private void ReceiveLogin(byte[] bytes) { Log.TT("Receive Login"); LoginReceive receive = Utility.FromBytes <LoginReceive>(bytes); Log.TT(receive.Name); SceneManager.LoadScene("Main"); UIManager.Instance.ShowPanel(PanelID.Main); }
private void System_Login(byte[] bytes) { LoginSend loginSend = Utility.FromBytes <LoginSend>(bytes); Debug.Log(loginSend.Account); Debug.Log(loginSend.Password); LoginReceive loginReceive = new LoginReceive(); loginReceive.IsSuccess = true; loginReceive.Name = "cct"; loginReceive.Level = 7; Server.Instance.Send(loginReceive); }