public void SaveGameVariables() { try { LuaScriptBinder.Set(null, "PlayerPosX", DynValue.NewNumber(GameObject.Find("Player").transform.position.x)); LuaScriptBinder.Set(null, "PlayerPosY", DynValue.NewNumber(GameObject.Find("Player").transform.position.y)); LuaScriptBinder.Set(null, "PlayerPosZ", DynValue.NewNumber(GameObject.Find("Player").transform.position.z)); } catch { LuaScriptBinder.Set(null, "PlayerPosX", DynValue.NewNumber(SaveLoad.savedGame.playerVariablesNum["PlayerPosX"])); LuaScriptBinder.Set(null, "PlayerPosY", DynValue.NewNumber(SaveLoad.savedGame.playerVariablesNum["PlayerPosY"])); LuaScriptBinder.Set(null, "PlayerPosZ", DynValue.NewNumber(SaveLoad.savedGame.playerVariablesNum["PlayerPosZ"])); } playerHeader = CYFAnimator.specialPlayerHeader; string mapName; if (UnitaleUtil.MapCorrespondanceList.ContainsKey(SceneManager.GetActiveScene().name)) { mapName = UnitaleUtil.MapCorrespondanceList[SceneManager.GetActiveScene().name]; } else if (GlobalControls.nonOWScenes.Contains(SceneManager.GetActiveScene().name) || GlobalControls.isInFight) { mapName = SaveLoad.savedGame.lastScene; } else { mapName = SceneManager.GetActiveScene().name; } lastScene = mapName; soundDictionary = MusicManager.hiddenDictionary; controlpanel = ControlPanel.instance; player = PlayerCharacter.instance; inventory.Clear(); foreach (UnderItem item in Inventory.inventory) { inventory.Add(item.Name); } try { foreach (string key in LuaScriptBinder.GetSavedDictionary().Keys) { DynValue dv; LuaScriptBinder.GetSavedDictionary().TryGetValue(key, out dv); switch (dv.Type) { case DataType.Number: playerVariablesNum.Add(key, dv.Number); break; case DataType.String: playerVariablesStr.Add(key, dv.String); break; case DataType.Boolean: playerVariablesBool.Add(key, dv.Boolean); break; default: UnitaleUtil.WriteInLogAndDebugger("SaveLoad: This DynValue can't be added to the save because it is unserializable."); break; } } } catch { } mapInfos = GlobalControls.MapData; }
public static bool Load(bool loadGlobals = true) { if (File.Exists(Application.persistentDataPath + "/save.gd")) { Debug.Log("We found a save at this location : " + Application.persistentDataPath + "/save.gd"); BinaryFormatter bf = new BinaryFormatter(); FileStream file = File.Open(Application.persistentDataPath + "/save.gd", FileMode.Open); GameState currentGame = (GameState)bf.Deserialize(file); currentGame.LoadGameVariables(loadGlobals); file.Close(); return(true); } else { LuaScriptBinder.Set(null, "PlayerPosX", MoonSharp.Interpreter.DynValue.NewNumber(GlobalControls.beginPosition.x)); LuaScriptBinder.Set(null, "PlayerPosY", MoonSharp.Interpreter.DynValue.NewNumber(GlobalControls.beginPosition.y)); string mapName2; if (UnitaleUtil.MapCorrespondanceList.ContainsKey("test2")) { mapName2 = UnitaleUtil.MapCorrespondanceList["test2"]; } else { mapName2 = "test2"; } LuaScriptBinder.Set(null, "PlayerMap", MoonSharp.Interpreter.DynValue.NewString(mapName2)); Debug.Log("There's no save to load."); return(false); } }
