Esempio n. 1
0
    new void Awake()
    {
        Cursor.visible = false;

        runner    = GetComponent <Runner>();
        data      = GetComponent <DataManager> ();
        options   = GetComponent <OptionsManager> ();
        state     = GetComponent <StateManager> ();
        logger    = GetComponent <Logger>();
        sync      = GetComponent <GameSync>();
        network   = GetComponent <WinnitronNetwork>();
        logOutput = GetComponent <LogOutputHandler>();

        VersionNumber = versionNumber;
        GM.logger.Info("#####  VERSION " + versionNumber + " #####");
        writeProcessInfo();

        //Not 100% sure why the jukebox is here. :S
        if (GameObject.Find("Jukebox"))
        {
            jukebox = GameObject.Find("Jukebox").GetComponent <Jukebox>();
        }

        //Do Windows window management shizzle
        ResetScreen();
    }
Esempio n. 2
0
 void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
         DontDestroyOnLoad(gameObject);
     }
     else
     {
         Destroy(gameObject);
     }
 }