_lodBias, set_lodBias);
     L.RegVar("maximumLODLevel", get_maximumLODLevel, set_maximumLODLevel);
     L.RegVar("particleRaycastBudget", get_particleRaycastBudget, set_particleRaycastBudget);
     L.RegVar("softVegetation", get_softVegetation, set_softVegetation);
     L.RegVar("realtimeReflectionProbes", get_realtimeReflectionProbes, set_realtimeReflectionProbes);
     L.RegVar("billboardsFaceCameraPosition", get_billboardsFaceCameraPosition, set_billboardsFaceCameraPosition);
     L.RegVar("maxQueuedFrames", get_maxQueuedFrames, set_maxQueuedFrames);
     L.RegVar("vSyncCount", get_vSyncCount, set_vSyncCount);
     L.RegVar("antiAliasing", get_antiAliasing, set_antiAliasing);
     L.RegVar("desiredColorSpace", get_desiredColorSpace, null);
     L.RegVar("activeColorSpace", get_activeColorSpace, null);
     L.RegVar("blendWeights", get_blendWeights, set_blendWeights);
     L.EndStaticLibs();
 }
Esempio n. 30
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("StringUtil");
     L.RegFunction("GetSplitString", GetSplitString);
     L.RegFunction("GetDynamicParams", GetDynamicParams);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("RenderSettings");
     L.RegFunction("__eq", op_Equality);
     L.RegVar("fog", get_fog, set_fog);
     L.RegVar("fogMode", get_fogMode, set_fogMode);
     L.RegVar("fogColor", get_fogColor, set_fogColor);
     L.RegVar("fogDensity", get_fogDensity, set_fogDensity);
     L.RegVar("fogStartDistance", get_fogStartDistance, set_fogStartDistance);
     L.RegVar("fogEndDistance", get_fogEndDistance, set_fogEndDistance);
     L.RegVar("ambientMode", get_ambientMode, set_ambientMode);
     L.RegVar("ambientSkyColor", get_ambientSkyColor, set_ambientSkyColor);
     L.RegVar("ambientEquatorColor", get_ambientEquatorColor, set_ambientEquatorColor);
     L.RegVar("ambientGroundColor", get_ambientGroundColor, set_ambientGroundColor);
     L.RegVar("ambientLight", get_ambientLight, set_ambientLight);
     L.RegVar("ambientIntensity", get_ambientIntensity, set_ambientIntensity);
     L.RegVar("ambientProbe", get_ambientProbe, set_ambientProbe);
     L.RegVar("reflectionIntensity", get_reflectionIntensity, set_reflectionIntensity);
     L.RegVar("reflectionBounces", get_reflectionBounces, set_reflectionBounces);
     L.RegVar("haloStrength", get_haloStrength, set_haloStrength);
     L.RegVar("flareStrength", get_flareStrength, set_flareStrength);
     L.RegVar("flareFadeSpeed", get_flareFadeSpeed, set_flareFadeSpeed);
     L.RegVar("skybox", get_skybox, set_skybox);
     L.RegVar("defaultReflectionMode", get_defaultReflectionMode, set_defaultReflectionMode);
     L.RegVar("defaultReflectionResolution", get_defaultReflectionResolution, set_defaultReflectionResolution);
     L.RegVar("customReflection", get_customReflection, set_customReflection);
     L.EndStaticLibs();
 }
Esempio n. 32
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Stage");
     L.RegFunction("CleanUI", CleanUI);
     L.RegFunction("AddDontDestroy", AddDontDestroy);
     L.RegFunction("RemoveDontDestroy", RemoveDontDestroy);
     L.RegFunction("LoadScene", LoadScene);
     L.RegFunction("LoadSceneAsync", LoadSceneAsync);
     L.RegFunction("LoadSubScene", LoadSubScene);
     L.RegFunction("LoadSubSceneAsync", LoadSubSceneAsync);
     L.RegFunction("GetProgress", GetProgress);
     L.RegFunction("SetDontUnloadScene", SetDontUnloadScene);
     L.RegFunction("ClearReference", ClearReference);
     L.RegVar("uiCanvas", get_uiCanvas, set_uiCanvas);
     L.RegVar("uiCanvasTra", get_uiCanvasTra, set_uiCanvasTra);
     L.RegVar("sceneLayer", get_sceneLayer, set_sceneLayer);
     L.RegVar("uiLayer", get_uiLayer, set_uiLayer);
     L.RegVar("windowLayer", get_windowLayer, set_windowLayer);
     L.RegVar("uiTopLayer", get_uiTopLayer, set_uiTopLayer);
     L.RegVar("alertLayer", get_alertLayer, set_alertLayer);
     L.RegVar("guideLayer", get_guideLayer, set_guideLayer);