public void LoadGameVariables(bool loadGlobals = true) { GlobalControls.MapData = mapInfos; if (loadGlobals) { LuaScriptBinder.Clear(); } foreach (string key in playerVariablesNum.Keys) { if (loadGlobals || key.Contains("PlayerPos")) { double a; playerVariablesNum.TryGetValue(key, out a); LuaScriptBinder.Set(null, key, DynValue.NewNumber(a)); } } if (loadGlobals) { foreach (string key in playerVariablesStr.Keys) { string a; playerVariablesStr.TryGetValue(key, out a); LuaScriptBinder.Set(null, key, DynValue.NewString(a)); } foreach (string key in playerVariablesBool.Keys) { bool a; playerVariablesBool.TryGetValue(key, out a); LuaScriptBinder.Set(null, key, DynValue.NewBoolean(a)); } } Inventory.inventory.Clear(); foreach (string str in inventory) { Inventory.inventory.Add(new UnderItem(str)); } PlayerCharacter.instance = player; ControlPanel.instance = controlpanel; MusicManager.hiddenDictionary = soundDictionary; string mapName; if (UnitaleUtil.MapCorrespondanceList.ContainsValue(lastScene)) { mapName = UnitaleUtil.MapCorrespondanceList.FirstOrDefault(x => x.Value == lastScene).Key; } else { mapName = lastScene; } GlobalControls.lastScene = mapName; LuaScriptBinder.Set(null, "PlayerMap", DynValue.NewString(mapName)); CYFAnimator.specialPlayerHeader = playerHeader; }
// Use this for initialization void Start() { if (!SaveLoad.started) { StaticInits.Start(); SaveLoad.Start(); new ControlPanel(); new PlayerCharacter(); #if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN if (GlobalControls.crate) { Misc.WindowName = ControlPanel.instance.WinodwBsaisNmae; } else { Misc.WindowName = ControlPanel.instance.WindowBasisName; } #endif SaveLoad.LoadAlMighty(); LuaScriptBinder.Set(null, "ModFolder", MoonSharp.Interpreter.DynValue.NewString("@Title")); UnitaleUtil.AddKeysToMapCorrespondanceList(); } Camera.main.GetComponent <AudioSource>().clip = AudioClipRegistry.GetMusic("mus_intro"); Camera.main.GetComponent <AudioSource>().Play(); if (imagePaths.Length != textsToDisplay.Length) { throw new Exception("You need to have the same number of images and lines of text."); } text = GameObject.FindObjectOfType <TextManager>(); img = GameObject.Find("CutsceneImages").GetComponent <Image>(); text.SetVerticalSpacing(6); text.SetHorizontalSpacing(6); if (SpriteRegistry.Get("Intro/mask") != null) { mask = true; GameObject.Find("Mask").GetComponent <Image>().sprite = SpriteRegistry.Get("Intro/mask"); GameObject.Find("Mask").GetComponent <Image>().color = new Color(1, 1, 1, 1); } TextMessage[] mess = new TextMessage[textsToDisplay.Length]; for (int i = 0; i < mess.Length; i++) { mess[i] = new TextMessage("[waitall:2]" + textsToDisplay[i], false, false); } text.SetTextQueue(mess); img.sprite = SpriteRegistry.Get("Intro/" + imagePaths[0]); img.SetNativeSize(); if (specialEffects[0] != string.Empty) { try { ApplyEffect((Effect)Enum.Parse(typeof(Effect), specialEffects[currentIndex].ToUpper())); } catch { UnitaleUtil.DisplayLuaError("IntroManager", "The effect " + specialEffects[currentIndex] + " doesn't exist."); } } if (goToNextDirect[0] == "Y") { timer = 0.5f; } }
public void Awake() { if (!awakened) { StaticInits.Start(); SaveLoad.Start(); new ControlPanel(); new PlayerCharacter(); SaveLoad.LoadAlMighty(); LuaScriptBinder.Set(null, "ModFolder", DynValue.NewString("@Title")); UnitaleUtil.AddKeysToMapCorrespondanceList(); //Use AlMightyGlobals to load Crate Your Frisk, Safe Mode, Retromode and Fullscreen mode preferences if (LuaScriptBinder.GetAlMighty(null, "CrateYourFrisk") != null && LuaScriptBinder.GetAlMighty(null, "CrateYourFrisk").Boolean) { crate = true; } #if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN Misc.WindowName = crate ? ControlPanel.instance.WinodwBsaisNmae : ControlPanel.instance.WindowBasisName; #endif //Check if safe mode has a stored preference that is a boolean if (LuaScriptBinder.GetAlMighty(null, "CYFSafeMode") != null && LuaScriptBinder.GetAlMighty(null, "CYFSafeMode").Type == DataType.Boolean) { ControlPanel.instance.Safe = LuaScriptBinder.GetAlMighty(null, "CYFSafeMode").Boolean; } //Check if retro mode has a stored preference that is a boolean if (LuaScriptBinder.GetAlMighty(null, "CYFRetroMode") != null && LuaScriptBinder.GetAlMighty(null, "CYFRetroMode").Type == DataType.Boolean) { retroMode = LuaScriptBinder.GetAlMighty(null, "CYFRetroMode").Boolean; } //Check if fullscreen mode has a stored preference that is a boolean if (LuaScriptBinder.GetAlMighty(null, "CYFPerfectFullscreen") != null && LuaScriptBinder.GetAlMighty(null, "CYFPerfectFullscreen").Type == DataType.Boolean) { ScreenResolution.perfectFullscreen = LuaScriptBinder.GetAlMighty(null, "CYFPerfectFullscreen").Boolean; } //Check if window scale has a stored preference that is a number if (LuaScriptBinder.GetAlMighty(null, "CYFWindowScale") != null && LuaScriptBinder.GetAlMighty(null, "CYFWindowScale").Type == DataType.Number) { ScreenResolution.windowScale = (int)LuaScriptBinder.GetAlMighty(null, "CYFWindowScale").Number; } awakened = true; } }
public void LoadGameVariables(bool loadGlobals = true) { GlobalControls.TempGameMapData = tempMapInfos; GlobalControls.GameMapData = mapInfos; foreach (string key in playerVariablesNum.Keys) { if (!loadGlobals && !key.Contains("PlayerPos")) { continue; } double a; playerVariablesNum.TryGetValue(key, out a); LuaScriptBinder.Set(null, key, DynValue.NewNumber(a)); } if (loadGlobals) { foreach (string key in playerVariablesStr.Keys) { string a; playerVariablesStr.TryGetValue(key, out a); LuaScriptBinder.Set(null, key, DynValue.NewString(a)); } foreach (string key in playerVariablesBool.Keys) { bool a; playerVariablesBool.TryGetValue(key, out a); LuaScriptBinder.Set(null, key, DynValue.NewBoolean(a)); } } Inventory.inventory.Clear(); foreach (string str in inventory) { Inventory.inventory.Add(new UnderItem(str)); } ItemBox.items.Clear(); foreach (string str in boxContents) { ItemBox.items.Add(new UnderItem(str)); } PlayerCharacter.instance = player; ControlPanel.instance = controlpanel; MusicManager.hiddenDictionary = soundDictionary; string mapName = UnitaleUtil.MapCorrespondanceList.ContainsValue(lastScene) ? UnitaleUtil.MapCorrespondanceList.FirstOrDefault(x => x.Value == lastScene).Key : lastScene; LuaScriptBinder.Set(null, "PlayerMap", DynValue.NewString(mapName)); }
private void Start() { if (!initial) { StaticInits.Start(); SaveLoad.Start(); new ControlPanel(); new PlayerCharacter(); #if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN if (GlobalControls.crate) { Misc.WindowName = ControlPanel.instance.WinodwBsaisNmae; } else { Misc.WindowName = ControlPanel.instance.WindowBasisName; } #endif SaveLoad.LoadAlMighty(); LuaScriptBinder.Set(null, "ModFolder", DynValue.NewString("@Title")); UnitaleUtil.AddKeysToMapCorrespondanceList(); initial = true; } if (LuaScriptBinder.GetAlMighty(null, "CrateYourFrisk") != null) { if (LuaScriptBinder.GetAlMighty(null, "CrateYourFrisk").Boolean) { GameObject.Find("Image").GetComponent <Image>().enabled = false; GameObject.Find("Image (1)").GetComponent <Image>().enabled = true; /*GameObject.Find("Description").GetComponent<Text>().text = "CRATE YOUR FRISK IS A FERE AND SUPER KEWL EJNINE!!!!1!!