/// <summary>
 /// Initializes a new instance of the <see cref="LolClashMatchmakingDodgeData" /> class.
 /// </summary>
 /// <param name="DodgerId">DodgerId.</param>
 /// <param name="State">State.</param>
 public LolClashMatchmakingDodgeData(long?DodgerId = default(long?), LolClashMatchmakingDodgeState State = default(LolClashMatchmakingDodgeState))
 {
     this.DodgerId = DodgerId;
     this.State    = State;
 }
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 /// <summary>
 /// Initializes a new instance of the <see cref="LolClashGameflowGameDodge" /> class.
 /// </summary>
 /// <param name="DodgeIds">DodgeIds.</param>
 /// <param name="State">State.</param>
 public LolClashGameflowGameDodge(List <long?> DodgeIds = default(List <long?>), LolClashMatchmakingDodgeState State = default(LolClashMatchmakingDodgeState))
 {
     this.DodgeIds = DodgeIds;
     this.State    = State;
 }