Esempio n. 1
0
    protected override void OnRequest(request_login request, object userdata)
    {
        LoginActionParam param = userdata as LoginActionParam;

        if (param == null)
        {
            return;
        }

        string md5_value = MD5Utils.Encrypt(param.Passwd);

        request.clientversion = param.ClientVer;
        request.tencentlogin  = param.TencentLogin;

        request.usrname = param.UserName;
        request.passwd  = HMACUtils.HMacSha1Encrypt(md5_value, Net.Instance.GetSessionKey());

        request.openId       = param.OpenId;
        request.platform     = param.Platform;
        request.accesstoken  = param.AccessToken;
        request.paytoken     = param.PayToken;
        request.pf           = param.Pf;
        request.pfkey        = param.PfKey;
        request.regchannel   = param.RegChannel;
        request.setupchannel = param.SetupChannel;
        request.clientsystem = param.ClientSystem;
        request.txplat       = param.TXPlat;
    }
Esempio n. 2
0
    public void ConnectServerSucceed()
    {
        GameDebug.Log("连接到服务器成功");

        LoginActionParam param = new LoginActionParam();

        param.ClientVer    = AppSystemInfo.GetAppVersion();
        param.UserName     = mUserName;
        param.Passwd       = mPasswd;
        param.TencentLogin = mTencentLogin;

        param.OpenId       = PlatformSDK.OpenId;
        param.Platform     = PlatformSDK.Platform;
        param.AccessToken  = PlatformSDK.AccessToken;
        param.PayToken     = PlatformSDK.PayToken;
        param.Pf           = PlatformSDK.Pf;
        param.PfKey        = PlatformSDK.PfKey;
        param.RegChannel   = PlatformSDK.RegChannel;
        param.SetupChannel = PlatformSDK.SetupChannel;
        param.ClientSystem = PlatformSDK.ClientSystem;
        param.TXPlat       = PlatformSDK.TXPlat;

        Net.Instance.DoAction((int)MESSAGE_ID.ID_MSG_LOGIN, param, true);
    }