new void Awake() { Cursor.visible = false; runner = GetComponent <Runner>(); data = GetComponent <DataManager> (); options = GetComponent <OptionsManager> (); state = GetComponent <StateManager> (); logger = GetComponent <Logger>(); sync = GetComponent <GameSync>(); network = GetComponent <WinnitronNetwork>(); logOutput = GetComponent <LogOutputHandler>(); VersionNumber = versionNumber; GM.logger.Info("##### VERSION " + versionNumber + " #####"); writeProcessInfo(); //Not 100% sure why the jukebox is here. :S if (GameObject.Find("Jukebox")) { jukebox = GameObject.Find("Jukebox").GetComponent <Jukebox>(); } //Do Windows window management shizzle ResetScreen(); }
void Awake() { if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } }