void Awake() { logSeriesId = LoggerAssembly.GetLogSeriesId(); //LOG DESTIONATION PRIORITY CHART INFO mySliderId = destinationSliderCounter++; }
void Awake() { logSeriesId = LoggerAssembly.GetLogSeriesId(); globalParam = FindObjectOfType <FlashPedestriansGlobalParameters>(); flashInformer = FindObjectOfType <FlashPedestriansInformer>(); freeMessageWindow = FindObjectOfType <FlashFreeMessageWindowController>(); }
void Awake() { pedGlobalParam = FindObjectOfType <FlashPedestriansGlobalParameters>(); logSeriesId = LoggerAssembly.GetLogSeriesId(); //LOG STATION LOG INFO log.Info(string.Format("{0}:{1}:{2}", logSeriesId, "title", GetIdAndName() + " log")); //LOG STATION QUEUING CHART INFO log.Info(string.Format("{0}:{1}:{2}:{3}", logSeriesId, "chart type", 0, UIChartTypes.Line.ToString())); //LOG STATION LOG INFO log.Info(string.Format("{0}:{1}:{2}:{3}", logSeriesId, "legend", 0, GetIdAndName() + " queuing")); Collider[] coll = Physics.OverlapSphere(this.transform.position, radiusToCheckStations * 10, 1 << LayerMask.NameToLayer("Stations")); List <StationController> aux = new List <StationController>(); // Add all the stations found except for this one foreach (Collider C in coll) { StationController station = C.GetComponent <StationController>(); if (!station.Equals(this)) { aux.Add(station); } } stationsNearThisStation = aux.ToArray(); }
void Awake() { logSeriesId = LoggerAssembly.GetLogSeriesId(); globalParam = FindObjectOfType <FlashPedestriansGlobalParameters>(); pedInformer = FindObjectOfType <FlashPedestriansInformer>(); stationStats = FindObjectOfType <StationStatistics>(); spawners = FindObjectsOfType <FlashPedestriansSpawner>(); }
/// <summary> /// Awakes the script. /// </summary> void Awake() { loggerAssembly = FindObjectOfType <LoggerAssembly>(); logSeriesId = LoggerAssembly.GetLogSeriesId(); camera = Camera.main; stationUIctrl = FindObjectOfType <FlashStationUIController>(); }
/// <summary> /// Awake method. /// </summary> void Awake() { globalParam = FindObjectOfType <FlashPedestriansGlobalParameters>(); routingController = FindObjectOfType <RoutingController>(); activePedestrians = new Dictionary <int, FlashPedestriansController>(); secondsPerMeter = 1 / globalParam.averageSpeed; logSeriesId = LoggerAssembly.GetLogSeriesId(); bikeStations = new Dictionary <int, BikeStationScript>(); }
/// <summary> /// Awake method. /// </summary> void Awake() { vVisData = FindObjectOfType <VVisDataTable>(); vVisSQLite = FindObjectOfType <VVisDataSQLite>(); vVisUICtrl = FindObjectOfType <VVisUIController>(); vVisFixPoints = FindObjectOfType <VVisFixPointsSQLite>(); multitouch = FindObjectOfType <MultitouchController>(); loggerAssembly = FindObjectOfType <LoggerAssembly>(); lines = GameObject.FindGameObjectsWithTag("Line"); roadDictionary = new Dictionary <string, GameObject>(); queryRoadSelection = new List <GameObject>(); playerRoadSelection = new List <GameObject>(); }
override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { if (!loggerSetup) { logSeriesId = LoggerAssembly.GetLogSeriesId(); log.Info(string.Format("{0}:{1}:{2}", logSeriesId, "title", " Destination log")); log.Info(string.Format("{0}:{1}:{2}:{3}", logSeriesId, "legend", 0, "Destionation chosen")); loggerSetup = true; } // Recycle the pedestrian object var pedestrian = animator.GetComponent <FlashPedestriansController>(); var destination = pedestrian.routing.destinationPoint.destinationName; log.Info(string.Format("{0}:{1}:{2}:{3}", logSeriesId, "string", 0, destination)); pedestrian.Recycle(); }
/// <summary> /// Awakes the script. /// </summary> void Awake() { logSeriesId = LoggerAssembly.GetLogSeriesId(); smc = FindObjectOfType <SumoMainController>(); tic = FindObjectOfType <TrafficIntegrationController>(); ebpc = FindObjectOfType <EventButtonPanelController>(); fped = FindObjectOfType <FlashPedestriansGlobalParameters>(); if (timeSlider != null) { timeSliderContr = timeSlider.GetComponent <TimeSliderController>(); } if (loadingSplash != null) { loadingSplash.SetActive(true); } }
/// <summary> /// Starts the script. /// </summary> void Start() { loggerAssembly = FindObjectOfType <LoggerAssembly>(); if (loggerAssembly != null && loggerAssembly.logTimeController) { //LOG TIME CONTROLLER LOG INFO log.Info(string.Format("{0}:{1}:{2}", logSeriesId, "title", "User time velocity log")); //LOG STATION QUEUING CHART INFO log.Info(string.Format("{0}:{1}:{2}:{3}", logSeriesId, "chart type", 1, UIChartTypes.Line.ToString())); //LOG TIME CONTROLLER LOG INFO log.Info(string.Format("{0}:{1}:{2}:{3}", logSeriesId, "legend", 0, "Time velocity changed")); log.Info(string.Format("{0}:{1}:{2}:{3}", logSeriesId, "legend", 1, "Time velocity values")); } Time.timeScale = timeVelocity; }
void Awake() { logSeriesId = LoggerAssembly.GetLogSeriesId(); stationUI = GameObject.Find("StationUI"); stationController = this.GetComponent <StationController>(); camera = Camera.main; messageWindow = FindObjectOfType <FlashFreeMessageWindowController>(); if (ebpc == null) { ebpc = FindObjectOfType <EventButtonPanelController>(); } if (stationController != null) { UpdateStationMaterial(stationController.outOfService); } }
void Awake() { logSeriesId = LoggerAssembly.GetLogSeriesId(); //LOG SUBSCRIBER SLIDER LOG INFO log.Info(string.Format("{0}:{1}:{2}", logSeriesId, "title", "Bikers slider log")); //LOG SUBSCRIBER SLIDER VALUE CHART INFO log.Info(string.Format("{0}:{1}:{2}:{3}", logSeriesId, "chart type", 1, UIChartTypes.Line.ToString())); //LOG SUBSCRIBER SLIDER LOG INFO log.Info(string.Format("{0}:{1}:{2}:{3}", logSeriesId, "legend", 0, "Bikers slider value changed")); log.Info(string.Format("{0}:{1}:{2}:{3}", logSeriesId, "legend", 1, "Bikers slider value")); globalFlashParam = FindObjectOfType <FlashPedestriansGlobalParameters>(); if (ebpc == null) { ebpc = FindObjectOfType <EventButtonPanelController>(); } }
void Awake() { logSeriesId = LoggerAssembly.GetLogSeriesId(); globalParam = FindObjectOfType <FlashPedestriansGlobalParameters>(); spawners = FindObjectsOfType <FlashPedestriansSpawner>(); }
void Awake() { loggerAssembly = FindObjectOfType <LoggerAssembly>(); multitouch = FindObjectOfType <MultitouchController>(); }
void Awake() { logSeriesId = LoggerAssembly.GetLogSeriesId(); stationUI = FindObjectOfType <FlashStationUIController>(); pedInformer = FindObjectOfType <FlashPedestriansInformer>(); }