private void LogicCardGate(HoverTextDrawer hoverTextDrawer, string properName, LogicGate gates, LogicGateBase.PortId portId) { int portValue = gates.GetPortValue(portId); bool portConnected = gates.GetPortConnected(portId); LogicGate.LogicGateDescriptions.Description portDescription = gates.GetPortDescription(portId); hoverTextDrawer.BeginShadowBar(false); LocString fmt = portId == LogicGateBase.PortId.Output ? UI.TOOLS.GENERIC.LOGIC_MULTI_OUTPUT_HOVER_FMT : UI.TOOLS.GENERIC.LOGIC_MULTI_INPUT_HOVER_FMT; hoverTextDrawer.DrawText(fmt.Replace("{Port}", portDescription.name.ToUpper()).Replace("{Name}", properName), __this.Styles_BodyText.Standard); hoverTextDrawer.NewLine(26); TextStyleSetting textStyleSetting3; if (portConnected) { textStyleSetting3 = ((portValue == 1) ? __this.Styles_LogicActive.Selected : __this.Styles_LogicSignalInactive); } else { textStyleSetting3 = __this.Styles_LogicActive.Standard; } hoverTextDrawer.DrawIcon((portValue == 1 && portConnected) ? __this.iconActiveAutomationPort : __this.iconDash, textStyleSetting3.textColor, 18, 2); hoverTextDrawer.DrawText(portDescription.active, textStyleSetting3); hoverTextDrawer.NewLine(26); TextStyleSetting textStyleSetting4; if (portConnected) { textStyleSetting4 = ((portValue == 0) ? __this.Styles_LogicStandby.Selected : __this.Styles_LogicSignalInactive); } else { textStyleSetting4 = __this.Styles_LogicStandby.Standard; } hoverTextDrawer.DrawIcon((portValue == 0 && portConnected) ? __this.iconActiveAutomationPort : __this.iconDash, textStyleSetting4.textColor, 18, 2); hoverTextDrawer.DrawText(portDescription.inactive, textStyleSetting4); hoverTextDrawer.EndShadowBar(); }
public override void UpdateHoverElements(List <KSelectable> hoverObjects) { HoverTextScreen instance = HoverTextScreen.Instance; HoverTextDrawer hoverTextDrawer = instance.BeginDrawing(); hoverTextDrawer.BeginShadowBar(false); ActionName = ((!((UnityEngine.Object)currentDef != (UnityEngine.Object)null) || !currentDef.DragBuild) ? UI.TOOLS.BUILD.TOOLACTION : UI.TOOLS.BUILD.TOOLACTION_DRAG); if ((UnityEngine.Object)currentDef != (UnityEngine.Object)null && currentDef.Name != null) { ToolName = string.Format(UI.TOOLS.BUILD.NAME, currentDef.Name); } DrawTitle(instance, hoverTextDrawer); DrawInstructions(instance, hoverTextDrawer); int cell = Grid.PosToCell(Camera.main.ScreenToWorldPoint(KInputManager.GetMousePos())); int min_height = 26; int width = 8; if ((UnityEngine.Object)currentDef != (UnityEngine.Object)null) { Orientation orientation = Orientation.Neutral; if ((UnityEngine.Object)PlayerController.Instance.ActiveTool != (UnityEngine.Object)null) { Type type = PlayerController.Instance.ActiveTool.GetType(); if (typeof(BuildTool).IsAssignableFrom(type) || typeof(BaseUtilityBuildTool).IsAssignableFrom(type)) { if ((UnityEngine.Object)currentDef.BuildingComplete.GetComponent <Rotatable>() != (UnityEngine.Object)null) { hoverTextDrawer.NewLine(min_height); hoverTextDrawer.AddIndent(width); string text = UI.TOOLTIPS.HELP_ROTATE_KEY.ToString(); text = text.Replace("{Key}", GameUtil.GetActionString(Action.RotateBuilding)); hoverTextDrawer.DrawText(text, Styles_Instruction.Standard); } orientation = BuildTool.Instance.GetBuildingOrientation; string fail_reason = "Unknown reason"; Vector3 pos = Grid.CellToPosCCC(cell, Grid.SceneLayer.Building); if (!currentDef.IsValidPlaceLocation(BuildTool.Instance.visualizer, pos, orientation, out fail_reason)) { hoverTextDrawer.NewLine(min_height); hoverTextDrawer.AddIndent(width); hoverTextDrawer.DrawText(fail_reason, HoverTextStyleSettings[1]); } RoomTracker component = currentDef.BuildingComplete.GetComponent <RoomTracker>(); if ((UnityEngine.Object)component != (UnityEngine.Object)null && !component.SufficientBuildLocation(cell)) { hoverTextDrawer.NewLine(min_height); hoverTextDrawer.AddIndent(width); hoverTextDrawer.DrawText(UI.TOOLTIPS.HELP_REQUIRES_ROOM, HoverTextStyleSettings[1]); } } } hoverTextDrawer.NewLine(min_height); hoverTextDrawer.AddIndent(width); hoverTextDrawer.DrawText(ResourceRemainingDisplayScreen.instance.GetString(), Styles_BodyText.Standard); hoverTextDrawer.EndShadowBar(); HashedString mode = SimDebugView.Instance.GetMode(); if (mode == OverlayModes.Logic.ID && hoverObjects != null) { SelectToolHoverTextCard component2 = SelectTool.Instance.GetComponent <SelectToolHoverTextCard>(); foreach (KSelectable hoverObject in hoverObjects) { LogicPorts component3 = hoverObject.GetComponent <LogicPorts>(); if ((UnityEngine.Object)component3 != (UnityEngine.Object)null && component3.TryGetPortAtCell(cell, out LogicPorts.Port port, out bool isInput)) { bool flag = component3.IsPortConnected(port.id); hoverTextDrawer.BeginShadowBar(false); int num; if (isInput) { string replacement = (!port.displayCustomName) ? UI.LOGIC_PORTS.PORT_INPUT_DEFAULT_NAME.text : port.description; num = component3.GetInputValue(port.id); hoverTextDrawer.DrawText(UI.TOOLS.GENERIC.LOGIC_INPUT_HOVER_FMT.Replace("{Port}", replacement).Replace("{Name}", hoverObject.GetProperName().ToUpper()), component2.Styles_Title.Standard); } else { string replacement2 = (!port.displayCustomName) ? UI.LOGIC_PORTS.PORT_OUTPUT_DEFAULT_NAME.text : port.description; num = component3.GetOutputValue(port.id); hoverTextDrawer.DrawText(UI.TOOLS.GENERIC.LOGIC_OUTPUT_HOVER_FMT.Replace("{Port}", replacement2).Replace("{Name}", hoverObject.GetProperName().ToUpper()), component2.Styles_Title.Standard); } hoverTextDrawer.NewLine(26); TextStyleSetting textStyleSetting = (!flag) ? component2.Styles_LogicActive.Standard : ((num != 1) ? component2.Styles_LogicSignalInactive : component2.Styles_LogicActive.Selected); hoverTextDrawer.DrawIcon((num != 1 || !flag) ? component2.iconDash : component2.iconActiveAutomationPort, textStyleSetting.textColor, 18, 2); hoverTextDrawer.DrawText(port.activeDescription, textStyleSetting); hoverTextDrawer.NewLine(26); TextStyleSetting textStyleSetting2 = (!flag) ? component2.Styles_LogicStandby.Standard : ((num != 0) ? component2.Styles_LogicSignalInactive : component2.Styles_LogicStandby.Selected); hoverTextDrawer.DrawIcon((num != 0 || !flag) ? component2.iconDash : component2.iconActiveAutomationPort, textStyleSetting2.textColor, 18, 2); hoverTextDrawer.DrawText(port.inactiveDescription, textStyleSetting2); hoverTextDrawer.EndShadowBar(); } LogicGate component4 = hoverObject.GetComponent <LogicGate>(); if ((UnityEngine.Object)component4 != (UnityEngine.Object)null && component4.TryGetPortAtCell(cell, out LogicGateBase.PortId port2)) { int portValue = component4.GetPortValue(port2); bool portConnected = component4.GetPortConnected(port2); LogicGate.LogicGateDescriptions.Description portDescription = component4.GetPortDescription(port2); hoverTextDrawer.BeginShadowBar(false); if (port2 == LogicGateBase.PortId.Output) { hoverTextDrawer.DrawText(UI.TOOLS.GENERIC.LOGIC_MULTI_OUTPUT_HOVER_FMT.Replace("{Port}", portDescription.name).Replace("{Name}", hoverObject.GetProperName().ToUpper()), component2.Styles_Title.Standard); } else { hoverTextDrawer.DrawText(UI.TOOLS.GENERIC.LOGIC_MULTI_INPUT_HOVER_FMT.Replace("{Port}", portDescription.name).Replace("{Name}", hoverObject.GetProperName().ToUpper()), component2.Styles_Title.Standard); } hoverTextDrawer.NewLine(26); TextStyleSetting textStyleSetting3 = (!portConnected) ? component2.Styles_LogicActive.Standard : ((portValue != 1) ? component2.Styles_LogicSignalInactive : component2.Styles_LogicActive.Selected); hoverTextDrawer.DrawIcon((portValue != 1 || !portConnected) ? component2.iconDash : component2.iconActiveAutomationPort, textStyleSetting3.textColor, 18, 2); hoverTextDrawer.DrawText(portDescription.active, textStyleSetting3); hoverTextDrawer.NewLine(26); TextStyleSetting textStyleSetting4 = (!portConnected) ? component2.Styles_LogicStandby.Standard : ((portValue != 0) ? component2.Styles_LogicSignalInactive : component2.Styles_LogicStandby.Selected); hoverTextDrawer.DrawIcon((portValue != 0 || !portConnected) ? component2.iconDash : component2.iconActiveAutomationPort, textStyleSetting4.textColor, 18, 2); hoverTextDrawer.DrawText(portDescription.inactive, textStyleSetting4); hoverTextDrawer.EndShadowBar(); } } } else if (mode == OverlayModes.Power.ID) { CircuitManager circuitManager = Game.Instance.circuitManager; ushort circuitID = circuitManager.GetCircuitID(cell); if (circuitID != 65535) { hoverTextDrawer.BeginShadowBar(false); float wattsNeededWhenActive = circuitManager.GetWattsNeededWhenActive(circuitID); wattsNeededWhenActive += currentDef.EnergyConsumptionWhenActive; float maxSafeWattageForCircuit = circuitManager.GetMaxSafeWattageForCircuit(circuitID); Color color = (!(wattsNeededWhenActive >= maxSafeWattageForCircuit)) ? Color.white : Color.red; hoverTextDrawer.AddIndent(width); hoverTextDrawer.DrawText(string.Format(UI.DETAILTABS.ENERGYGENERATOR.POTENTIAL_WATTAGE_CONSUMED, GameUtil.GetFormattedWattage(wattsNeededWhenActive, GameUtil.WattageFormatterUnit.Automatic)), Styles_BodyText.Standard, color, true); hoverTextDrawer.EndShadowBar(); } } } hoverTextDrawer.EndDrawing(); }