     L.RegVar("topLayer", get_topLayer, set_topLayer);
     L.RegVar("s_dontUnloadSceneNames", get_s_dontUnloadSceneNames, null);
     L.RegVar("CurrentSceneName", get_CurrentSceneName, null);
     L.EndStaticLibs();
 }
Esempio n. 33
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("SleepTimeout");
     L.RegConstant("NeverSleep", -1);
     L.RegConstant("SystemSetting", -2);
     L.EndStaticLibs();
 }
Esempio n. 34
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("LuaHelper");
     L.RegFunction("GetType", GetType);
     L.RegFunction("GetComponentInChildren", GetComponentInChildren);
     L.RegFunction("GetComponent", GetComponent);
     L.RegFunction("GetComponentsInChildren", GetComponentsInChildren);
     L.RegFunction("GetAllChild", GetAllChild);
     L.RegFunction("Action", Action);
     L.RegFunction("ScrollViewVoidDelegate", ScrollViewVoidDelegate);
     L.RegFunction("VoidDelegate", VoidDelegate);
     L.RegFunction("OnInitializeItemDelegate", OnInitializeItemDelegate);
     L.RegFunction("BoolDelegate", BoolDelegate);
     L.RegFunction("FloatDelegate", FloatDelegate);
     L.RegFunction("eventDelegate", eventDelegate);
     L.RegFunction("eventCenterDelegate", eventCenterDelegate);
     L.RegFunction("ObjectDelegate", ObjectDelegate);
     L.RegFunction("VectorDelegate", VectorDelegate);
     L.RegFunction("OnJsonCallFunc", OnJsonCallFunc);
     L.RegFunction("SetTransformLocalX", SetTransformLocalX);
     L.RegFunction("SetTransformLocalY", SetTransformLocalY);
     L.RegFunction("SetTransformLocalXY", SetTransformLocalXY);
     L.RegFunction("SetTransformX", SetTransformX);
     L.RegFunction("SetTransformXZ", SetTransformXZ);
     L.RegFunction("SetTransformXYZ", SetTransformXYZ);
     L.RegFunction("SetTransformLocalEulers", SetTransformLocalEulers);
     L.RegVar("openGuestMode", get_openGuestMode, set_openGuestMode);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Application");
     L.RegFunction("Quit", Quit);
     L.RegFunction("CancelQuit", CancelQuit);
     L.RegFunction("LoadLevel", LoadLevel);
     L.RegFunction("LoadLevelAsync", LoadLevelAsync);
     L.RegFunction("LoadLevelAdditiveAsync", LoadLevelAdditiveAsync);
     L.RegFunction("LoadLevelAdditive", LoadLevelAdditive);
     L.RegFunction("GetStreamProgressForLevel", GetStreamProgressForLevel);
     L.RegFunction("CanStreamedLevelBeLoaded", CanStreamedLevelBeLoaded);
     L.RegFunction("CaptureScreenshot", CaptureScreenshot);
     L.RegFunction("HasProLicense", HasProLicense);
     L.RegFunction("ExternalCall", ExternalCall);
     L.RegFunction("OpenURL", OpenURL);
     L.RegFunction("RequestUserAuthorization", RequestUserAuthorization);
     L.RegFunction("HasUserAuthorization", HasUserAuthorization);
     L.RegVar("loadedLevel", get_loadedLevel, null);
     L.RegVar("loadedLevelName", get_loadedLevelName, null);
     L.RegVar("isLoadingLevel", get_isLoadingLevel, null);
     L.RegVar("levelCount", get_levelCount, null);
     L.RegVar("streamedBytes", get_streamedBytes, null);
     L.RegVar("isPlaying", get_isPlaying, null);
     L.RegVar("isEditor", get_isEditor, null);
     L.RegVar("isWebPlayer", get_isWebPlayer, null);
     L.RegVar("platform", get_platform, null);
     L.RegVar("isMobilePlatform", get_isMobilePlatform, null);
     L.RegVar("isConsolePlatform", get_isConsolePlatform, null);
     L.RegVar("runInBackground", get_runInBackground, set_runInBackground);
     L.RegVar("dataPath", get_dataPath, null);
     L.RegVar("streamingAssetsPath", get_streamingAssetsPath, null);
     L.RegVar("persistentDataPath", get_persistentDataPath, null);
     L.RegVar("temporaryCachePath", get_temporaryCachePath, null);
     L.RegVar("srcValue", get_srcValue, null);
     L.RegVar("absoluteURL", get_absoluteURL, null);
     L.RegVar("unityVersion", get_unityVersion, null);
     L.RegVar("version", get_version, null);