\n" + * "GO ON WWW.REDIDT.CMO/R/UNITLAE. FOR UPDTAES!!!!!\n" + * "NO RELESLING HERE!!! IT'S RFEE!!!\n" + * "OR TUBY FEX WILL BE ANGER!!!\n\n" + * "U'LL HVAE A BED TMIE!!!"; * GameObject.Find("Description (1)").GetComponent<Text>().text = "NU FEAUTRES IN EXAMPLES MODS!!!!! CHEKC IT OTU!!!!!\n" + * "REALLY!!!\n" + * "IF U DAD A # IN AN ECNOUNTRE NAME IT'LL NTO BE CHOSE NI\n" + * "ENCONUTERS ON THE PAMS!!!! SO COLO!!!";*/ GameObject.Find("Description").GetComponent <Text>().text = "GO TO /R/UNITLAE. FOR UPDTAES!!!!!"; GameObject.Find("Description (1)").GetComponent <Text>().text = "NO RELESLING HERE!!! IT'S RFEE!!! " + "OR TUBY FEX WILL BE ANGER!!! " + "U'LL HVAE A BED TMIE!!!"; GameObject.Find("Description (2)").GetComponent <Text>().text = "SPACE OR KLIK TO\n<color='#ff0000'>PALY MODS!!!!!</color>"; GameObject.Find("Description (3)").GetComponent <Text>().text = "PRSES O TO\n<color='#ffff00'>OOVERWURL!!!!!</color>"; GameObject.Find("Description (4)").GetComponent <Text>().text = "<b><color='red'>KNOW YUOR CODE</color> R U'LL HVAE A BED TMIE!!!</b>"; } } }
/// <summary> /// Launch the GameOver screen /// </summary> [CYFEventFunction] public void GameOver(DynValue deathText = null, string deathMusic = null) { PlayerCharacter.instance.HP = PlayerCharacter.instance.MaxHP; /*Transform rt = GameObject.Find("Player").GetComponent<Transform>(); * rt.position = new Vector3(rt.position.x, rt.position.y, -1000);*/ string[] deathTable = null; if (deathText != null && deathText.Type != DataType.Void) { switch (deathText.Type) { case DataType.Table: { deathTable = new string[deathText.Table.Length]; for (int i = 0; i < deathText.Table.Length; i++) { deathTable[i] = deathText.Table[i + 1].ToString(); } break; } case DataType.String: deathTable = new[] { deathText.String }; break; default: throw new CYFException("General.GameOver: deathText needs to be a table or a string."); } } PlayerOverworld.instance.enabled = false; // Stop the "kept audio" if it is playing if (PlayerOverworld.audioKept == UnitaleUtil.GetCurrentOverworldAudio()) { PlayerOverworld.audioKept.Stop(); PlayerOverworld.audioKept.clip = null; PlayerOverworld.audioKept.time = 0; } //Saves our most recent map and position to control where the player respawns string mapName = UnitaleUtil.MapCorrespondanceList.ContainsKey(SceneManager.GetActiveScene().name) ? UnitaleUtil.MapCorrespondanceList[SceneManager.GetActiveScene().name] : SceneManager.GetActiveScene().name; LuaScriptBinder.Set(null, "PlayerMap", DynValue.NewString(mapName)); Transform tf = GameObject.Find("Player").transform; LuaScriptBinder.Set(null, "PlayerPosX", DynValue.NewNumber(tf.position.x)); LuaScriptBinder.Set(null, "PlayerPosY", DynValue.NewNumber(tf.position.y)); LuaScriptBinder.Set(null, "PlayerPosZ", DynValue.NewNumber(tf.position.z)); Object.FindObjectOfType <GameOverBehavior>().StartDeath(deathTable, deathMusic); appliedScript.Call("CYFEventNextCommand"); }
