/// <summary> /// Constructor of single player mode /// </summary> /// <param name="difficult">Difficult of game</param> /// <param name="humanName">Name of human</param> /// <param name="locale">Locale</param> public SinglePlayer(Enum difficult, string humanName, Locale locale) { GameType = GameTypes.Single; Difficult = difficult; switch (Difficult) { case Game.Difficults.Low: logic = LowDifficultLogic; break; case Game.Difficults.Hard: logic = HardDifficultLogic; break; } BotName = locale.GetBotNameText(); SelectPlayers(humanName); ClearGameField(); }
/// <summary> /// Change bot name with current localization /// </summary> /// <param name="locale">Localization</param> public void ChangeBotNameWithLocale(Locale locale) { BotName = locale.GetBotNameText(); Player2.PlayerName = BotName; }