private void Start() { _animator = GetComponent <Animator>(); rb = GetComponent <Rigidbody2D>(); sr = GetComponent <SpriteRenderer>(); logic = new LogicPlayerView(this, speed); }
public void SetUp() { playerView = Substitute.For <IPlayerView>(); playerView.GetDeltaTime().Returns(1); logic = new LogicPlayerView(playerView, 1); }