// Use this for initialization void Start() { if (!SaveLoad.started) { StaticInits.Start(); SaveLoad.Start(); new ControlPanel(); new PlayerCharacter(); #if UNITY_STANDALONE_WIN || UNITY_EDITOR if (GlobalControls.crate) { Misc.WindowName = ControlPanel.instance.WinodwBsaisNmae; } else { Misc.WindowName = ControlPanel.instance.WindowBasisName; } #endif SaveLoad.LoadAlMighty(); LuaScriptBinder.Set(null, "ModFolder", MoonSharp.Interpreter.DynValue.NewString("Title")); UnitaleUtil.AddKeysToMapCorrespondanceList(); } GameObject firstCamera = GameObject.Find("Main Camera"); firstCamera.SetActive(false); if (GameObject.Find("Main Camera")) { GameObject.Destroy(firstCamera); } else { firstCamera.SetActive(true); } tmName = GameObject.Find("TextManagerResetName").GetComponent <TextManager>(); tmName.SetHorizontalSpacing(2); tmName.SetFont(SpriteFontRegistry.Get(SpriteFontRegistry.UI_DEFAULT_NAME)); diff = calcTotalLength(tmName); actualX = tmName.transform.localPosition.x; actualY = tmName.transform.localPosition.y; if (GlobalControls.crate) { GameObject.Find("Title").GetComponent <SpriteRenderer>().enabled = false; GameObject.Find("Title (1)").GetComponent <SpriteRenderer>().enabled = true; } GameObject.DontDestroyOnLoad(Camera.main.gameObject); StartCoroutine(TitlePhase1()); }
public static IEnumerator GetIntoDaMap(string call, object[] neededArgs) { if (GameObject.Find("Main Camera OW")) { GameObject.Find("Main Camera OW").GetComponent <EventManager>().readyToReLaunch = true; GameObject.Find("Main Camera OW").tag = "MainCamera"; } //Clear any leftover Sprite and Text objects that are no longer connected to any scripts foreach (Transform child in GameObject.Find("Canvas Two").transform) { if (!child.name.EndsWith("Layer")) { GameObject.Destroy(child.gameObject); } else { foreach (Transform child2 in child) { GameObject.Destroy(child2.gameObject); } } } yield return(0); Camera.main.transparencySortMode = TransparencySortMode.CustomAxis; Camera.main.transparencySortAxis = new Vector3(0.0f, 1.0f, 1000000.0f); try { PlayerOverworld.instance.backgroundSize = GameObject.Find("Background").GetComponent <RectTransform>().sizeDelta *GameObject.Find("Background").GetComponent <RectTransform>().localScale.x; } catch { UnitaleUtil.WriteInLogAndDebugger("RectifyCameraPosition: The 'Background' GameObject is missing."); } EventManager.instance.onceReload = false; //Permits to reload the current data if needed MapInfos mi = GameObject.Find("Background").GetComponent <MapInfos>(); if (StaticInits.MODFOLDER != mi.modToLoad) { StaticInits.MODFOLDER = mi.modToLoad; StaticInits.Initialized = false; StaticInits.InitAll(); LuaScriptBinder.Set(null, "ModFolder", DynValue.NewString(StaticInits.MODFOLDER)); if (call == "transitionoverworld") { EventManager.instance.ScriptLaunched = false; EventManager.instance.script = null; } } AudioSource audio = UnitaleUtil.GetCurrentOverworldAudio(); if (mi.isMusicKeptBetweenBattles) { Camera.main.GetComponent <AudioSource>().Stop(); Camera.main.GetComponent <AudioSource>().clip = null; } else { PlayerOverworld.audioKept.Stop(); PlayerOverworld.audioKept.clip = null; } //Starts the music if there's no music if (audio.clip == null) { if (mi.music != "none") { audio.clip = AudioClipRegistry.GetMusic(mi.music); audio.time = 0; audio.Play(); } else { audio.Stop(); } } else { //Get the file's name with this...thing? string test = audio.clip.name.Replace('\\', '/').Split(new string[] { "/Audio/" }, System.StringSplitOptions.RemoveEmptyEntries)[1].Split('.')