public static void Init(GameObject root) { if (LoginLoadingRes.Instance != null) { throw new Exception("LoginLoadingRes 已经存在"); } LoginLoadingRes.Instance = root.AddComponent <LoginLoadingRes>(); }
public static void Uninit() { if (LoginLoadingRes.Instance == null) { throw new Exception("LoginLoadingRes 单例不存在"); } Object.Destroy(LoginLoadingRes.Instance); LoginLoadingRes.Instance = null; }