// Use this for initialization void Start() { location = new Location_DAO(); resuilt = location.getAllLocations(); for (int i = 0; i < resuilt.Rows.Count; i++) { lbCity.GetComponent <UIPopupList>().items.Add(resuilt[i]["Name"].ToString()); } EventDelegate.Add(lbCity.GetComponent <UIPopupList>().onChange, () => { Debug.Log(lbCity.GetComponent <UIPopupList>().value); Location = lbCity.GetComponent <UIPopupList>().value; }); }
// Use this for initialization public void Innit() { Debug.Log("Start Innit"); crrStation = new Stations(); TxtStation = GameObject.Find("txtStationID/Label"); TxtStationName = GameObject.Find("txtStationName/Label"); CbUnderground = GameObject.Find("Underground"); CbRail = GameObject.Find("Rail"); CbDlr = GameObject.Find("DLR"); LbLocation = GameObject.Find("lbLocation"); CbWifi = GameObject.Find("Wifi"); CbToilets = GameObject.Find("Toilets"); CbTrolleys = GameObject.Find("Trolleys"); CbRefesh = GameObject.Find("Refesh"); CbAtm = GameObject.Find("ATM"); CbPhone = GameObject.Find("Phone"); BtnAddStation = GameObject.Find("btnAddStation"); Debug.Log("DAO Innit"); stationDAO = new Stations_DAO(); locationDAO = new Location_DAO(); Debug.Log("Data Innit"); TxtStation.GetComponent <UILabel>().text = (stationDAO.getMaxStaID() + 1).ToString(); Debug.Log("Fill Data Innit"); resuilt = locationDAO.getAllLocations(); for (int i = 0; i < resuilt.Rows.Count; i++) { LbLocation.GetComponent <UIPopupList>().items.Add(resuilt[i]["Name"].ToString()); } Debug.Log("Event Innit"); EventDelegate.Add(LbLocation.GetComponent <UIPopupList>().onChange, () => { Debug.Log(LbLocation.GetComponent <UIPopupList>().value); Location = LbLocation.GetComponent <UIPopupList>().value; }); EventDelegate.Add(BtnAddStation.GetComponent <UIButton>().onClick, BtnClickAddNewStation); Debug.Log("End Innit"); }