[0]; if (test != mi.music) { if (mi.music != "none") { audio.clip = AudioClipRegistry.GetMusic(mi.music); audio.time = 0; audio.Play(); } else { audio.Stop(); } } } GameObject.Find("utHeart").GetComponent <Image>().color = new Color(GameObject.Find("utHeart").GetComponent <Image>().color.r, GameObject.Find("utHeart").GetComponent <Image>().color.g, GameObject.Find("utHeart").GetComponent <Image>().color.b, 0); PlayerOverworld.instance.cameraShift = Vector2.zero; if (call == "tphandler") { GameObject.Find("Player").transform.parent.position = (Vector2)neededArgs[0]; PlayerOverworld.instance.gameObject.GetComponent <CYFAnimator>().movementDirection = ((TPHandler)neededArgs[1]).direction; ((TPHandler)neededArgs[1]).activated = false; GameObject.Destroy(((TPHandler)neededArgs[1]).gameObject); } if (GameObject.Find("Don't show it again")) { GameObject.Destroy(GameObject.Find("Don't show it again")); } StaticInits.SendLoaded(); }
private void Start() { bool isStart = false; // Set timestamp for Overworld to calculate total play time GlobalControls.overworldTimestamp = Time.time - (SaveLoad.savedGame != null ? SaveLoad.savedGame.playerTime : 0f); // Forcefully disable retromode if it is on if (GlobalControls.retroMode) { GlobalControls.retroMode = false; try { LuaScriptBinder.SetAlMighty(null, "CYFRetroMode", DynValue.NewBoolean(false), true); } catch {} } GameOverBehavior.gameOverContainerOw = GameObject.Find("GameOverContainer"); GameOverBehavior.gameOverContainerOw.SetActive(false); if (GameObject.Find("GameOverContainer")) { GameObject.Destroy(GameOverBehavior.gameOverContainerOw); GameOverBehavior.gameOverContainerOw = GameObject.Find("GameOverContainer"); GameOverBehavior.gameOverContainerOw.SetActive(false); } GameObject.DontDestroyOnLoad(GameOverBehavior.gameOverContainerOw); if (LuaScriptBinder.Get(null, "PlayerPosX") == null || LuaScriptBinder.Get(null, "PlayerPosY") == null || LuaScriptBinder.Get(null, "PlayerPosZ") == null) { LuaScriptBinder.Set(null, "PlayerPosX", DynValue.NewNumber(BeginningPosition.x)); LuaScriptBinder.Set(null, "PlayerPosY", DynValue.NewNumber(BeginningPosition.y)); LuaScriptBinder.Set(null, "PlayerPosZ", DynValue.NewNumber(0)); } if (GameObject.Find("Main Camera")) { GameObject.Destroy(GameObject.Find("Main Camera")); } //Used only for the 1st scene if (LuaScriptBinder.Get(null, "PlayerMap") == null) { isStart = true; SaveLoad.Start(); GlobalControls.lastTitle = false; string mapName2; if (UnitaleUtil.MapCorrespondanceList.ContainsKey(FirstLevelToLoad)) { mapName2 = UnitaleUtil.MapCorrespondanceList[FirstLevelToLoad]; } else { mapName2 = FirstLevelToLoad; } LuaScriptBinder.Set(null, "PlayerMap", DynValue.NewString(mapName2)); StaticInits.MODFOLDER = ""; /*StaticInits.Initialized = false; * GameObject.Find("Main Camera OW").GetComponent<StaticInits>().initAll();*/ GlobalControls.realName = PlayerCharacter.instance.Name; } //Check if there is two Main Camera OW objects GameObject temp = GameObject.Find("Main Camera OW"); temp.SetActive(false); if (GameObject.Find("Main Camera OW")) { GameObject.Destroy(GameObject.Find("Main Camera OW")); } temp.SetActive(true); // After battle tweaks ControlPanel.instance.FrameBasedMovement = false; if (GlobalControls.realName != null) { PlayerCharacter.instance.Name = GlobalControls.realName; } //GameObject.Destroy(gameObject); GameObject.DontDestroyOnLoad(GameObject.Find("Canvas OW")); GameObject.DontDestroyOnLoad(GameObject.Find("Canvas