public void MoveLoungePlayer(int id, Vector3 targetPos) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) LoungePlayer loungePlayer = GetLoungePlayer(id); if (!(loungePlayer == null) && !(loungePlayer.get_gameObject() == null)) { loungePlayer.SetMoveTargetPosition(targetPos); } }
public LoungePlayer CreateLoungePlayer(HomePeople home_people, Transform parent, CharaInfo chara_info, bool useMovingEntry) { //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) LoungePlayer loungePlayer = Utility.CreateGameObjectAndComponent("LoungePlayer", parent, -1) as LoungePlayer; loungePlayer.SetHomePeople(home_people); loungePlayer.StopDiscussion(); loungePlayer.SetLoungeCharaInfo(chara_info); OutGameSettingsManager.LoungeScene loungeScene = MonoBehaviourSingleton <OutGameSettingsManager> .I.loungeScene; Vector3 val = default(Vector3); val._002Ector(0f, 0f, -1f); float selfInitRot = loungeScene.selfInitRot; loungePlayer._transform.set_position((!useMovingEntry) ? loungeScene.selfInitPos : val); loungePlayer._transform.set_eulerAngles(new Vector3(0f, selfInitRot, 0f)); loungePlayer.SetMoveTargetPosition(loungeScene.selfInitPos); loungePlayer.SetChatEvent(); return(loungePlayer); }