void OnInitialize() { LuaManager lurMgr = AppFacade.Instance.GetManager <LuaManager>(ManagerName.Lua); lurMgr.InitStart(); lurMgr.DoFile("Game"); //加载游戏 initialize = true; // 启动游戏逻辑 Util.CallMethod("Game", "OnInitOK"); //初始化完成 LogFilter.Instance().Init(); //LogCenter.Instance().Init(); }
public static void LogWarning(string flag, string str) { LogFilter.Instance().Warning(flag, str); }
public static void LogError(string flag, string str) { LogFilter.Instance().Error(flag, str); }
public static void RefreshLogFlag() { LogFilter.Instance().Init(); }