     L.RegVar("bundleIdentifier", get_bundleIdentifier, null);
     L.RegVar("installMode", get_installMode, null);
     L.RegVar("sandboxType", get_sandboxType, null);
     L.RegVar("productName", get_productName, null);
     L.RegVar("companyName", get_companyName, null);
     L.RegVar("cloudProjectId", get_cloudProjectId, null);
     L.RegVar("webSecurityEnabled", get_webSecurityEnabled, null);
     L.RegVar("webSecurityHostUrl", get_webSecurityHostUrl, null);
     L.RegVar("targetFrameRate", get_targetFrameRate, set_targetFrameRate);
     L.RegVar("systemLanguage", get_systemLanguage, null);
     L.RegVar("backgroundLoadingPriority", get_backgroundLoadingPriority, set_backgroundLoadingPriority);
     L.RegVar("internetReachability", get_internetReachability, null);
     L.RegVar("genuine", get_genuine, null);
     L.RegVar("genuineCheckAvailable", get_genuineCheckAvailable, null);
     L.RegVar("logMessageReceived", get_logMessageReceived, set_logMessageReceived);
     L.RegVar("logMessageReceivedThreaded", get_logMessageReceivedThreaded, set_logMessageReceivedThreaded);
     L.RegFunction("LogCallback", UnityEngine_Application_LogCallback);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("LuaHelper");
     L.RegFunction("GetType", GetType);
     L.RegFunction("GetPanelManager", GetPanelManager);
     L.RegFunction("GetResManager", GetResManager);
     L.RegFunction("GetNetManager", GetNetManager);
     L.RegFunction("GetSoundManager", GetSoundManager);
     L.RegFunction("OnCallLuaFunc", OnCallLuaFunc);
     L.RegFunction("OnJsonCallFunc", OnJsonCallFunc);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Resources");
     L.RegFunction("FindObjectsOfTypeAll", FindObjectsOfTypeAll);
     L.RegFunction("Load", Load);
     L.RegFunction("LoadAsync", LoadAsync);
     L.RegFunction("LoadAll", LoadAll);
     L.RegFunction("GetBuiltinResource", GetBuiltinResource);
     L.RegFunction("UnloadAsset", UnloadAsset);
     L.RegFunction("UnloadUnusedAssets", UnloadUnusedAssets);
     L.EndStaticLibs();
 }
Esempio n. 38
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 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Debugger");
     L.RegFunction("Log", Log);
     L.RegFunction("LogWarning", LogWarning);
     L.RegFunction("LogError", LogError);
     L.RegFunction("LogException", LogException);
     L.RegVar("useLog", get_useLog, set_useLog);
     L.RegVar("threadStack", get_threadStack, set_threadStack);
     L.RegVar("logger", get_logger, set_logger);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Input");
     L.RegFunction("GetAxis", GetAxis);
     L.RegFunction("GetAxisRaw", GetAxisRaw);
     L.RegFunction("GetButton", GetButton);
     L.RegFunction("GetButtonDown", GetButtonDown);
     L.RegFunction("GetButtonUp", GetButtonUp);
     L.RegFunction("GetKey", GetKey);
     L.RegFunction("GetKeyDown", GetKeyDown);
     L.RegFunction("GetKeyUp", GetKeyUp);
     L.RegFunction("GetJoystickNames", GetJoystickNames);
     L.RegFunction("GetMouseButton", GetMouseButton);
     L.RegFunction("GetMouseButtonDown", GetMouseButtonDown);
     L.RegFunction("GetMouseButtonUp", GetMouseButtonUp);
     L.RegFunction("ResetInputAxes", ResetInputAxes);
     L.RegFunction("GetAccelerationEvent", GetAccelerationEvent);
     L.RegFunction("GetTouch", GetTouch);
     L.RegVar("compensateSensors", get_compensateSensors, set_compensateSensors);
     L.RegVar("gyro", get_gyro, null);
     L.RegVar("mousePosition", get_mousePosition, null);
     L.RegVar("mouseScrollDelta", get_mouseScrollDelta, null);
     L.RegVar("mousePresent", get_mousePresent, null);
     L.RegVar("simulateMouseWithTouches", get_simulateMouseWithTouches, set_simulateMouseWithTouches);
     L.RegVar("anyKey", get_anyKey, null);
     L.RegVar("anyKeyDown", get_anyKeyDown, null);
     L.RegVar("inputString", get_inputString, null);
     L.RegVar("acceleration", get_acceleration, null);
