Esempio n. 1
0
    public void PlayAction(PlayerAction tarAction)
    {
        switch (m_CurState)
        {
        case State.STATE_NORMAL:
            BodyUp.PlayAction(tarAction);
            BodyLow.PlayAction(tarAction);
            break;

        case State.STATE_FIRING:
            BodyLow.PlayAction(tarAction);
            break;
        }

        m_CurAction = tarAction;
    }