Esempio n. 1
0
        /// <summary>
        /// Handles removing the clue window so the rest of the screen is displayed
        /// </summary>
        /// <param name="clue"></param>
        private void ClueClick(ClickClue clue)
        {
            // Find the clue window in the hierarchy
            var clueWindow = FindChild <ClueWindowBase>(Parent, clue.ClueName);

            // Remove the overlay window
            GameCanvas.Children.Remove(clueWindow);

            clueWindow.Dispose();

            kb.SuspendNotifications(true);
        }
Esempio n. 2
0
        /// <summary>
        /// Constructor
        /// </summary>
        public PlayMainControl()
        {
            InitializeComponent();

            eventAggregator = ServiceLocator.Current.GetInstance <IEventAggregator>();
            kb = ServiceLocator.Current.GetInstance <IKeyboardCapture>() as LockoutKeyboardCapture;
            kb.SuspendNotifications(true);

            cardClickToken = eventAggregator.GetEvent <PubSubEvent <ClickCard> >().Subscribe((card) => CardClick(card));
            clueClickToken = eventAggregator.GetEvent <PubSubEvent <ClickClue> >().Subscribe((clue) => ClueClick(clue));
        }