     L.RegVar("accelerationEvents", get_accelerationEvents, null);
     L.RegVar("accelerationEventCount", get_accelerationEventCount, null);
     L.RegVar("touches", get_touches, null);
     L.RegVar("touchCount", get_touchCount, null);
     L.RegVar("touchPressureSupported", get_touchPressureSupported, null);
     L.RegVar("stylusTouchSupported", get_stylusTouchSupported, null);
     L.RegVar("touchSupported", get_touchSupported, null);
     L.RegVar("multiTouchEnabled", get_multiTouchEnabled, set_multiTouchEnabled);
     L.RegVar("location", get_location, null);
     L.RegVar("compass", get_compass, null);
     L.RegVar("deviceOrientation", get_deviceOrientation, null);
     L.RegVar("imeCompositionMode", get_imeCompositionMode, set_imeCompositionMode);
     L.RegVar("compositionString", get_compositionString, null);
     L.RegVar("imeIsSelected", get_imeIsSelected, null);
     L.RegVar("compositionCursorPos", get_compositionCursorPos, set_compositionCursorPos);
     L.RegVar("backButtonLeavesApp", get_backButtonLeavesApp, set_backButtonLeavesApp);
     L.EndStaticLibs();
 }
	public static void Register(LuaState L)
	{
		L.BeginStaticLibs("Screen");
		L.RegFunction("SetResolution", SetResolution);
		L.RegVar("resolutions", get_resolutions, null);
		L.RegVar("currentResolution", get_currentResolution, null);
		L.RegVar("width", get_width, null);
		L.RegVar("height", get_height, null);
		L.RegVar("dpi", get_dpi, null);
		L.RegVar("fullScreen", get_fullScreen, set_fullScreen);
		L.RegVar("autorotateToPortrait", get_autorotateToPortrait, set_autorotateToPortrait);
		L.RegVar("autorotateToPortraitUpsideDown", get_autorotateToPortraitUpsideDown, set_autorotateToPortraitUpsideDown);
		L.RegVar("autorotateToLandscapeLeft", get_autorotateToLandscapeLeft, set_autorotateToLandscapeLeft);
		L.RegVar("autorotateToLandscapeRight", get_autorotateToLandscapeRight, set_autorotateToLandscapeRight);
		L.RegVar("orientation", get_orientation, set_orientation);
		L.RegVar("sleepTimeout", get_sleepTimeout, set_sleepTimeout);
		L.EndStaticLibs();
	}
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Time");
     L.RegVar("time", get_time, null);
     L.RegVar("timeSinceLevelLoad", get_timeSinceLevelLoad, null);
     L.RegVar("deltaTime", get_deltaTime, null);
     L.RegVar("fixedTime", get_fixedTime, null);
     L.RegVar("unscaledTime", get_unscaledTime, null);
     L.RegVar("unscaledDeltaTime", get_unscaledDeltaTime, null);
     L.RegVar("fixedDeltaTime", get_fixedDeltaTime, set_fixedDeltaTime);
     L.RegVar("maximumDeltaTime", get_maximumDeltaTime, set_maximumDeltaTime);
     L.RegVar("smoothDeltaTime", get_smoothDeltaTime, null);
     L.RegVar("timeScale", get_timeScale, set_timeScale);
     L.RegVar("frameCount", get_frameCount, null);
     L.RegVar("renderedFrameCount", get_renderedFrameCount, null);
     L.RegVar("realtimeSinceStartup", get_realtimeSinceStartup, null);
     L.RegVar("captureFramerate", get_captureFramerate, set_captureFramerate);
     L.EndStaticLibs();
 }
 public static void Register(LuaState L)
 {
     L.BeginStaticLibs("Physics");
     L.RegFunction("Raycast", Raycast);
     L.RegFunction("RaycastAll", RaycastAll);
     L.RegFunction("RaycastNonAlloc", RaycastNonAlloc);
     L.RegFunction("Linecast", Linecast);
     L.RegFunction("OverlapSphere", OverlapSphere);
     L.RegFunction("OverlapSphereNonAlloc", OverlapSphereNonAlloc);
     L.RegFunction("OverlapCapsule", OverlapCapsule);
     L.RegFunction("OverlapCapsuleNonAlloc", OverlapCapsuleNonAlloc);
     L.RegFunction("CapsuleCast", CapsuleCast);
     L.RegFunction("SphereCast", SphereCast);
     L.RegFunction("CapsuleCastAll", CapsuleCastAll);
     L.RegFunction("CapsuleCastNonAlloc", CapsuleCastNonAlloc);
     L.RegFunction("SphereCastAll", SphereCastAll);
     L.RegFunction("SphereCastNonAlloc", SphereCastNonAlloc);
     L.RegFunction("CheckSphere", CheckSphere);
     L.RegFunction("CheckCapsule", CheckCapsule);
