protected virtual void FrametimeServerDataReceived(object sender, FrametimeDataEventArgs e) { if (ServerState != ServerState.Stop && LogState != ServerState.Stop && Settings.UseFrametimeMode == true) { FrametimeData.Properties.Clear(); FrametimeData.Properties.AddRange(MASMData.Properties); FrametimeData.Properties.Add(new MAHM_SHARED_MEMORY_ENTRY { szSrcName = "RTSS Current frame", data = currentFrame }); FrametimeData.Properties.Add(new MAHM_SHARED_MEMORY_ENTRY { szSrcName = "RTSS Frame time", data = currentFrametime }); FrametimeData.Properties.Add(new MAHM_SHARED_MEMORY_ENTRY { szSrcName = "RTSS Frame duration", data = e.frametime }); currentFrame++; currentFrametime += e.frametime; LogServer.Append(Settings.DataFormatter.Format(FrametimeData)); } }
public virtual bool BeginLog() { if (Settings.UseFrametimeMode == true && ServerState != ServerState.Connected || ServerState == ServerState.Stop) { return(false); } if (LogState != ServerState.Stop) { StopLog(); } string targetLogName = null; try { targetLogName = Settings.UseFrametimeMode == true ? Path.GetFileNameWithoutExtension(FrametimeServer.ConnectedApp) : LogName; } catch { } if (LogServer.Open(LogDirectory, targetLogName, Settings.LogFileFormat)) { LogServer.Append(Regex.Unescape(Settings.StartText)); currentFrame = 0; currentFrametime = 0; LogState = ServerState.Begin; } return(LogState != ServerState.Stop); }
public virtual void StopLog() { if (LogState != ServerState.Stop) { LogState = ServerState.Stop; LogServer.Append(Regex.Unescape(Settings.FinalText)); LogServer.Close(); } }
protected virtual void MASMTimerTicked(object state) { MASMData.Update(); if (ServerState != ServerState.Stop && LogState != ServerState.Stop && Settings.UseFrametimeMode == false) { LogServer.Append(Settings.DataFormatter.Format(MASMData)); } }