public IEnumerator Extract(string SceneName)
    {
        yield return(new WaitForEndOfFrame());

        yield return(new WaitForEndOfFrame());

        yield return(new WaitForEndOfFrame());

        TranslationObjects.Clear();
        string json = YandereNextManager.ModDir + "\\Localization\\French\\" + SceneName + "\\Localization.json";

        Directory.CreateDirectory(Path.GetDirectoryName(json));
        if (!File.Exists(json))
        {
            using (TextWriter writer = File.CreateText(json))
            {
                writer.WriteLine("[{");
                writer.WriteLine("");
                writer.WriteLine("}]");
            }
        }
        ITranslationObject[] JSONObjects = LocalizerJSON.LoadFromJSON(json);

        foreach (ITranslationObject JSONObject in JSONObjects)
        {
            TranslationObjects.Add(JSONObject);
        }

        ExtractingLabels();
        ExtractingStandardSubtitles();
        switch (SceneName)
        {
        case "SchoolScene":
            ExtractingLaptopDiscussion();
            ExtractingNoteWindowStrings();
            break;

        case "YanCordScene":
            ExtractingYanCordDiscussions();
            break;

        case "FunScene":
        case "MoreFunScene":
        case "VeryFunScene":
            ExtractingFunGirlDiscussion();
            break;

        case "StreetScene":
            ExtractShopText();
            break;
        }

        WriteFile(json);
    }
Esempio n. 2
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 public static void LoadTranslations()
 {
     if (SharedTranslations == null)
     {
         try
         {
             SharedTranslations = LocalizerJSON.LoadFromJSON(Application.streamingAssetsPath + "/Yandere_Next/Mods/default/Localization/French/Shared/Localization.json");
         }
         catch
         {
             SharedTranslations = new ITranslationObject[0];
         }
     }
     try
     {
         Translations = LocalizerJSON.LoadFromJSON(Application.streamingAssetsPath + "/Yandere_Next/Mods/default/Localization/French/" + SceneManager.GetActiveScene().name + "/Localization.json").Union(SharedTranslations).ToArray();
     }
     catch (Exception ex)
     {
         Debug.Log("Couldn't load translation file " + ex.Message);
         Translations = SharedTranslations;
     }
 }