     L.RegFunction("CheckBox", CheckBox);
     L.RegFunction("OverlapBox", OverlapBox);
     L.RegFunction("OverlapBoxNonAlloc", OverlapBoxNonAlloc);
     L.RegFunction("BoxCastAll", BoxCastAll);
     L.RegFunction("BoxCastNonAlloc", BoxCastNonAlloc);
     L.RegFunction("BoxCast", BoxCast);
     L.RegFunction("IgnoreCollision", IgnoreCollision);
     L.RegFunction("IgnoreLayerCollision", IgnoreLayerCollision);
     L.RegFunction("GetIgnoreLayerCollision", GetIgnoreLayerCollision);
     L.RegConstant("IgnoreRaycastLayer", 4);
     L.RegConstant("DefaultRaycastLayers", -5);
     L.RegConstant("AllLayers", -1);
     L.RegVar("gravity", get_gravity, set_gravity);
     L.RegVar("defaultContactOffset", get_defaultContactOffset, set_defaultContactOffset);
     L.RegVar("bounceThreshold", get_bounceThreshold, set_bounceThreshold);
     L.RegVar("defaultSolverIterations", get_defaultSolverIterations, set_defaultSolverIterations);
     L.RegVar("defaultSolverVelocityIterations", get_defaultSolverVelocityIterations, set_defaultSolverVelocityIterations);
     L.RegVar("sleepThreshold", get_sleepThreshold, set_sleepThreshold);
     L.RegVar("queriesHitTriggers", get_queriesHitTriggers, set_queriesHitTriggers);
     L.RegVar("queriesHitBackfaces", get_queriesHitBackfaces, set_queriesHitBackfaces);
     L.EndStaticLibs();
 }
Esempio n. 43
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	public static void Register(LuaState L)
	{
		L.BeginStaticLibs("LuaHelper");
		L.RegFunction("GetNetManager", GetNetManager);
		L.EndStaticLibs();
	}
Esempio n. 44
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    void Awake()
    {
        state = new LuaState();
        state.Start();
        LuaBinder.Bind(state);

        state.BeginModule(null);
        state.BeginStaticLibs("TestStack");
        state.RegFunction("Test1", Test1);
        state.RegFunction("Test2", Test2);
        state.RegFunction("Test3", Test3);
        state.EndStaticLibs();
        state.EndModule();

        state.DoString(script, "script");
        show = state.GetFunction("Show");
        testRay = state.GetFunction("TestRay");
    }
Esempio n. 45
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	public static void Register(LuaState L)
	{
		L.BeginStaticLibs("TestProtol");
		L.RegVar("data", get_data, set_data);
		L.EndStaticLibs();
	}
Esempio n. 46
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    void Awake()
    {
        #if UNITY_5
        Application.logMessageReceived += ShowTips;
        #else
        Application.RegisterLogCallback(ShowTips);
        #endif
        Instance = this;
        new LuaResLoader();
        testGo = gameObject;
        state = new LuaState();
        state.Start();
        LuaBinder.Bind(state);

        state.BeginModule(null);
        state.RegFunction("TestArgError", TestArgError);
        state.RegFunction("TestTableInCo", TestTableInCo);
        state.RegFunction("TestCycle", TestCycle);
        state.RegFunction("TestNull", TestNull);
        state.RegFunction("TestAddComponent", TestAddComponent);
        state.RegFunction("TestOutOfBound", TestOutOfBound);
        state.RegFunction("TestMulStack", TestMulStack);
        state.BeginStaticLibs("TestStack");
        state.RegFunction("Test1", Test1);
        state.RegFunction("PushLuaError", PushLuaError);
        state.RegFunction("Test3", Test3);
        state.RegFunction("Test4", Test4);
        state.RegFunction("Test5", Test5);
        state.RegFunction("Test6", Test6);
        state.EndStaticLibs();
        state.EndModule();

        //state.DoFile("TestErrorStack.lua");
        state.Require("TestErrorStack");
        show = state.GetFunction("Show");
        testRay = state.GetFunction("TestRay");

        showStack = state.GetFunction("ShowStack");
        test4 = state.GetFunction("Test4");

        TestDelegate += TestD1;
        TestDelegate += TestD2;
    }