/// <summary>
 /// Gets the string.
 /// </summary>
 /// <returns>
 /// The string.
 /// </returns>
 /// <param name='index'>
 /// Index of string .
 /// </param>
 /// <param name='language'>
 /// current localization Language.
 /// </param>
 public string GetString(int index, LocalizationLanguages language)
 {
     string answ;
     try{
         answ = _strings[index][(int)language];
     }
     catch{
         GameCoreSingletone.Singletone.LogController.WriteLine("Don't find string by index="+index.ToString()+" for language="
             +language.ToString());
         answ = ":)";
     }
     Debug.Log("Returned string = " + answ);
     return answ;
 }