Esempio n. 1
0
 public static void Initialize(bool withAppDomains)
 {
     if (withAppDomains)
     {
         // if we're using app domains, set up logging for this domain
         Console.SetOut(LogTextWriter.Create());
         Console.SetError(LogTextWriter.Create());
         // hook unhandled exception handler
         AppDomain.CurrentDomain.UnhandledException += OnUnhandledException;
     }
     else
     {
         // we're not using app domains, so game initialization code will set up logging
     }
 }