private void SetupItemForUse(LotaItem item) { Services.Data.ItemList.Add((int)item, item.ToString(), item.ToString(), ""); use.ShowItemMenu = true; Player.Items[item] = 4; itemChooser.Setup(x => x.ChooseItem()).ReturnsAsync((int)item); }
public int this[LotaItem index] { get { return(mItems[(int)index]); } set { mItems[(int)index] = value; } }