Two")); GameObject.DontDestroyOnLoad(GameObject.Find("Player").transform.parent.gameObject); GameObject.DontDestroyOnLoad(GameObject.Find("Main Camera OW")); string mapName; if (!isStart) { try { if (UnitaleUtil.MapCorrespondanceList.ContainsValue(LuaScriptBinder.Get(null, "PlayerMap").String)) { mapName = UnitaleUtil.MapCorrespondanceList.FirstOrDefault(x => x.Value == LuaScriptBinder.Get(null, "PlayerMap").String).Key; } else { mapName = LuaScriptBinder.Get(null, "PlayerMap").String; } } catch { mapName = LuaScriptBinder.Get(null, "PlayerMap").String; } } else { mapName = FirstLevelToLoad; } if (!FileLoader.SceneExists(mapName)) { UnitaleUtil.DisplayLuaError("TransitionOverworld", "The map named \"" + mapName + "\" doesn't exist."); return; } if (GlobalControls.nonOWScenes.Contains(mapName)) { UnitaleUtil.DisplayLuaError("TransitionOverworld", "Sorry, but \"" + mapName + "\" is not the name of an overworld scene."); return; } SceneManager.LoadScene(mapName); GameObject.Find("Don't show it again").GetComponent <Image>().color = new Color(0, 0, 0, 0); StartCoroutine(GetIntoDaMap("transitionoverworld", null)); }
private static bool awakened; // Used to only run Awake() once public void Awake() { if (awakened) { return; } // Create all singletons (classes that only have one instance across the entire app) StaticInits.Start(); SaveLoad.Start(); new ControlPanel(); new PlayerCharacter(); // Load AlMighty globals SaveLoad.LoadAlMighty(); LuaScriptBinder.Set(null, "ModFolder", DynValue.NewString("@Title")); // Load map names for the overworld UnitaleUtil.AddKeysToMapCorrespondanceList(); // Use AlMightyGlobals to load Crate Your Frisk, Safe Mode, Retromode and Fullscreen mode preferences // CrateYourFrisk if (LuaScriptBinder.GetAlMighty(null, "CrateYourFrisk") != null && LuaScriptBinder.GetAlMighty(null, "CrateYourFrisk").Boolean) { crate = true; } #if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN Misc.WindowName = crate ? ControlPanel.instance.WinodwBsaisNmae : ControlPanel.instance.WindowBasisName; #endif // Check if safe mode has a stored preference that is a boolean if (LuaScriptBinder.GetAlMighty(null, "CYFSafeMode") != null && LuaScriptBinder.GetAlMighty(null, "CYFSafeMode").Type == DataType.Boolean) { ControlPanel.instance.Safe = LuaScriptBinder.GetAlMighty(null, "CYFSafeMode").Boolean; } // Check if retro mode has a stored preference that is a boolean if (LuaScriptBinder.GetAlMighty(null, "CYFRetroMode") != null && LuaScriptBinder.GetAlMighty(null, "CYFRetroMode").Type == DataType.Boolean) { retroMode = LuaScriptBinder.GetAlMighty(null, "CYFRetroMode").Boolean; } // Check if fullscreen mode has a stored preference that is a boolean if (LuaScriptBinder.GetAlMighty(null, "CYFPerfectFullscreen") != null && LuaScriptBinder.GetAlMighty(null, "CYFPerfectFullscreen").Type == DataType.Boolean) { ScreenResolution.perfectFullscreen = LuaScriptBinder.GetAlMighty(null, "CYFPerfectFullscreen").Boolean; } // Check if window scale has a stored preference that is a number if (LuaScriptBinder.GetAlMighty(null, "CYFWindowScale") != null && LuaScriptBinder.GetAlMighty(null, "CYFWindowScale").Type == DataType.Number) { ScreenResolution.windowScale = (int)LuaScriptBinder.GetAlMighty(null, "CYFWindowScale").Number; } // Start Discord RPC (also checks for an AlMightyGlobal within) DiscordControls.Start(); awakened = true; }