/// <summary> /// Sends the broadcast. /// </summary> /// <returns><c>true</c>, if broadcast was sent, <c>false</c> otherwise.</returns> /// <param name="data">Data.</param> /// <param name="rawUdp">If set to <c>true</c> raw UDP.</param> public abstract bool SendBroadcast(byte[] data, int len = -1, bool rawUdp = true, LockStepBroadcastFlag flag = LockStepBroadcastFlag.None);
// Send operation data to server public override bool SendBroadcast(byte[] data, int len = -1, bool rawUdp = true, LockStepBroadcastFlag flag = LockStepBroadcastFlag.None) { if (len == -1) { len = data == null ? 0:data.Length; } return(gcloud_lockstep_send_broadcast(data, len, rawUdp, (int)flag)); }